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Old May 09, 2006, 03:53 PM // 15:53   #1
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Join Date: Jan 2006
Guild: Stars of Destiny
Profession: E/
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Default Lyssa's Cave Run build?

I am trying to unlock lyssa's cave for my grandmaster cartographer title. I went through with henchies the other day fighting and got up to the entrance of the cave. Party got wiped except lina who it turns out was stuck on a rock halfway across the map so we had to warp back (grrrr!)

Anyway, I decided I don't feel like fighting again and am looking for a running build to just be able to get up there, skirt the map and not fight anything.

My typical running build for most of tyria so far has been:
Storm Chaser
Zojun's Haste
Dodge
Dryder's Defense (or other stance like whirrling)
Unguent
The rest fighting skills for the ocassional area.

I suspect I should do something similar but eliminate the fighting skills and avoid body blocks as much as possible.

Probably need to go mesmer secondary for Elemental Resistance?

I am more worried about the slowing spells, but don't imagine there will be much I can do about that.

Can I even plan on running past everything at the cave entrance to be able to run around in there to open up the map?

Any advice is welcomed
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Old May 09, 2006, 04:44 PM // 16:44   #2
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If you went /Me you could use hex removal to get rid of slowing spells.
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Old May 09, 2006, 06:57 PM // 18:57   #3
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Can't I do that with /Mo as well with smite hex, holy veil etc?
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Old May 09, 2006, 07:04 PM // 19:04   #4
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QZ, NR, and Hex Breaker? :P
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Old May 09, 2006, 08:23 PM // 20:23   #5
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Quote:
Originally Posted by Cherno
Can't I do that with /Mo as well with smite hex, holy veil etc?
You were already saying that you were thinking about switching to /me for Elemental resistance.... so I was pointing out that Hexes shouldn't stop you from switching.
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