Basically this is set up based on a build I saw someone using for ettin farming. I used it with henchmen and a few other players and I did fairly well.
What this build I guess is set up to do is use adrenaline skills and live vic to get health. I do often switch sprint for healing signet if I need to or to restore life.
My concerns are that I can't solo all the great yet and my dmg isn't as high as I would like it to be. Would it be better to use victos blade than my sword? And my shield and armor choice, there should be better no? I have victos shield but -2 when in stance does nothing for me when I used enchantments. Please help in anyway you think would be beneficial.
currently I was ettin farming in beetletun. Then I took it with a small group to mineral springs for skill capping, ran the iron mines quest, and around droknars. I can do those fairly well, usually don't die, but I also take half a group of henchmen with me. I'd rather have a fully balanced (for most areas with obvious exceptions) to go just about anywhere. So far this build has proven itself fair in most areas, but I know it can be better.
Guild: Crimson Explorers Worldwide {CrEw}; Lifetime graduate of [LBS]
Profession: W/
Victos is a Vamp Blade. Yes it would be better. There is actually a thread on Ettin Farming that is benificial if that is what you want. It is either here or in the Explorers League just use the search.
There are many shields that are better just read the thread called Griffon Farming - The End of Threads and you will see sword selection.
Why use Glads Gaunts? The only benifit there is +1 energy. You are better off with Max AL (85) + 20 AL v. physical on your hands. You could also change to Glads for Chest and Leggings to pick up 5 energy if you need it but it is not needed. I don't much like the buile personally but I would rather see you figure that out.
Victos is a Vamp Blade. Yes it would be better. There is actually a thread on Ettin Farming that is benificial if that is what you want. It is either here or in the Explorers League just use the search.
There are many shields that are better just read the thread called Griffon Farming - The End of Threads and you will see sword selection.
Why use Glads Gaunts? The only benifit there is +1 energy. You are better off with Max AL (85) + 20 AL v. physical on your hands. You could also change to Glads for Chest and Leggings to pick up 5 energy if you need it but it is not needed. I don't much like the buile personally but I would rather see you figure that out.
After asking for another build similar to what I wanted all I got was use search, you will find it. Or build a tank...etc I asked for a balanced warrior (paladin) who could survive AND kill or do good dmg. So far this is the best I have come across. Not once have I died in an ettin farming run or griffon run, but I'd rather not farm as I have a 55hp monk for that. I wanted to use this cahracter as a helper in questing, maybe running, and skill capping with friends or my wife who plays. Not for solo farming.
Guild: Crimson Explorers Worldwide {CrEw}; Lifetime graduate of [LBS]
Profession: W/
Quote:
Originally Posted by BlasphemousMusic
Basically this is set up based on a build I saw someone using for ettin farming. I used it with henchmen and a few other players and I did fairly well.
What this build I guess is set up to do is use adrenaline skills and live vic to get health. I do often switch sprint for healing signet if I need to or to restore life.
My concerns are that I can't solo all the great yet and my dmg isn't as high as I would like it to be. Would it be better to use victos blade than my sword?
Sorry my mistake. Your OP makes it sound like you want to solo/farm. Your build is fine for heling in questing. Could it be better....yes...but you should experiment and find what you like and not copy a cookie cutter build. You could also check the sticky above for balanced builds.
Sorry my mistake. Your OP makes it sound like you want to solo/farm. Your build is fine for heling in questing. Could it be better....yes...but you should experiment and find what you like and not copy a cookie cutter build. You could also check the sticky above for balanced builds.
I did check it for balanced builds and most if not all were either solo farming or tanking with little to no dmg.
But basically now its a choice of a weapon/shield change, maybe one armor difference and maybe a better skill in place of another.
Ok, not to be rude, but your not on the same page as me. First off I said I was doing runs in beetletun (ettin rune farming) and I didn't specify if I was alone or with a group. Well I answered that later on when it came up. I said I DID NOT want to have a solo farmer. I also said that I wanted a balanced warrior, not a tanker or farmer, and wanted a few weapon/shield options.
