I'm interested in this as well... I have an experimental build that I use with swords whenever I got bored with daggers... The permise was adren for offense and energy for defense:
Swd: 12
Crit: 16
Shadow Arts: (whatever's left)
attack skills - based on adren:
Sever artery - (adren condition attk) If this attack hits, the opponent begins bleeding for 21 sec, losing health over time
Gash - (adren condition/dmg attk)if this attk hits a bleeding foe, you strike for 17 more dmg and suffers a deep wound for 17 secs.
Sun and Moon Slash - (adren dmg attk) attk target foe twice. 1st attk cant be blocked, 2nd cant be evaded.
Final Thrust - (adren dmg attk) Lose all adren. If it hits, you deal 32 more dmg. This dmg is doubled if your target is below 50% hp.
Defense/Evade skills - based on energy:
Critical Defenses (enchantment) - for 6 secs, you have 75% chance to block. It refreshes every time you land a crit hit. Or you can replace this skill to "For Greater Justice" to enhance adrenaline speed, or maybe even "Way of Perfection" for +27 health each time you crit...
Viper's Defense - (stance) for 30 sec, next time you are struck you teleport to a nearby random location. Foe who struck you is poisoned for 15 secs. (this will somewhat be your escape)
Critical Eye - (skill) For 27 sec, you have an additional 5% chance to crit when attacking. You gain +1 energy whenever you score a crit.
Shadow Refuge - (enchantment) For 4 sec, you gain +8 health regen, when it ends, you gain 60 health if you are attacking.
Initially, you'll want to use Viper's defense before you go into battle. Use Crit Eye constantly and Shadow Refuge/Crit def when needed. I recommend getting a katana with +15% when enchanted, with an enchant duration bonus. You can also decide to take out Critical Defenses and replace that with Way of Perfection, a Sword energy attack (disrupting blow, savage slash, or Hundred Blades), another adren attack, or even a shout like For Greater Justice or a speed bonus skill like Tiger Stance/Flurry. IMO it has decent survivability and attack, and is a good build when used with henchmen for PVE. PVP is a different story. You're better off with daggers there.... Unless someone can post a nice A/W PvP sword build....
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