Mar 15, 2006, 09:19 AM // 09:19
|
#1
|
Jungle Guide
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
|
Ether lord
I have thought about it, and is there a use for ether lord?
It sucks as energy renewal.
It sucks at denidal.
It is a hex.
It has a super long recharge.
It is conditional.
The only use for it that I can think of (besides a cover hex, rofl) is that to counter out ether prodigy (why the hell you would want to lose the energy idk, seems like a good trade off to keep it imo.)
It denies too little, gains too little...even if it was a signet it would suck. Please help me if I'm wrong, but this seems like a mesmer's mending.
|
|
|
Mar 15, 2006, 10:07 AM // 10:07
|
#2
|
(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
|
Mending is better. At least I use it in my 55 Ele.
I wouldn't know. Try putting it on a Warrior. Never tried.
|
|
|
Mar 15, 2006, 10:14 AM // 10:14
|
#3
|
Wilds Pathfinder
Join Date: Sep 2005
Profession: N/Me
|
its good for e-denial, 20 second recharge isnt too long
Lots of teams use it in conjunction with panic
|
|
|
Mar 15, 2006, 01:04 PM // 13:04
|
#4
|
(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
|
Good for E-Denial? Are you serious?
At the most, you drain them for 9 and you gain 9 energy. At the cost of your whole energy pool. AND assuming they don't strip it.
|
|
|
Mar 15, 2006, 01:24 PM // 13:24
|
#5
|
Desert Nomad
Join Date: Mar 2005
Location: UK
|
A level 14 energy burn takes 10 energy every 20 seconds... ether lord takes 9 energy every 20 seconds.... say what?
The loose all energy is the main part of this which is turd - i dont see why that cant be removed... would give malaise/wither something to play with if you ever thought it was worth it.
|
|
|
Mar 15, 2006, 04:36 PM // 16:36
|
#6
|
Krytan Explorer
Join Date: Aug 2005
Guild: [KoA] Knights of the Alliance
Profession: Me/
|
While I don't use the skill that often, you should not just be looking at the amount drained. Energy burn will drain 10 energy compared to 9 from ether lord, yes, but ether lord does not drain energy, rather, it prevents the energy from coming back. While a monk has a window of oppurtunity to cast OoH before you use an energy burn, he will never get that chance while hexed with ether lord.
Used in conjunction with panic and a signet-heavy e-denial build, you could definitely have some fun.
|
|
|
Mar 15, 2006, 05:20 PM // 17:20
|
#7
|
Desert Nomad
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
|
Migraine(E) + Malaise + Ether lord
Wither(E) if you have a necro in your team
sorry I mean Panic and not Migraine
Last edited by Mercury Angel; Mar 16, 2006 at 03:10 AM // 03:10..
Reason: doublepost : merged
|
|
|
Mar 15, 2006, 06:54 PM // 18:54
|
#8
|
Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
|
Stopping energy from coming back is always good if you're not on the recieving end...
Fear Me! anyone? [spam spam spam.]
|
|
|
Mar 15, 2006, 08:19 PM // 20:19
|
#9
|
Lion's Arch Merchant
|
You could always focus swap to prevent you from loseing all of your energy. Just save it for the end of your surge-burn cycle, focus swap, cast it, swap back.
|
|
|
Mar 15, 2006, 08:35 PM // 20:35
|
#10
|
Krytan Explorer
Join Date: Feb 2006
Guild: Venatio Illuminata [VEIL]
Profession: Me/N
|
I love Ether Lord. Cast it when you're on 5 energy, give someone degen, then use E-Drain or E-Tap to get a chunk back.
|
|
|
Mar 15, 2006, 10:36 PM // 22:36
|
#11
|
Wilds Pathfinder
|
Quote:
Originally Posted by rii
A level 14 energy burn takes 10 energy every 20 seconds... ether lord takes 9 energy every 20 seconds.... say what?
