Interrupts?
I had a question about interrupts. To be a good interrupter you have to know the skills from every class that really need to be interrupted right? So, how do we keep up with all of the new skills/classes that get added? I mean, they aren't even keeping the same names for the Factions versions of Prophecies skills, so how long will it take before the list of skills to know is too long? Won't new people eventually decide that there's too many skills and they shouldn't bother learning them or even attempting interrupt builds? Am I anticipating far more chapters of Guild Wars than there will be? Just though it might be an interesting topic for discussion.
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