Aug 08, 2005, 03:21 AM // 03:21
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#2
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Lion's Arch Merchant
Join Date: Jun 2005
Guild: none atm
Profession: W/E
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pets count as dead allies?
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Aug 08, 2005, 03:21 AM // 03:21
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#3
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Lion's Arch Merchant
Join Date: Jun 2005
Guild: none atm
Profession: W/E
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pets count as dead allies?
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Aug 15, 2005, 12:07 PM // 12:07
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#4
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Pre-Searing Cadet
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where can i get this skill?
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Aug 15, 2005, 12:43 PM // 12:43
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#5
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Pre-Searing Cadet
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i got it! its in the ascalon settlement north of bergen hot springs. talk to Captain Greywind
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Sep 10, 2005, 02:58 PM // 14:58
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#6
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Jungle Guide
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yes, pets do count as dead allies.
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Sep 10, 2005, 04:02 PM // 16:02
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#7
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Jungle Guide
Join Date: Jun 2005
Location: USA
Guild: Grenths Rejects [GR]
Profession: Me/
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Its sad now that everyone is trying to run an IWAY W/R build. Atleast be somewhat creative, don't exactly copy builds you find on forums. Its not a new fotm, but it is contesting with smite to become one.
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Sep 10, 2005, 05:54 PM // 17:54
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#8
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Academy Page
Join Date: Jul 2005
Guild: Les Grosbilloux
Profession: R/W
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Necro bomb + EoE > I will avenge my pet !
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Sep 10, 2005, 06:02 PM // 18:02
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#9
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Frost Gate Guardian
Join Date: Apr 2005
Location: Behind the black shroud.
Guild: FFF
Profession: R/Me
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umm...then why bother to post a build if ya don't expect someone to clone it and try for themselves? :P, out of the thousands of combos you can put together for a build, and out of that only so many really good ones you expect people not to copy? How do you expect people to "be creative" if they don't first try out something someone has posted before actually getting creative? Hell some people didn't even know what the term "build" ment untill they saw it on a forum and made a "build" clone or their own.
:::End Transmission:::
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Sep 10, 2005, 06:29 PM // 18:29
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#10
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Jungle Guide
Join Date: Jun 2005
Location: USA
Guild: Grenths Rejects [GR]
Profession: Me/
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Quote:
Originally Posted by FFF_WarRaven
umm...then why bother to post a build if ya don't expect someone to clone it and try for themselves? :P, out of the thousands of combos you can put together for a build, and out of that only so many really good ones you expect people not to copy? How do you expect people to "be creative" if they don't first try out something someone has posted before actually getting creative? Hell some people didn't even know what the term "build" ment untill they saw it on a forum and made a "build" clone or their own.
:::End Transmission:::
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I wonder then...how did the people that first created a build come up with it? How did they pass their classes not learning how to problem solve? Oh, of course, "Hey _insert smart persons name_ can I see your math homework?"
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Sep 11, 2005, 01:03 PM // 13:03
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#11
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Frost Gate Guardian
Join Date: Apr 2005
Location: Behind the black shroud.
Guild: FFF
Profession: R/Me
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Well i think you gave a bad example, but i will use it also, someone had to write that book full of math for you to even get that far :P, so i guess the teacher telling you how to solve a problem one or 2 ways is also considered cheating? Please...Insert_Teachers_Name_Here...who learned it from someone else ...who learned it from someone else..and so on and so forth from the begining of time...
Hey Insert_Guildmate's_Name_Here....can you tell me....or can you help with...
No figure it out yourself...
Geee this guild sucks...
Why even bother then...oh i know why ...GUILDWARS IS A MULTIPLAYER GAME..which by the way with the newest updates anet wants ppl to group together to get a lot of the new stuff done...they have nerf'd several varations of the solo builds...etc, etc...
Everything is easier and more productive when ppl work together , share information, and etc etc...
Hey Mr. 3 year old newborn...no im not gonna teach you how to talk figure it out on your own...learn to walk yourself...or crawl the rest of your life...blab blab.....Hell
Etc, etc, etc, get the point? If ya don't want someone to know something then don't tell them but don't talk crap cause someone else felt the need to let ppl in on a little info,or wanted to share something cool they found or figured out, it's a part of life, some will tell some wont.
Just because 2 people drive the same kinda car doesn't mean they drive it the same way
:::End Transmission:::
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Sep 15, 2005, 03:03 AM // 03:03
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#12
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Ascalonian Squire
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ppl can keep playing IWAY builds, and ill keep getting the free faction+fame
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Sep 15, 2005, 05:47 AM // 05:47
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#14
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Ascalonian Squire
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attack speed will stack if you ahve frenzy or berserker stance used with IWAY and Im not sure but I know I was attacking faster with IWAY + Berserker
also Im not sure about the regain the regain goesup to 10 at max so whats the point in keeping it at 6 when it says for every dead ally
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Sep 23, 2005, 12:42 PM // 12:42
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#15
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Jungle Guide
Join Date: Apr 2005
Location: Wales, UK
Guild: Devils Scorpions
Profession: W/E
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This should be an elite skill.
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Sep 23, 2005, 07:11 PM // 19:11
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#16
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Ascalonian Squire
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This skill works just with a dead allies around or if I use it (with no dead allies) I will "gain 10 seconds of increased attack speed and health regeneration of 3" ?
thanks
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Sep 23, 2005, 07:16 PM // 19:16
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#17
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Krytan Explorer
Join Date: Jun 2005
Location: East Coast, USA
Guild: Not a Guild [NaG]
Profession: R/
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Quote:
Originally Posted by Snowman
This should be an elite skill.
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Mind telling us why?
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Sep 25, 2005, 05:26 PM // 17:26
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#18
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Ascalonian Squire
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Nuts... They need to add the "nearby" to the in game description for this.
I thought I had a great super cheesy soloing build for my W/N with this.
bring 5 henchmen into an area, get them killed by drawing a bunch of monsters. once they are dead turn on I Will Avenge You and it will last longer than the recharge. when you get in a fight cast Order of the Vampire and then Flurry right before it casts. I could run that two times before I got low on energy and then switch to Bonetti's Defense to build my energy back up.
IWAY would help balance out the the sacrifice for OV and combine with Flurry to give even faster attacks (it seemed to anyway), both dealing more damage and giving you more life through OV.
Unfortunatly IWAY stops working when you get too far away from your dead allies.
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Sep 25, 2005, 06:28 PM // 18:28
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#19
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Krytan Explorer
Join Date: Jun 2005
Location: East Coast, USA
Guild: Not a Guild [NaG]
Profession: R/
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It used to be that "nearby" was in the skill description. They changed it during the PvP Extreme weekend.
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Sep 25, 2005, 09:00 PM // 21:00
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#20
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Krytan Explorer
Join Date: Jul 2005
Guild: The Heroes Of Revenge [Thor]
Profession: W/Mo
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it end if you go to far away from your allies.. aint that well
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