May 10, 2006, 11:24 AM // 11:24
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#61
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Jungle Guide
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
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You know...Esurge spike might not be that bad in pve with say...8 mesmers?
8x80=640=all enamies within the area dead
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May 10, 2006, 12:03 PM // 12:03
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#62
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Desert Nomad
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
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Quote:
Originally Posted by Eaimirth Etaivella
You know...Esurge spike might not be that bad in pve with say...8 mesmers?
8x80=640=all enamies within the area dead
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They must have over 80 energy thought. Afflicted Warrior have 25-35 energy each.
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May 10, 2006, 01:12 PM // 13:12
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#63
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Ascalonian Squire
Join Date: Apr 2006
Guild: [Oous]
Profession: A/
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Quote:
Originally Posted by Francis Demeules
They must have over 80 energy thought. Afflicted Warrior have 25-35 energy each.
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64 Energy Francis, with the skill balance its now 8 energy loss @ 10hp per energy
Still doesn't change the fact that Warriors only have 25-35 energy though
But to counter that - you just have to ensure you target the casters - as the E-Surge only draws energy from the target IIRC.
Quote: "Target foe loses 3-8 Energy. For each point of Energy lost, that foe and all foes in the area take 10 damage."
In theory then, you could E-Surge the mobs to death, as long as they are close enough together.
Last edited by gragman; May 10, 2006 at 01:17 PM // 13:17..
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May 10, 2006, 01:25 PM // 13:25
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#64
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Quote:
Originally Posted by R_Frost
u bring up a good idea. anyone want to try a all mesmer group for the Vizunah square mission? i did it for the first time last night with my monk, we got to the end and died because it turned into chaos with everyone going there own separate directions instead of staying together like we had up to that point. when i play my monk, thats probably the biggest thing i hate when the group gets so spread out im running back and forth just to get close enough to toss in a token heal when most of the time i would just rather let them die for being stupid. im going to get my Mesmer over to Cantha and to the first mission point tonight then ill be ready.
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Gotta love been a monk, last nights B/P team to FoW where i told them i was finishing my dinner off. So they lure the next group, i just looked up, then went back to eating. 3 of them died but its there own damn fault!
E-surge spikes would never work though sadly. The moment you see a hoarde of 8 mesmers coming towards you (specially if the build is well known) you'd scatter. Would be amusing as hell though vs a Ward team
A group of 8 players stuck in a ward, 1 massive E-surge on the eles and they all drop
Oh you meant PvE Nah still wouldn't, the enemies health is way higher than you could surge away.
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May 10, 2006, 01:27 PM // 13:27
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#65
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Lion's Arch Merchant
Join Date: Jan 2006
Location: California
Profession: Me/
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Quote:
Originally Posted by gragman
Still doesn't change the fact that Warriors only have 25-35 energy though
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just dump empathy on the low energy enemy first(warriors, assassins, rangers) before e-surging them seeing while your surging them they will be attacking. whatever e-surge cant do empathy will take care of the rest.
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May 10, 2006, 01:38 PM // 13:38
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#66
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Quote:
Originally Posted by R_Frost
just dump empathy on the low energy enemy first(warriors, assassins, rangers) before e-surging them seeing while your surging them they will be attacking. whatever e-surge cant do empathy will take care of the rest.
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E-surge is a really crappy skill for PvE though... Its just a waste of an elite.
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May 11, 2006, 05:10 AM // 05:10
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#67
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Jungle Guide
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
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Quote:
Originally Posted by Francis Demeules
They must have over 80 energy thought. Afflicted Warrior have 25-35 energy each.
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What the hell is with you guys? I never said surge the same target.
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May 11, 2006, 09:02 AM // 09:02
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#68
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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If you're balling up targets to make the use of elite and timing worth it, you'd be better off playing a different class. Surge is a mighty 4 damage/second, surpassable by presear characters.
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May 11, 2006, 11:38 AM // 11:38
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#69
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Jungle Guide
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
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Most enamies are balled up to begin with; with surge's large aoe you wouldn't have to bother. I'm not saying other characters couldn't do it better, or that shatter hex couldn't do it better, I'm saying that the skill is overlooked.
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May 11, 2006, 07:55 PM // 19:55
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#70
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Quote:
Originally Posted by Eaimirth Etaivella
Most enamies are balled up to begin with; with surge's large aoe you wouldn't have to bother. I'm not saying other characters couldn't do it better, or that shatter hex couldn't do it better, I'm saying that the skill is overlooked.
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As what? A primary damage dealing skill? Its main use is to remove energy from a target, the large area damage is merely a bonus. Your not going to kill anyone with it purposely (except possibly the target). It just adds pressure on monks. Specially using Mind Wrack to make Focus Swapping slightly more dangerous.
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May 12, 2006, 01:44 AM // 01:44
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#71
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Jungle Guide
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
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This is a pve thread heh; what else could I be refering to? I can't possably imagin a mesmer trying to run a monk out of energy without spirit shackles.
Ahh and for "a non-primary damage dealing skill" it does 80 damage, ignores armor, has the 2nd largest aoe in the game, and has a cast time of 1 second due to fast casting. Sure it may not be intended to deal damage, I'm saying that 8 of these firing off at a target area would idealy kill everyone in that area. Would 8 earthquakes be better at this? More than likely yes. Will the surges still kill everything in the area? Also likely yes.
People need to stop thinking what the "primary use" of what a skill is supposed to do, and look at what a skill "can do"
-Was protective spirit supposed to make 55s? No
-Was there supposed to be a MFactory build? No
-Were warriors supposed to run forge? No
All of these cases prove my point I believe, outside the box thinkers are what made these builds/strategies powerful-and unless we consider all possabilities then we are not being wise.
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