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Old Mar 05, 2006, 02:15 AM // 02:15   #1
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Default Mantra of recovery build

Mantra of recovery
shame
guilt
diversion
shatter hex
spirit shackle
blurred vision
res

16 domination
12 fast cast
7 water
rest inspiration (Spirit shakles give u 3 energy)

well 1st thing to go would b guilt
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Old Mar 05, 2006, 03:36 AM // 03:36   #2
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Spirit shackles doesn't give you energy, it makes the enemies lose it. Guilt with recovery is nice energy management, don't lose that.
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Old Mar 05, 2006, 06:48 AM // 06:48   #3
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Replace Spirit Shackles with Spirit of Failure and spam it on rangers and warriors.
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Old Mar 06, 2006, 05:38 AM // 05:38   #4
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Think the mantra still needs a recharge time slash, energy cost slash, and duration bonus to be usable in high end pvp.

Also Guilt/Shame need their recharges cut in half, if not in thirds.

But this is all just imo.
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Old Mar 06, 2006, 04:55 PM // 16:55   #5
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Mantra of Recovery's energy cost HAS been cut down, it's 10 instead of 15.
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Old Mar 07, 2006, 12:38 AM // 00:38   #6
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I mean from 10 to 5.
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Old Mar 07, 2006, 01:39 AM // 01:39   #7
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Make it's recharge to 20 seconds instead.
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Old Mar 07, 2006, 06:00 AM // 06:00   #8
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And lower energy cost, and increase duration.
Make this skill so powerful that a mesmer would be STUPID not to bring it ^_~; then maybe we can get some PvE action.
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Old Mar 07, 2006, 06:07 AM // 06:07   #9
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Might as well turn it into a signet for no energy cost.
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Old Mar 07, 2006, 07:06 AM // 07:06   #10
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That cast's in 1/4 second and recharges instantly.
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Old Mar 07, 2006, 12:15 PM // 12:15   #11
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Screw that, make it a passive effect on full FoW armor. And also give it +10% natural resist.

I love this skill, it shines nicely in interrupt builds + with empathy. Problem is it needs energy management, and I love my ineptitude too much
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Old Mar 07, 2006, 04:17 PM // 16:17   #12
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Power drain?
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Old Mar 08, 2006, 01:13 AM // 01:13   #13
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Quote:
Originally Posted by Avarre
Screw that, make it a passive effect on full FoW armor. And also give it +10% natural resist.

I love this skill, it shines nicely in interrupt builds + with empathy. Problem is it needs energy management, and I love my ineptitude too much
Just a little over powered, but hell there are so few pve mesmer I don't think anyone would even notice.
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Old Mar 08, 2006, 09:52 AM // 09:52   #14
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Quote:
Originally Posted by Murder In China
Power drain?
Kinda like CoF more... since I play Illu/Dom in PvE. You can basically consider MoR doubling energy cost... pDrain would barely cover it. Double-speed guilt is pretty awesome, though.


Quote:
Originally Posted by Eaimirth Etaivella
Just a little over powered, but hell there are so few pve mesmer I don't think anyone would even notice.
Chimera of Intensity should be a mesmer-castable spell.
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Old Mar 08, 2006, 02:49 PM // 14:49   #15
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Hell, you should be able to cap Chimera of Intensity from the Lich .
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Old Mar 09, 2006, 01:12 AM // 01:12   #16
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I made a build similar to this.

Mantra of Recovery
Diversion
Guilt
Shame
Backfire
Wastrel's Worry
Drain Enchantment
Rez Signet

I might just swap Backfire for Empathy however, just to be mean and all.
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Old Mar 10, 2006, 04:24 AM // 04:24   #17
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But personally I still think this skill needs serious buffs
Reduce cost from 10->5
Increase duration so it can stay up near continuously

I mean it IS a stance, it IS mesmer primary only, it IS the only skill linked to this attribute, this IS one of the worse attributes (compared to expertise, divine favor), it will give mesmers a very powerful tool to use in PvE. While in PvP it will not be used at much due to the high # of other stances that will prove more useful (distortion, mantra of persistence, as warriors will bring critical blow to counter)

I seriously think it would not make it that overpowered, just a very good skill.
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Old Mar 10, 2006, 04:31 AM // 04:31   #18
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While we're at it we can restore Conjure Phantasm to its original stats and have the world respect mesmers once more.
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Old Mar 10, 2006, 04:45 AM // 04:45   #19
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And while we're at it, we can make Power Spike deal 10^X damage instead.
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Old Mar 10, 2006, 06:19 AM // 06:19   #20
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I think spamming it at 5 recharge would be enough.
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