Mar 14, 2006, 08:58 PM // 20:58
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Ascalonian Squire
Join Date: Sep 2005
Profession: Me/Mo
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my r/e build
My r/e build ...
it's doing pretty good in pve (nice aoe damage)
12 firemagic
8+1 expertise
8+3+1 marksmanship (sup rune isn't really necessary for this)
7+1 beastmastery
skills equipped:
oath shot
energizing winds
fire-attunement
glyph of sacrifice (optional)
rodgorts invocation
meteor shower
searing heat
res-signet
druids armor, recurve bow/hornedbow, 2nd hand some firemagic wand decreasing either cooldown or casting time
with fire attunement and EW on those 25 energy skills will cost you 3 mana in the end!!
i'm using glyph of sacrifice for meteor as the recharge time doesnt matter coz of oath shot. that means you can spam all those nice spells, although oath shot reuse time increases to 25 sec, what makes me ponder about throwing serpents quickness in. thoughts? putting more points into beastmastery (for fertile, that i would choose instead of attunement) and switch glyph to whirling, could it be used pvp (tombs)? it could also be done with water magic, using maelstorm and deep freeze (maybe more pvp suited).
just give it a try and have fun.
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