That thread was what I used to make this build, and it was a good one, but I am not trying to farm ettins, like I said, I want to be able to run missions. There was little to no mention on gear choices, weapon choices, plenty of skill choices though, but for solo ettin farming.
This is about the same thing that happens when I make a post on here about wanting some advice. I get the "use search, its in there", or a link to something not relevant to my question. Honestly its not that hard to answer for someone with more knowlegde of the game than me. Few gear, weapon, and maybe attribute changes that would make my warrior better able to handle harder areas of the game.
Alright since you refuse to look and gather knowlege on your own I will copy and past everything that is relvant to your questions in this very thread. Nobody is being rude to you at all. We are all just a little on edge due to posts that ask us to do all the work for you.
As an example, if you had a normal, customized (20% more damage) 15-22 damage Dragon Sword, and a level 9 Swordsmanship attribute, each swing with the weapon would deal:
While pumping up your weapon attribute continues to give outstanding, exponential returns on damage all the way to level 12, it drops off quickly after that. Attribute level 13 is less than half as effective as the previous level at raising your damage, and attribute level 14 is even worse. So while having a level 13 or 14 attribute might look good on your stat screen, it isn't doing a whole lot in game. You'd be better served lowering that attribute and investing elsewhere.
Skills used:
Quote:
Originally Posted by BlasphemousMusic
Battle Rage, Sever, Gash, Galrath Slash, final thrust, sprint, Live Vic, and mending
Here is a build with attributes almost exactly like yours. That I found in the Warrior builds Directory that I suggested you look at.
Quote:
Originally Posted by mekillaman
Profession: War/Mo
Name: Ur Typical Sword Build That Works Like A Charm
Type: PvP
Category: Damage
Attributes" SwordMastery 16(12 +1 from helm + 3 from rune)
Stregnth 11(10+1 rune)
Tactic 9(8+1 rune)
Skills Set: Sever Artery (Sword mastery)
Gash (Sword mastery)
Savage Slash (sword mastery)
Final Thrust (sword mastery)
Healing Signet (tactics)
Hamstring (sword mastery)
Gladiator's Defence{Elite} (tactics)
Vengence (none)
Summary: The sword build is tend to be more balanced then the axe and hammer build, with good constant damage as well as spiking damages.
Sever Artery and Gash provide a good 40-50% damage output, combo with final thrust and savage slash when they try to healing through or to interrupt important skills. Hamstring over sprint because of the higher slowed percentage, making you able to chase down opponent with sprint on, or if you get crippled yourself. Gladiator's Defence is a great one on one with another war or ranger as well as a great priest killing tactic, able to kill priest within 4 secs during those last few secs before res timer. Vengence over res signet because of the usable ability as well as the full energy.
Notes & Concerns: Lacks condition and hex removal, I tried a build to include those, but have to sac killing abilities. This build seems to lack ability to kill prot monks one on one, but actually does wonders agaist taht build, poke them once when they reversal, and sever gash, savage a healing spell, and fianl thrust should finish them off easy. This is more of a offensive build, just rush monks and dont be expect to be a huge tank.
Credit:* Me, and the Paladin premade build, I worked off that they first time I started this game and build.
Here is another one from the Warrior builds thread that you could have found which is almost the exact build you are using.
Quote:
Originally Posted by mekillaman
Profession: War/Mo
Name: Ur Typical Sword Build That Works Like A Charm
Type: PvP
Category: Damage
Attributes" SwordMastery 16(12 +1 from helm + 3 from rune)
Stregnth 11(10+1 rune)
Tactic 9(8+1 rune)
Skills Set: Sever Artery (Sword mastery)
Gash (Sword mastery)
Savage Slash (sword mastery)
Final Thrust (sword mastery)
Healing Signet (tactics)
Hamstring (sword mastery)
Gladiator's Defence{Elite} (tactics)
Vengence (none)
Summary: The sword build is tend to be more balanced then the axe and hammer build, with good constant damage as well as spiking damages.
