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Old Apr 12, 2006, 04:02 AM // 04:02   #41
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The cost and cast time is what makes this garbage. For an elite and a regular skill. If it's an elite it deserves a makeover no regular skill would go through.
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Old Apr 18, 2006, 02:51 AM // 02:51   #42
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/sine
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Old Apr 18, 2006, 07:17 AM // 07:17   #43
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Old Apr 18, 2006, 09:40 AM // 09:40   #44
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Old Apr 18, 2006, 10:12 AM // 10:12   #45
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Unconditional daze? Sounds okay.. but only if pacifism and amity are changed to not break on damage. I think that'd be about equal to unconditional 15 second daze.
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Old Apr 18, 2006, 10:52 AM // 10:52   #46
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I think the long animation makes this skill to difficult to use successfully. Especially after building up 9 or 10 adrenaline. Give it a quicker animation and it becomes a viable interrupt + daze option in PvE and PvP.
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Old Apr 19, 2006, 11:30 AM // 11:30   #47
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/signed

Let's have it replaced by:

Pimp Slap {10}
This attack cannot be "blocked" or "evaded".
Target foe is knocked on their ass and must give their money to you.
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Old Apr 19, 2006, 04:56 PM // 16:56   #48
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Maybe give it 10 adrenaline and drop the {E}
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Old Apr 19, 2006, 05:09 PM // 17:09   #49
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Don't care for Adrenaline. Just make it a little faster (not so fast like ¾ or ¼). Otherwise, its correct

/Both side signed/not signed

Last edited by Francis Demeules; Apr 19, 2006 at 05:11 PM // 17:11..
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Old Apr 20, 2006, 12:43 PM // 12:43   #50
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it should not interupt action and daze. no skills do this. you can only daze when interupting a SPELL, since daze only affects the use of spells. being able to daze on any skill is wrong and overpowered.
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Old Apr 20, 2006, 10:14 PM // 22:14   #51
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Reduce the adren cost to 6 and leave it as is. Its an elite make it elite worthy in some way.

As now you cannot interrupt anything less than 2 second cast. I don't think you are going to use this like a spammable interrupt. Besides it only interrupts spells. Which hinders it even more. There is only 2 skills in GvG that this would be able to interrupt.

Even if they did change it I don't think it will be used. Its melee range and that kills is completely in my eyes. Most players don't just stand there and let the war pound on them while they cast their 2-3 second spell. If you are not already hitting the target the spell would have been cast by the time you get there.
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Old Apr 20, 2006, 10:55 PM // 22:55   #52
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/signed

This skill definitely need improvement, but there are several ways to improve it.

- Decrease adrenaline cost
- Increase cast time so that no longer follow that attack speed of your normal attack
- Elite to normal
- Unconditional daze w/ 10 adrenaline. (The icon is just a slam in the face, you should be able to do it anytime you want; unlike concussion shot's icon, which require enemy to open its mouth)
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Old Apr 21, 2006, 08:26 PM // 20:26   #53
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adren cost should stay - dazed is sexy
needs a split-second cast time or you're just throwing away 9 adren every useless interrupt attempt
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Old Apr 25, 2006, 11:25 AM // 11:25   #54
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I think it should be linked to tactics, because i'd like to see that attribute liven up a bit.

Something like this:

Skull Crack [Elite] , 8 Adrenaline, 1/2 sec cast

If this attack hits and target foe is casting a spell, that spell is interrupted and is dazed for 5...17...21 seconds.
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Old Apr 25, 2006, 11:55 AM // 11:55   #55
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No, I like this attack the way it is. Daze for 15 seconds will kill a spellcaster, especially seeing as you'll be following up with constant hitting, so the caster wont be able to do anything exept run. Mend ailment can be interrupted when that person is dazed, not to mention they're dazed while they are casting it

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Just need to know how to use it properly.
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Old Apr 26, 2006, 03:36 AM // 03:36   #56
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hrm frenzied skull crack -> hamstring sounds pretty scary.
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Old Apr 26, 2006, 05:08 AM // 05:08   #57
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/signed
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Old Apr 26, 2006, 06:20 AM // 06:20   #58
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Just nerf the unconditional dazes and skullcrack will be fine.
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Old Apr 27, 2006, 03:02 AM // 03:02   #59
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  • Skull Crack: increased attack speed to .5 seconds; decreased Dazed duration to 10 seconds
Win.
__________________
People are stupid.
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Old Apr 27, 2006, 03:26 AM // 03:26   #60
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Quote:
Originally Posted by Savio
  • Skull Crack: increased attack speed to .5 seconds; decreased Dazed duration to 10 seconds
Win.
Gah beat me to it, gg matey! /Win
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