Jul 09, 2005, 02:02 PM // 14:02
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#2
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Ascalonian Squire
Join Date: Jun 2005
Guild: The Marquis Alliance
Profession: Me/N
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I think you can get it from Yak's Bend as a quest reward.
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Jul 11, 2005, 03:04 AM // 03:04
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#3
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Ascalonian Squire
Join Date: May 2005
Location: Phoenix, AZ, USA
Guild: Eternal Knights
Profession: W/Mo
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With a 15 point energy cost and exhaustion, this skill seems to not be worth it.
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Jul 11, 2005, 04:21 AM // 04:21
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#4
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Ascalonian Squire
Join Date: May 2005
Location: Atlanta, GA / Newport News, VA
Profession: N/W
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Gale is 5 and exhaustion doesn't hurt an ele TOO much. My brother uses gale lots of times in pvp battles.
Good skill.
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Jul 11, 2005, 04:40 AM // 04:40
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#5
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Ascalonian Squire
Join Date: May 2005
Location: Phoenix, AZ, USA
Guild: Eternal Knights
Profession: W/Mo
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Quote:
Originally Posted by Witcher King
Gale is 5 and exhaustion doesn't hurt an ele TOO much. My brother uses gale lots of times in pvp battles.
Good skill.
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I was thinking of Blind, which costs 15 energy. My mistake.
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Jul 11, 2005, 05:09 AM // 05:09
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#6
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Jungle Guide
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Quote:
Originally Posted by Witcher King
Gale is 5 and exhaustion doesn't hurt an ele TOO much. My brother uses gale lots of times in pvp battles.
Good skill.
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It only really hurts if you forget about the exhaustion and use it repeatedly. (Happened a few times to me late at night, that spammability can be really annoying).
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Jul 15, 2005, 02:04 PM // 14:04
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#7
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Academy Page
Join Date: Jul 2005
Guild: American Guild
Profession: E/N
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You want a tip ? Use this against Bosses they won't able to attack and heal.
Last edited by Disoblige; Jul 18, 2005 at 04:11 AM // 04:11..
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Aug 09, 2005, 10:58 AM // 10:58
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#8
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Pre-Searing Cadet
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This skill never seems to knock them down for 3 secs, only the normal 1 sec for me.. anyone know why?
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Aug 20, 2005, 04:16 AM // 04:16
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#9
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Banned
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It works for 3 seconds, compare your recharge to how long there knocked down.
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Sep 03, 2005, 02:06 AM // 02:06
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#10
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Ascalonian Squire
Join Date: Aug 2005
Profession: E/Me
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I once used this during arenas before I even really knew what exhaustion was. Didn't really bother me much though I used up my mana quite a bit, but it was nice to knock down some nasty and annoying warrior - repeatedly - that won't leave a comrade alone.
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Sep 07, 2005, 02:42 AM // 02:42
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#11
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Academy Page
Join Date: Aug 2005
Location: Where ever the hell i feel like living
Guild: Iim always in a new one so i just wont say
Profession: W/
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this has exaustion? wow i used it all the time when i was r/e. never saw the exaustion. this is good for any air/earth casters.use this then aftershock, since aftershock is an instant cast.
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Feb 11, 2006, 08:28 PM // 20:28
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#12
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Frost Gate Guardian
Join Date: Sep 2005
Location: Sapper's bedroom.Also, New York City.
Guild: Bruderschaft Der Verdammnis[BdV]
Profession: Mo/
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anybody know where to get this skill if your changed your secondry to ele later in the game?
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Feb 21, 2006, 02:38 PM // 14:38
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#13
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Grotto Attendant
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
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Assassin - Buy it. I think Lion's Arch has it. and of course Dakk in Ember camp.
I'm surprised peopel have flooded this thread with gale Warrior talk.
Forthose who have been under a rock for 2 months - the new "fotm" warrior is a war/ele that carries gale and a focus on his swith to weapon. Teams usally carry 2-3 of them (though WM is semi-famous now for usually carrying 4).
They Chain gales from each other to keep a person knocked down all the time, or knockdown the monks as they are getting rdy to take out a character so the monks dont interfer.
Warriors laugh at exhaustion with their adrenal skills, and with the limitations of exhaustion and focus swithing - they can keep doing gale almost as fast as it rechrges with no hurt to their build's dmg.
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Feb 26, 2006, 07:56 AM // 07:56
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#14
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Look into the Eye.
Join Date: Oct 2005
Location: Detroit, Mi
Guild: Oh No Not These Guys [uhoh]
Profession: Mo/
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Since when does this skill fail with less than five air? I was toying with a mesmer build today that used this, and I brought 4 air. It failed 3 times, saying my air magic is < 5...
If they updated this, why didn't they change the description?
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Feb 26, 2006, 09:29 AM // 09:29
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#15
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Wilds Pathfinder
Join Date: May 2005
Location: IA
Guild: Chronicles of Heroes [CoH]
Profession: R/Me
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It's been that way for a long time. I think since launch.
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Feb 26, 2006, 11:48 AM // 11:48
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#16
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Elite Guru
Join Date: Sep 2005
Location: Manchester, England
Guild: SMS/Victrix
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Quote:
Originally Posted by sno
Since when does this skill fail with less than five air? I was toying with a mesmer build today that used this, and I brought 4 air. It failed 3 times, saying my air magic is < 5...
If they updated this, why didn't they change the description?
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The description says 50% failure chance with air magic 4 or less.
That description is correct, if you don't want the 50% failure chance... you need to have at least 5 air magic.
I admit it would probably be a bit clearer if the description said 50% failure chance with less than 5 air magic maybe
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Feb 26, 2006, 03:29 PM // 15:29
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#17
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Banned
Join Date: Sep 2005
Location: /B/Chan
Guild: Looking for one
Profession: W/
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I found an interesting thingy to remove exhaustion quickly when I was using Gale with my warrior. Takes off exhaustion in like 6 seconds.
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Feb 26, 2006, 04:16 PM // 16:16
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#18
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Krytan Explorer
Join Date: Sep 2005
Location: Druery Lane
Profession: W/
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Quote:
Originally Posted by Murder In China
I found an interesting thingy to remove exhaustion quickly when I was using Gale with my warrior. Takes off exhaustion in like 6 seconds.
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who cares if you dont tell us how
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Feb 26, 2006, 04:33 PM // 16:33
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#19
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Banned
Join Date: Sep 2005
Location: /B/Chan
Guild: Looking for one
Profession: W/
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Play around with switching weapon slots.
In fact....who cares since I'm not saying how you do it. I'll just keep it to myself.
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Feb 26, 2006, 05:16 PM // 17:16
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#20
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Grotto Attendant
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
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Sno - Its not that big of a requirement. Air users are going to have much more, and Gale Warriors usually run 9 air magic so it isn't a problem for them either.
Murder In China - You think you have a secret, but Gale Warriors have been Slot Swithing to Cheat Exhaustion almost since the build got popular.
For the guy how asked about it:
Exhaustion is real funny - in that it doesn't go under 0. Exhuastion stops when you have 0 energy. (ex. is suppsoed to take 10 energy with it, but say you had 5 max e now because of exhaustion, you use gale, you dont have -5e max e, just 0) - So you can see that if you swith your Slots around and get more energy back - that energy is given to you exhaustion free - meaning you can technically use Gale when you shouldn't have any energy left.
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