Sever Artery and Gash provide a good 40-50% damage output, combo with final thrust and savage slash when they try to healing through or to interrupt important skills. Hamstring over sprint because of the higher slowed percentage, making you able to chase down opponent with sprint on, or if you get crippled yourself. Gladiator's Defence is a great one on one with another war or ranger as well as a great priest killing tactic, able to kill priest within 4 secs during those last few secs before res timer. Vengence over res signet because of the usable ability as well as the full energy.
Notes & Concerns: Lacks condition and hex removal, I tried a build to include those, but have to sac killing abilities. This build seems to lack ability to kill prot monks one on one, but actually does wonders agaist taht build, poke them once when they reversal, and sever gash, savage a healing spell, and fianl thrust should finish them off easy. This is more of a offensive build, just rush monks and dont be expect to be a huge tank.
Credit:* Me, and the Paladin premade build, I worked off that they first time I started this game and build.
Now for your weapons:
Quote:
Originally Posted by BlasphemousMusic
Weapons:
Sundering Long sword of fort: max dmg, 14% ^ 50%, +29 health, 10/9 sundering
Max gold shadow shield with +31 when enchanted
Why you should not use Sundering. Even if it is 10/10. Yes this is from a thread where I was defending Sundering and was proven wrong.
Quote:
Originally Posted by Racthoh
1 in 10 chance for it to work. After those 10 strikes, you've dealt 30 damage through vampiric. I can't see 10% dealing 30 extra damage, given that there is always the chance that you'll get that 10% on a low hit you probably won't even notice it.
Doesn't it mathematically work out to 1% extra damage over time? I just can't see it being better in any circumstance.
Quote:
Originally Posted by Racthoh
I've always just trusted what I've read here by those whom you could trust. I personally have never done the testing, I've just looked at it logically and from what top players have said. I knew there was something I wanted to do before I signed off tonight. Beat up a dummy with a vampiric and a sundering to see it for myself.
Post this here so I remember to do it tomorrow, and thanks for the link. EDIT: Oh it's by Ensign.
From my quick testing:
16 Sword, 15 Strength (so we're looking at 25% Armour penetration), 35% sword
Wild Blow against 100 armour: 33
Wild Blow against 100 armour when sundering took effect: 39
Wild Blow against 60 armour: 59
Wild Blow against 60 armour when sundering took effect: 65
Unless that Sundering is taking effect every critical hit, every 2 attacks... I'm gonna have to go with Vampiric for more damage. Unless there is some flaw in my testing that I've missed, we're looking at the most ideal of conditions (critical, sundering takes effect so that's maximum damage), and the most extreme armour levels.
Vamperic is not the only mod that is better in the long run....it has been proven in many posts that you have not looked for that Zelous and Furious as well as others are better than Sundering. IMO and that of many others here sundering is for the people that just want to waste money.
As for your shield I believe that I refered you to my post above on griffon farming. Here is the part that was relevant if you had looked. All of the listed shields are better IMO.
-2 stance w/strength req
-2 stance w/modifiers i.e. reduces blind/poison/crippled
-2 stance, -3 hexed
-2 stance, -2 enchanted
-2 stance, -2 hexed
-2 damage +45 health while enchanted
-2 damage +45 health wile hexed (collectors)
-2 damage +45 health while in stance (collectors)
Quote:
Originally Posted by Riplox
Mamnoon Lagoon Crimson Carapace Collectors Shield
(requires 5 ancient eyes)
Armor +12 (req. 8 Tactics)
Health +45 (while enchanted)
Received damage -2 (while enchanted)
The last piece of advise that you will not search for is the armor. Look at that many viable options with reasons are in that griffon farming post also.
Hit Locations:
• Head - 12.5% of physical attacks (this goes up if the enemy is on higher ground than you.)
