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Old May 11, 2006, 07:49 PM // 19:49   #41
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would diversion become more viable if one was to use mantra of concentration?
-long cast time is no problem as interupt will have no effect.
-taking any skill out for the best part of a minute, especially in a 1v1, will be devastating.
-if they choose to wait it out... its 6 seconds of nothing whilst you keep hitting them with watevr.
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Old May 11, 2006, 10:01 PM // 22:01   #42
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-6 seconds of wanding enemy isn't that bad
-concentration stops interrupts but not the effects; you still take 100 damage from power spike

If you do manage to knock out a skill, it's not bad. I lost 2 skills vs d3k in one fight, had to kite around for a minute till they came back so I could kill him
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Old May 11, 2006, 11:45 PM // 23:45   #43
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Interrupts backfire horribly though if your just a bit slow. Too many times have i gone to interrupt Guilt(can never remember whih way round they are) or Diversion... missed and screwed myself over badly...
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Old May 12, 2006, 01:49 AM // 01:49   #44
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Can't think of any reason anyone would carry diversion in a mesmer.vs.mesmer duel...then again I can't think of a reason anyone would carry it in the first place {BASH to diversion!}...after nerf anyway. Screams "interrupt/ignore" me all over it.
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