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Old Aug 14, 2005, 02:57 AM // 02:57   #1
Wilds Pathfinder
 
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Default Skills - Choking Gas

You can view this database entry at: http://www.guildwarsguru.com/skill/408-choking-gas/.
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Old Aug 14, 2005, 02:57 AM // 02:57   #2
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Can also be obtained from a bog scale boss in the swamps directly north of Lion's Arch. Name of Cella the Hooded.
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Old Aug 14, 2005, 10:23 AM // 10:23   #3
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really useful skill for interrupt rangers, couple that with incendiary arrows, and you have an almost non-stop interrupt
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Old Aug 14, 2005, 03:07 PM // 15:07   #4
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Pretty useful when taking on groups bulked together, a nice skill for at least one to carry.
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Old Aug 14, 2005, 06:21 PM // 18:21   #5
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This is an essential part to a interrpution ranger. A very good spell to invest in. Great of monks that use healing ball or ranger teams that like to spam healing springs
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Old Aug 30, 2005, 02:13 AM // 02:13   #6
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so what does it really do? i dont really get the point of this skill. well i kinda do... it seems like a good prep for interrupters but otherwise pointless imho
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Old Aug 30, 2005, 06:05 AM // 06:05   #7
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If you're looking for DPS, this is not the prep you should be using.

But its perpetual interrupt on a player means that spells with non-negligible cast times are shut down. Instantly taking a caster out of the match for 10 seconds is very valuable.
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Old Sep 07, 2005, 11:08 PM // 23:08   #8
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You can pick it up as a quest reward from Temple of the Ages. False Gods quest.

Last edited by Glasswalker; Sep 08, 2005 at 08:58 PM // 20:58..
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Old Sep 07, 2005, 11:33 PM // 23:33   #9
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or the balthazar priest at drakons forge
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Old Sep 25, 2005, 02:36 AM // 02:36   #10
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Also get from a Bone Dragon in Sanctom Cay
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Old Nov 12, 2005, 06:01 AM // 06:01   #11
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Very useful fact to know about this skill : it hits no matter what (unless they dodge your arror). You can be blind, they can have evasion up, no diference, its gonna interupt. This is prolly my favorite pvp skill atm.
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Old Nov 12, 2005, 03:46 PM // 15:46   #12
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Quote:
Originally Posted by Anamii45
Very useful fact to know about this skill : it hits no matter what (unless they dodge your arror). You can be blind, they can have evasion up, no diference, its gonna interupt. This is prolly my favorite pvp skill atm.
wow, even if you are blind ? isnt that a bit dumb ?

gotta try that.
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Old Dec 10, 2005, 04:19 AM // 04:19   #13
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Quote:
Originally Posted by The Iliad Destroyer
or the balthazar priest at drakons forge
Balt Priests are for unlocking it for PvP - you dont actually get the skill.

-------------------------------

Anyway - Choking Gas + Practiced Stance {E} makes for a Choking gas that doesn't have any downtime.

It can get annoying applying a prep every 12 or so secs though.

In PvE the caster types just stand there dumbfounded at the sight of being choking gas'ed.

Hydras? Pfft...Hydras' are the easiest to take down of the game with cohking gas cover.
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Old Dec 10, 2005, 06:31 AM // 06:31   #14
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It works really nice but I don't see many people carrying it.
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Old Dec 10, 2005, 05:33 PM // 17:33   #15
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Quote:
Originally Posted by Azeroths Hammer
It works really nice but I don't see many people carrying it.
Cuase most interupter rangers have moved to spamming interupter skills. Like Savage, then Laying down a Concussion Shot when they start something big - thus taking them basically outta the game for Dazed's duration.
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Old Dec 10, 2005, 05:41 PM // 17:41   #16
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This is good for healing ball monks or similar bunched casters. You will need a fast attack thou, since the monk can slide spells between the shots but if you use arcane condum it can be really bad preparation.
Good thing - this is preparation, so you can ALSO use some attack skills while interupting.
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Old Dec 10, 2005, 05:47 PM // 17:47   #17
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Quote:
Originally Posted by Arcador
This is good for healing ball monks or similar bunched casters. You will need a fast attack thou, since the monk can slide spells between the shots but if you use arcane condum it can be really bad preparation.
Good thing - this is preparation, so you can ALSO use some attack skills while interupting.
QuickShot FTW!

Not really though :\ If you are going for Choking Shutdown - YOu'll have Practiced Stance - So no Quickshot , CAn't rely on Tiger's Fury..cause it'll take off Practiced Stance..
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Old Feb 03, 2006, 08:53 PM // 20:53   #18
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Does anyone else think this skill needs to be reworded? It only seems to interrupt spells with cast times over 1 second. Damn cheating AI LOL.
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Old Feb 03, 2006, 10:28 PM // 22:28   #19
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Quote:
Originally Posted by Lasher Dragon
Does anyone else think this skill needs to be reworded? It only seems to interrupt spells with cast times over 1 second. Damn cheating AI LOL.
Because you have to time it exactly right to interupt spells that take less than a second to cast- and that normally isn't going to happen.
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Old Feb 03, 2006, 10:42 PM // 22:42   #20
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Quote:
Originally Posted by Former Ruling
Because you have to time it exactly right to interupt spells that take less than a second to cast- and that normally isn't going to happen.
Seems to me like it just won't interrupt those short-cast spells, timing or no. The wording would have you believe that while they are under the effect of the gas that they will be interrupted if they attempt to cast a spell, but I have found that to be untrue. For the short-cast spells, I end up having to rely on Distracting Shot. I just think that if it isn't going to do as the wording says, perhaps the wording should be revised.
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