• Chest - 37.5% of physical attacks, as well as all direct damage spells.
• Hands/Feet - 12.5% of physical attacks (each)
• Legs - 25% of physical attacks. Boots
I would go buy a set of either knights or Ascalon boots. The reason is that you get a -2 universal damage reduction from them. Leggings
I am partial to Gladiators when I farm for the energy bonus it gives. It isn’t much but every little bit counts. Plate and Wyvern offer a higher armor rating (85AL + 10 AL vs. Physical) but are not needed. Hauberk
Once again Gladiators is the best choice here for the added energy. Plate and Wyvern offer a higher armor rating (85AL + 10 AL vs. Physical) but are not needed. Gauntlets
I prefer the Ascalon here also simply for looks. Helm
My choice her is the Executioner’s Helm for the +1 Axe Mastery. The Tactician’s or Ascalon Helm (+1 tactics) and the Brute’s / Plate / Wyvern Helm (+1 Strength) are also viable options.
To sum this entire thread up. I would suggest that you read the forums. Ask specific questions.
Your question should not be about your armor/weapon/and skills. When you ask about everything you are asking us to do your research and make your entire build. You want us to tell you what weapon/mods/shield/armor/and skills to use.
I am not trying to be an ass but I guess I am coming across as one. I just want people to start thinking on their own. The materials and resources for the easy stuff is here just search. Now new and original builds need to be posted and commented on. But the same stuff over and over is getting a little old.
First off I do appreciate your time you spent on this. You're not coming across as an ass, you are coming across as someone who sees to many of the same questions from same people, and categorize all those who seem that way to be that way. In other words, you think because I have a few questions, noob ones you could say, that I am someone who is too lazy to search or has no idea what to do.
I cam with a build, gear, and all and just wanted an idea like change gash to xx skill because it will be more beneficial because xx reason. Your shield should be xx because xx and so on.
I did do searches, maybe I put in the wrong text? I could not find the answers I was looking for in my searches, even after at least 4 hours reading so I thought someone would possible help me out.
And again, I appreciate your input, it will help greatly, the exact reason I came here. Also those builds are very similar to mine (which I got mine out of forums here also) but it says PvP, which I am not. Not sure how much different it will account to in PvE, but I quite possible skipped those ones seeing the category right away?
if there were a comprehensive post like yours, in the builds dicsussion, I porbably would have had to look no futher as it was compiled into one post. Just a thought.
Guild: Crimson Explorers Worldwide {CrEw}; Lifetime graduate of [LBS]
Profession: W/
That is a common mistake that most forum readers make. Do not ignore a post or idea just because it says PvP, PvE, farmer, degen, etc...
I get almost every idea from a combination of threads. While you will see very few posts from me in the PvP section I do read the posts there. Many good ideas for PvE are originated by reading PvP posts and vica versa.
I am glad that you did not take my post as a negative I was only trying to demonstrate why it is valuable to read many posts and do the searching. I also know there is a good post on how to use the search somewhere but ...lol ...I couldn't find it when searching for it. Maybe someone will be nice and find it for you
Last edited by Me NoFat; Feb 26, 2006 at 12:33 PM // 12:33..
Basically this is set up based on a build I saw someone using for ettin farming. I used it with henchmen and a few other players and I did fairly well.
What this build I guess is set up to do is use adrenaline skills and live vic to get health. I do often switch sprint for healing signet if I need to or to restore life.
My concerns are that I can't solo all the great yet and my dmg isn't as high as I would like it to be. Would it be better to use victos blade than my sword? And my shield and armor choice, there should be better no? I have victos shield but -2 when in stance does nothing for me when I used enchantments. Please help in anyway you think would be beneficial.
So you want to solo? There is already enough threads on the warrior forum that can provide you with some solo builds. But, solo builds won't help the team as much as a stance tank which is a team player.
So you want to solo? There is already enough threads on the warrior forum that can provide you with some solo builds. But, solo builds won't help the team as much as a stance tank which is a team player.