Mar 25, 2006, 12:32 AM // 00:32
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Ascalonian Squire
Join Date: Sep 2005
Guild: Legends of the Forgotten
Profession: Me/E
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The Arcane Nuissance
I was thinking about this build earlier and how fun and effective it would be. It uses some of the new Mesmer skills.
Domination 12+1+1
Fast Casting 12+1
Arcane Languor {E}
Arcane Thievery
Arcane Larceny
Arcane Echo
Diversion
Wastrel's Worry
Overload
Res Sig
Ok so Arcane Languor is a new Fast Casting hex that lasts a mere 4 seconds at Fast Cast 13. It causes every spell the enemy casts to cause exhaustion during it's duration. It's recharge is 15 seconds...i believe it's energy cost is 10. Arcane Larceny is exactly the same as Thievery. Overload deals direct damage and extra damage if the opponent is casting a spell. It can deal around 60 damage if you use it during a spell they are casting. It's cast time is 1/4 sec and has a 2 second recharge and 5 energy cost. The rest is self explanatory. Echo, Thievery, Thievery, Larceny. Wastel's for pressure, Diversion to catch them offguard, overload to deal damage.
Wastrel's and Overload can be replaced if you don't care about damage factor. Instead replace them with Guilt/Shame or possibly Blackout. Guilt/Shame will help with Energy Management, a weakness of the build.
I can't wait to try this one out and piss some people off
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