May 09, 2006, 05:40 PM // 17:40
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#1
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Desert Nomad
Join Date: Oct 2005
Guild: None, free and clear
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Psychic Instability anyone????
I haven't been able to find a boss that has this skill. I haven't been able to find a location for it on the net either. No info on Wiki, no info on Xennon. Has anyone been able to cap it and if so where?
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May 10, 2006, 03:53 AM // 03:53
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#2
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Jungle Guide
Join Date: Sep 2005
Guild: Nova Alliance
Profession: Me/
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I have a sneaky suspicion its on a boss in Aborstone, but I havent gone in to the mission to confirm that yet. Just seems to make some sort of sense. A mission in which you're constantly interupted with the interupt/knockdown elite?
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May 10, 2006, 03:59 AM // 03:59
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#3
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Krytan Explorer
Join Date: Feb 2006
Guild: Venatio Illuminata [VEIL]
Profession: Me/N
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It's bad.
It only KDs when you interrupt a skill.
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May 10, 2006, 04:51 AM // 04:51
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#4
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Desert Nomad
Join Date: Oct 2005
Guild: None, free and clear
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What's bad about that? Take Earthbind or some stuff like that and you can rlly make it worthwhile.
It's not in Arborstone btw. I have literally cleared everything on the map and I haven't seen the boss.
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May 10, 2006, 06:02 AM // 06:02
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#5
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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The boss was, in theory, only recently added. The only place the skill has been seen is on Kurzick Mesmer mobs.
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May 10, 2006, 06:16 AM // 06:16
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#6
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Aquarius
Join Date: Jun 2005
Location: Somewhere between Boardwalk and Park Place
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Usually the bosses of the monsters of the same race have the same skills, so I'd say it might possibly be the boss of a quest that requires you to defeat a kurzick mesmer boss... That doesn't really help too much, I guess, but it would exclude a lot of other areas from the possibilities
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May 10, 2006, 11:30 AM // 11:30
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#8
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Jungle Guide
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
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Hmm...Instability+Dwarven battle stance anyone? Oooo incen. arrows...
New blackout?
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May 10, 2006, 12:38 PM // 12:38
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#9
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Wilds Pathfinder
Join Date: Nov 2005
Location: In a cardboard box with Internet
Guild: The Order of the Frozen Tundra (TofT)
Profession: N/
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Quote:
Originally Posted by LuxA
It's in Unwaking Waters (explorable). Look for a dead mesmer corpse on the ground, because an Oni boss will get to him before you do.
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You are saying that you actually capped this skill there?
Xennon's website states that it is on an unknown boss in Sunijiang District.
I have 3 Mesmer Elites left to cap and this is one of them.
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May 10, 2006, 12:55 PM // 12:55
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#10
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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It's in Unwaking. Slightly before the Shrouded Oni (when travelling along the spiral) on the same level as it. Outcast boss named 'something Plague something'. All other mobs are aggro to them, meaning they usually cease to exist before you reach there
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May 10, 2006, 03:18 PM // 15:18
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#11
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Desert Nomad
Join Date: Oct 2005
Guild: None, free and clear
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Xennon has a reputation of posting stuff that hasn't even been confirmed yet. There is NO boss in SD that has the skill. They must've been thinking of Psychic Distraction which is available both in the mission and the explorable area (ONCE YOU COMPLETE MISSION). If you think PD and PI are the same thing... So any event, thx much for the help guys, I will go cap it now and try to post it on Wiki, I know they been having some system reconfiguration issues but it's all for the better- they are switching to new skill display.
EDIT: K, thx all, I capped the guy. He is all the way almost to the end of the spiral. There is some salties, onis, outcasts, and shiro'ken in the area. Big massive aggro, too, so... careful about patrols. I ended up fighting like 30 things (including an Ele saltie boss) but thats the beauty of a MM, you can take it all with a smile. Boss name is: Chazek Plague Herder and he is an outcast mesmer boss. I didn't manage to get an SS with him alive but I SS-ed his skill bar, and you can also see the location. Here goes:
Of course, in typical boss fashion he never used his elite.
