I can't run South Shiverpeaks easily (or really at all) so you don't really gotta listen to my advice if you choose, but I can give you my running setup.
Healing: 6
Prot: 9-10
Wilderness: 9 (9+1)
Expertise: 12 (all out, although 11+1 would probably be smarter)
Then I also have a Major Vig put into my armor, and I have a "Hale Jeweled Staff of Fortitude" which ends up giving me the +10 energy, +53 health, and halves cast/recharge times of all spells 6% each. Comes in very handy.
For my skills I use a very simple setup....
1 - Escape
2 - Dodge
3 - Storm Chaster
4 - Shielding Hands
5 - Healing Breeze
6 - Holy Veil
7 - Vital Blessing
8 - Mending
When you zone, just cast Mending->Vital Blessing so if you do happen to get shattered at any time, they'll get the VB instead of Mending. Also, if you know the area and are expecting to get multiple shatters, you can stack up to 3 more enchantments on top as needed. I know I don't have any condition or hex removals, and that might seem stupid but IMO the Hex removers take too long (2 seconds each? with all the enemies on your tail stopping is generally a bad thing) and I usually don't have too many problems with conditions. You can change this at all, or not even listen to it, but it works for me running anywhere from Ascalon->Cay and my Desert run.... so it seems to work just fine for me.
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