Feb 23, 2006, 01:36 PM // 13:36
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#1
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Krytan Explorer
Join Date: Jan 2006
Location: Brisbane, Australia
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Mesmer build that makes 1/4 Warriors Ragequit
I kid you not, I was trying this mes build in CA today and I got an overwhelming number of rage quitters. The first time I ever used this build I got 13 straight wins and went to Team Arenas where my team fought a 4 man team who were all members of iQ and we won coz I countered both their e-denial mes and their axe warrior. We lost the 13th match to a group of 4 casters eventually.
With this build you can tank 3 warriors at once while maintaining unlimited mana.
Skills:
Signet of Midnight (elite)
Plague Touch
Spirit of Failure
Distortion
Ether Feast
Clumsiness
Rez Sig
Illusion of Haste
Usage:
Signet of Midnight blinds a foe for 15 seconds and takes 15 seconds to recharge... Yep, you spam it. However the downside is that SoM blinds you as well... that's where Plague Touch comes in :P
Ok so now you've blinded 2 warriors (1 if they are using Condition removal), now cast Spirit of Failure and enjoy the +4 mana per miss. If a 3rd warrior comes at you simply use Distortion or Clumsiness, with Spirit of Failure and Energy Tap you should not have to worry about mana ever. Use Ether Feast to heal.
For runners, chase them down with Illusion of Haste and use Plague touch afterwards to cripple them. If you get crippled yourself from it just cast it again and you'll be running once more.
This build is invulnerable to warriors, rangers and e-denial and has the word "nerf" written all over it.
Last edited by d3kst3r; Feb 24, 2006 at 02:52 AM // 02:52..
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Feb 23, 2006, 01:56 PM // 13:56
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#2
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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How do you contribute to your group?
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Feb 23, 2006, 01:59 PM // 13:59
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#3
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Krytan Explorer
Join Date: Jan 2006
Location: Brisbane, Australia
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I went up against 4 war team just now. 3 of the wars couldnt hit us at all.
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Feb 23, 2006, 02:03 PM // 14:03
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#4
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Banned
Join Date: Jan 2006
Guild: [Ef] The Elysian Fields rank 26
Profession: W/Mo
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Wow, I tried this today on my mes...IT OWNED this is an awesome build!
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Feb 23, 2006, 02:07 PM // 14:07
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#5
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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I like empathy in there as well...
Problem is, only a real threat to wars. Add in some minor anticaster stuff (conundrum ftw) and it's a bit stronger.
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Feb 23, 2006, 02:11 PM // 14:11
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#6
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Krytan Explorer
Join Date: Jan 2006
Location: Brisbane, Australia
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Quote:
Originally Posted by L I G H T
Wow, I tried this today on my mes...IT OWNED this is an awesome build!
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Yeah with double blind + Distortion and clumsiness this build is the ultimate warrior tank.
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Feb 23, 2006, 02:13 PM // 14:13
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#7
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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I only see SoM and Clumsiness as contributing to your group, as SoF isn't really contributing that much.
If you add in something like, a Conundrum like Avarre so nicely put it, then I'd like it.
But since in Arenas 1/2 of the people are Wars anyways...who gives? :P
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Feb 23, 2006, 02:18 PM // 14:18
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#8
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Krytan Explorer
Join Date: Jan 2006
Location: Brisbane, Australia
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Really, just by blinding 2 warriors and tanking a third one it's like taking them out of the game.
Ok picture its 4 v 4 in arenas. They have 4 warriors and you have 4 people too. Then bam! you keep 2 of them permanently blinded. Now it's 2 v 4! Then one of the warriors tries to hit you... Distortion spam! now it's only 1 v 4!
Tell me that's not helping your team. I think your definition of "helping your team" means to do damage. This build isn't for damage, it's for taking warriors out of the game.
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Feb 23, 2006, 02:20 PM // 14:20
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#9
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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I know that. But, this is Arenas, right? Read my last line, and you'll see why I think your build has potential.
But I don't think you can carry it any further than Arenas. Unless the opposing warriors they are stupid enough to target you nonstop after the first encounter.
(On the contrary, "helping your team" is usually NOT doing damage. Shutting down that monk IS helping your team, you know. Or Warrior, in your case.)
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Feb 23, 2006, 02:27 PM // 14:27
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#10
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Krytan Explorer
Join Date: Jan 2006
Location: Brisbane, Australia
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Even if the warriors don't hit you, you can still take 2 warriors out of the game as well as e-denial a spell caster.