Last edited by Hella Good; May 10, 2006 at 03:48 PM // 15:48..
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May 10, 2006, 08:46 PM // 20:46
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#12
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Krytan Explorer
Join Date: May 2005
Guild: The Zaishen Force
Profession: Me/E
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Quote:
Originally Posted by Dragannia
It's bad.
It only KDs when you interrupt a skill.
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Is that right? It won't work if you interrupt an attack? The skill description doesn't really make it clear...
I was looking forward to using it with Lightning Javelin :/
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May 10, 2006, 09:34 PM // 21:34
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#13
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Krytan Explorer
Join Date: Feb 2006
Guild: Venatio Illuminata [VEIL]
Profession: Me/N
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Quote:
Originally Posted by MasterDinadan
Is that right? It won't work if you interrupt an attack? The skill description doesn't really make it clear...
I was looking forward to using it with Lightning Javelin :/
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Tried it. Even sent a letter to ANet, asking them if it's a bug (they said it wasn't).
Quote:
Originally Posted by Hella Good
What's bad about that? Take Earthbind or some stuff like that and you can rlly make it worthwhile.
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It's the fact that you need to interrupt a skill. I mean, without Migraine, you're going to have a hell of a time trying to interrupt 1 second cast times (since computer lag makes up for quite a bit of time).
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May 11, 2006, 03:16 AM // 03:16
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#14
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Quote:
Originally Posted by Dragannia
It's the fact that you need to interrupt a skill. I mean, without Migraine, you're going to have a hell of a time trying to interrupt 1 second cast times (since computer lag makes up for quite a bit of time).
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I disagree. Anyways, you could run conundrum or two mesmers, one to migrane hex, one with instability and interrupts.
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May 11, 2006, 04:46 AM // 04:46
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#15
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Jungle Guide
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
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Considering I have no problem interrupting WoH without assistence...I have no idea what you are talking about...
Maybe one could use migraine to interrupt RoF; but as of now that is just too fast for me, that it is.
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May 11, 2006, 04:55 AM // 04:55
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#16
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Desert Nomad
Join Date: Jun 2005
Guild: The Amazon Basin [AB]
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Any decent mesmer can spam this skill on any caster. It is a total shutdown of said player unless they use a skill or the mesmer gets tired. But IMO, 1v1 stalemate isn't much.
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May 11, 2006, 05:05 AM // 05:05
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#17
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Jungle Guide
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
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Which is why I hate the silly MoR+diversion arguement...but more on that later.
I can see dwarven battle stance+this to be interesting with a combination of echo and like skills. Hence the new blackout approach. Total KD shutdown, + damage...and you don't lose a caster in the process.
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May 11, 2006, 05:54 AM // 05:54
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#18
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Desert Nomad
Join Date: Oct 2005
Guild: None, free and clear
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I think Rt has some nice skills to supplement PI perfectly. What of Wailing Weapon, what of Earthbind? You don't necessarily need to be doing the interrupting. Like put this on a Monk and an Rt can Earthbind + Wailing Wep a War. You need to play around with it and get a feel. I think the skill has a great potential.
Btw I have been running universal interrupt on my Mesmer and I love it- you don't do much damage but I can inter anything and everything. Use Faint/Conundrum as base (if you need to) and then CoF, Complicate, SoDis, Leech Sig, etc. I know I will be toying with this skill a bit. I wanna see how good/bad it is.
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May 11, 2006, 11:31 AM // 11:31
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#19
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Jungle Guide
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
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I don't like signet interrupts because they are slow...=/
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May 11, 2006, 01:28 PM // 13:28
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#20
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Furnace Stoker
Join Date: Mar 2006
Location: New Zealand
Profession: Me/R
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Signet interrupts arent slow.... 1/4 of a second, that's on par with all other interrupts.
Leech signet & signet of distruption ftw!
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