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Old Mar 10, 2006, 02:10 PM // 14:10   #41
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Quote:
Originally Posted by cerb
(Bonetti's) It's also a lifesaver when you keep getting interrupted and need to secure a cast.
Just curious: how's that supposed to work? In my experience (and according to the skill description) Bonetti's ends if you use a skill. So there won't be a chance for it to block an interrupt since it ends just when you use the skill, the precious cast time of the skill (when it can be interrupted) is not covered by Bonetti's.

Or do you just refer to filling up your energy to be able to cast?

Havelock

Last edited by Havelock; Mar 10, 2006 at 02:13 PM // 14:13..
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Old Mar 10, 2006, 03:02 PM // 15:02   #42
sno
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Quote:
Originally Posted by Havelock
Just curious: how's that supposed to work? In my experience (and according to the skill description) Bonetti's ends if you use a skill. So there won't be a chance for it to block an interrupt since it ends just when you use the skill, the precious cast time of the skill (when it can be interrupted) is not covered by Bonetti's.

Or do you just refer to filling up your energy to be able to cast?

Havelock
Bonettis ends when the skill is complete. Healing Breeze is a 1s cast, so you can have bonettis up and use breeze, nearly ensuring a complete cast. Once HB finishes, bonettis will end.
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