As of this moment, dual rit is excellent. Each bring a different spirit to put into a mix, while both can move the spirit around.
None gain more benefit from duo than rit x2 in my believe.
Other options would be one offensive and one defensive or more specific of certain builds.
While GW isn't exactly a typical mmo, you will end up needing henchman (NPC players) or other human anyway. Going out with less than full size party can make things tough, if you aren't prepared for it.
So, in the end... it really really doesn't matter, just pick what is fun. Any class can duo just as well.
Last edited by Vermilion Okeanos; May 03, 2006 at 04:56 AM // 04:56..
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