May 15, 2006, 10:56 AM // 10:56
|
#1
|
Ascalonian Squire
|
lvl 29 flesh golem
ok, so i managed to pull a lvl 29 golem out of some dead guy. kneel at grenth statue for the bonus to get a lvl 28 and i had a focus item with a 1/20 death mod.
this post also includes a question. i currently have 1 item with a death mod. what if i have 2? say they were both +1 death with a 20% chance. would i then have 2x a 20% chance to get a total of +2 in death magic (if they would both be triggered) or a 40% chance to get +1?
for short: do the effects of for example the death magic mod stack in the event they would both be triggered. if they do, it should be possible to raise a lvl 30 golem.
Last edited by kinetik; May 15, 2006 at 10:58 AM // 10:58..
|
|
|
May 15, 2006, 11:09 AM // 11:09
|
#2
|
Ascalonian Squire
Join Date: Jun 2005
Location: Oregon
Guild: Newbies Reborn
Profession: W/Mo
|
Because afterall, there are statues all over the place for you to kneel at during combat and such, so you could keep a level 29 forever right?
End Sarcasm
|
|
|
May 15, 2006, 11:15 AM // 11:15
|
#3
|
Ascalonian Squire
|
if you dont have anything usefull to say..dont say anything at all please..
|
|
|
May 15, 2006, 02:18 PM // 14:18
|
#4
|
Pre-Searing Cadet
Join Date: May 2006
Guild: J A D E Soldiers [JADE]
Profession: N/Mo
|
agreed with the first 2 posts
|
|
|
May 15, 2006, 02:42 PM // 14:42
|
#5
|
Wilds Pathfinder
Join Date: Jun 2005
Location: Texas
Guild: Scouts of Tyria
|
At this time I am unaware of any one handed weapons that have + to necromancer skills...
That being said, it would make sense to me that this would function the same as having two +20% to halve recharge time mods. You're just more likely to have your recharge time halved instead of having it quartered.
|
|
|
May 15, 2006, 02:43 PM // 14:43
|
#6
|
Krytan Explorer
Join Date: Apr 2005
Guild: Defenders of the Blackblade [DotB]
Profession: N/Mo
|
If you have two +1 (20%) items, you have a 36% chance of +1 and a 4% chance of +2.
|
|
|
May 15, 2006, 02:46 PM // 14:46
|
#7
|
Delphian Scribe
Join Date: May 2005
Location: Holland
Guild: No guild ;_;
Profession: N/Me
|
OLD!!!! i have done this ages ago check the screenshot forums ^^
(yeah i know its nothing usefull )
|
|
|
May 15, 2006, 02:53 PM // 14:53
|
#8
|
Wilds Pathfinder
Join Date: Jun 2005
Location: Texas
Guild: Scouts of Tyria
|
Quote:
Originally Posted by Raziel665
If you have two +1 (20%) items, you have a 36% chance of +1 and a 4% chance of +2.
|
How did you come up with (or find) those numbers?
|
|
|
May 15, 2006, 04:31 PM // 16:31
|
#9
|
Wilds Pathfinder
Join Date: Nov 2005
Guild: Apathy Inc [AI]
Profession: R/Mo
|
.2*.2 = .04 chance of both +1 kicking in.
.2*.8 = .16 of first +1 kicking in, second not.
.8*.2 = .16 of first not, second +1 kicking in.
= .32 i believe, and not .36.
|
|
|
May 15, 2006, 06:14 PM // 18:14
|
#10
|
Avatar of Gwen
Join Date: Apr 2005
Location: Wandering my own road.
|
To the best of my knowledge, there are no +1 attribute one-handed weapons, barring the +1 to a specific weapon attribute tied to Sword, Axe, Hammer, Bow, and Daggers.
The +1 to everything else is tied to shields, focii, and staff wrappings, making a second +1 impossible.
There's a thread on this in the Guild Wiki section of the forums, I believe.
|
|
|
May 19, 2006, 02:07 AM // 02:07
|
#11
|
Forge Runner
Join Date: Dec 2005
Guild: [PHNX]
Profession: Mo/
|
Not possible to have 2 +1 death items equiped, as far as I know. if it were then it would be a 36% chance of +1, 20%(second item) of 20% (first item) is 16% so .2+.16=.36 or 36%
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 08:07 PM // 20:07.
|