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Old Mar 05, 2006, 06:43 PM // 18:43   #1
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Default N/Mo, not N/Me ?

I don't think n/me has much of an edge, if any, on n/mo for uw duoing, because when u get a 40% fast recharge on ss, u can often cast it whenever u want to, and u can spam desecrate at the same time thanks to essence bond. with echo ss i find that i run out of energy, or targets that don't already have ss on them, so i don't get to make full use of my echo'd ss.

N/Mo can also kill smites plenty quick, and the monk can hide in bonettis if he thinks he's gettin overwhelmed cuz sv doesn't need to trigger. u cast shadow of fear, then awaken and desecrate while u wait for smites to smite, then u cast ss and (hopefully) fast recharged ss again if u can, then sof again before smite hex recharges on the smites (the new 5 sec recharge buff is very nice), all the while sittin on ur full e bar and spamming desecrate when u can (fast recharge, smite ownage)
-kills smites faster than everybody's favorite echo sv (read the other post in this forum about that if u use echo on sv) in my experience

For darknesses monk should have no problem w/o sv (necros can solo easily, and they're crippled by not bein primary monks)

Not to mention w/ rebirth/vengeance u can res however many times u want to, and u can get those tricky resses also by pulling monk away w/ rebirth first, then vengeance (so monk stays alive for a little while to switch wep sets) then finally rebirth
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Old Mar 05, 2006, 06:59 PM // 18:59   #2
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I agree. Sympathetic was never needed to kill smites. It just made it easier for people that couldnt think outside the box to use SoF to make them waste the smite hexes. The 5 second recharge on SoF made it all the more nicer.

Suffering seems to be everyone's favorite AoE hex, personally IMO the energy costs and recharge make it totally unappealing for an aoe spammable hex. You will often find yourself twiddling your thumbs waiting on its recharge while SS gets smited away.

I don't even 2 man smites and rarely even smite run anymore to begin with. Personally I think it's faster to solo smites with n/mo then take 2 runs to reap the same amount of items you get in 1. When I used to 2 man smite run as the damage dealing necro in the back I always used n/mo for the essence bond and never ending energy supply. I never had any problems with smite hex.
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Old Mar 05, 2006, 07:09 PM // 19:09   #3
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rebirth a 55 monk? wow gg
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Old Mar 05, 2006, 07:13 PM // 19:13   #4
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Quote:
Originally Posted by Yanman.be
rebirth a 55 monk? wow gg
in case u didn't read my first post u use vengeance (100% health) so they can switch weps, then rebirth em. in case they are surrounded by enemies who aren't moving, u use rebirth to move their body and they instantly die because a fraction of their 1 health rounds to 0 (dp drops them to 1 health), which i assume u r referring to, then vengeance (switch out -50 offhand for a -20 or a -0) and then rebirth

Last edited by blakecraw; Mar 05, 2006 at 07:17 PM // 19:17..
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Old Mar 05, 2006, 07:28 PM // 19:28   #5
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ok i thought either rebirth or vengeance'm

sounds good
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Old Mar 05, 2006, 07:34 PM // 19:34   #6
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Using echo SV is pretty bad. Just one SV, then echo your SS and the smites drop much faster than with this build.

N/Me>N/Mo If used right
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Old Mar 05, 2006, 07:56 PM // 19:56   #7
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Gather enough Smites then one SV will be enough.
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Old Mar 05, 2006, 08:58 PM // 20:58   #8
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yes n/me is better than n/mo if used correctly, with a good monk. but if u r stuck w/ pug monks who aggro small clumps of smites, and are liable to die because they are the run of the mill pug monk, i would go n/mo as u can easily kill 5 smite groups, and and can res ur pug monk.

this build is good for anybody who wants to res multiple times or doesn't like n/me.

n/me is superior for killing large groups of smites fast, that is not this build's use.

Last edited by blakecraw; Mar 05, 2006 at 10:40 PM // 22:40..
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