The loose all energy is the main part of this which is turd - i dont see why that cant be removed... would give malaise/wither something to play with if you ever thought it was worth it.
|
Just wanted to point out that at lvl 14 burn does -10e and at LVL 14 ether lord also does -10e
I don't really like ether lord, but I wanted to make sure the comparison was fair with both at the same attribute lvl.
|
|
|
Mar 15, 2006, 10:40 PM // 22:40
|
#12
|
Frost Gate Guardian
Join Date: Oct 2005
Location: New Jersey
Guild: The Adventurer's Society [TAS]
Profession: Me/N
|
I use this spell with my energy denial build, works like a charm.
Sap their energy and slap this baby on and stop them from regenerating. Lather, rinse, repeat.
|
|
|
Mar 15, 2006, 11:46 PM // 23:46
|
#13
|
Jungle Guide
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
|
Worthless against a monk, as it is a hex...
-Also since when have mesmers focused on removing energy from other classes (you could try a mesmer, but that is just stupid as they have the best hex removal in the game.)
|
|
|
Mar 16, 2006, 03:04 AM // 03:04
|
#14
|
Lion's Arch Merchant
|
Hexes are useless? News to me.
I don't really understand your second point. Looks to me like you're saying mesmer aren't for edenial...
|
|
|
Mar 16, 2006, 05:16 AM // 05:16
|
#15
|
(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
|
Well, yes, you can focus swap...
|
|
|
Mar 16, 2006, 09:33 AM // 09:33
|
#16
|
Wilds Pathfinder
Join Date: Jan 2006
Location: Dublin, Ireland
|
I've never tried it, but couldn't you switch to a -energy offhand, cast Ether Lord, then switch back to your energy staff/focus, leaving your primary energy pool unscathed?
|
|
|
Mar 16, 2006, 09:34 AM // 09:34
|
#17
|
(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
|
Yes, you can.
EDIT: By the way, I think Eaimirth is a PvE-er who doesn't care much about the PvP world.
|
|
|
Mar 16, 2006, 03:33 PM // 15:33
|
#18
|
Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
|
Quote:
Worthless against a monk, as it is a hex...
|
Very poor statement, yet I agree in this particular case.
You lose all remaining energy to cast it, if etherlord is removed quickly (often the case) you've basically lost 5 + the regenned while casting amount for no gain. If the team you're fighting has more than one person with hex removal, lord is too weak to be used.
On the only healer/hex remover it's fairly levelling, however.
|
|
|
Mar 16, 2006, 05:29 PM // 17:29
|
#19
|
Frost Gate Guardian
Join Date: Dec 2005
Location: In da islands mon
|
ether lord is an ok hex/ energy drain, but there are better options in pvp world.It does stop 10 energy just like surge or burn, but it doesn't do the 80 damage that they do.As already stated you lose all energy so you have to be low on energy to use reasonably, which makes it not spamable as soon as it comes up and stops it from being a "great" skill.
|
|
|
Mar 16, 2006, 07:24 PM // 19:24
|
#20
|
Wilds Pathfinder
|
Quote:
Originally Posted by Francis Demeules
Migraine(E) + Malaise + Ether lord
Wither(E) if you have a necro in your team
sorry I mean Panic and not Migraine
|
I think that is a cool idea (panic, not migraine ) and you could top it off, after a quick focus swap, with a parasitic bond, or mind wrack or something else...just to keep E lord on that much longer.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Similar Threads
|
Thread |
Thread Starter |
Forum |
Replies |
Last Post |
Skills - Ether Lord
|
Guild Wars Guru |
The Campfire |
34 |
Jul 11, 2006 02:53 PM // 14:53 |
Jab |
The Riverside Inn |
2 |
May 13, 2005 06:32 PM // 18:32 |
Ether Prodigy and Ether Lord
|
StylezTK |
Questions & Answers |
0 |
May 06, 2005 11:49 PM // 23:49 |
Ether Lord Question
|
Garan |
Questions & Answers |
6 |
Mar 15, 2005 12:26 AM // 00:26 |
Dayala |
The Riverside Inn |
43 |
Mar 05, 2005 08:05 PM // 20:05 |
All times are GMT. The time now is 08:53 PM // 20:53.
|