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Feb 23, 2006, 02:28 PM // 14:28
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#11
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Banned
Join Date: Jan 2006
Guild: [Ef] The Elysian Fields rank 26
Profession: W/Mo
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Lol, no it's not..helping your team is aiding them in the fight and not going afk...
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Feb 23, 2006, 02:38 PM // 14:38
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#12
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Chasing after warriors isn't really a good idea, I think. Although I have almost 0% PvP exp in anything other than Arena...I still don't think you can carry it further than Arena.
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Feb 23, 2006, 02:41 PM // 14:41
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#13
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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The build works in arenas, I used to run something similar (only with more anticast stuff) in CA months ago. I gave up because if the other team has a monk that can remove conditions, you go from warrior slayer to warrior fodder too fast for my liking. Fun to play though, having multiple warriors scream in rage at you is great
To dominate a warrior in arenas, just be dealing more damage than him. SV/SI to remove adrenaline, empathy to harm him, distortion... and already warrior is doing less than he is taking back. SoM is also great in disabiling ranger interrupters.
Quote:
as well as e-denial a spell caster.
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erm, with what? Ether feast and tap? That's not denial, that's more like energy pickpocketing
Last edited by Avarre; Feb 23, 2006 at 02:44 PM // 14:44..
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Feb 23, 2006, 05:52 PM // 17:52
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#14
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Desert Nomad
Join Date: Feb 2006
Profession: W/
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epidemic would be good to spread blind then even more warriors out =)
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Feb 23, 2006, 06:19 PM // 18:19
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#15
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Wilds Pathfinder
Join Date: Jul 2005
Guild: Flying Gophers
Profession: Rt/P
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Er, I don't see why this helps. You whole skillbar is for *tanking* warriors. Now, if I were a warrior, I'd just switch targets. If you had something, anything, in there to help shut down a caster, it'd have more potential. I really can't see this getting much action outside of Random Arenas though.
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Feb 23, 2006, 08:11 PM // 20:11
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#16
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Krytan Explorer
Join Date: Feb 2006
Guild: Venatio Illuminata [VEIL]
Profession: Me/N
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Quote:
Originally Posted by Avarre
The build works in arenas, I used to run something similar (only with more anticast stuff) in CA months ago. I gave up because if the other team has a monk that can remove conditions, you go from warrior slayer to warrior fodder too fast for my liking. Fun to play though, having multiple warriors scream in rage at you is great
To dominate a warrior in arenas, just be dealing more damage than him. SV/SI to remove adrenaline, empathy to harm him, distortion... and already warrior is doing less than he is taking back. SoM is also great in disabiling ranger interrupters.
erm, with what? Ether feast and tap? That's not denial, that's more like energy pickpocketing
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You could always take Enfeeble or something as a cover condition.
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Feb 24, 2006, 02:44 AM // 02:44
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#17
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Quote:
Originally Posted by TGgold
Er, I don't see why this helps. You whole skillbar is for *tanking* warriors. Now, if I were a warrior, I'd just switch targets. If you had something, anything, in there to help shut down a caster, it'd have more potential. I really can't see this getting much action outside of Random Arenas though.
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Exactly my point. Except most RA Warriors are stupid enough to fall for it.
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Feb 24, 2006, 02:51 AM // 02:51
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#18
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Krytan Explorer
Join Date: Jan 2006
Location: Brisbane, Australia
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Not tanking, double blinding. If more than 2 wars then you can tank. Get it?
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Feb 24, 2006, 02:54 AM // 02:54
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#19
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Krytan Explorer
Join Date: Jan 2006
Location: Brisbane, Australia
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Ok instead of Energy Tap, use Illusion of Haste. The skill description is: for 10 seconds you are no longer crippled and move 33% faster, when it ends you are crippled for 15 seconds.
In other words once you are cripplied just cast IoH again (5 second recharge) or use Plague Touch to cripple someone else.
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Feb 24, 2006, 02:58 AM // 02:58
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#20
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Look into the Eye.
Join Date: Oct 2005
Location: Detroit, Mi
Guild: Oh No Not These Guys [uhoh]
Profession: Mo/
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Since there are so many boon prot monks in Arenas these days, all of which bringing mend ail, I don't see this as being too much of a threat at all for good groups. You could 'possibly' combine this with virulence for a decent condition-spam build (with maybe vim?) but without a lot of covers, blind doesn't do anything against a good team.
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