May 10, 2006, 06:03 PM // 18:03
|
#1
|
Academy Page
Join Date: Apr 2006
Location: Reality is a great place to visit, but I couldn't live there.
Profession: Mo/N
|
Warrior Vs. Sand Giants
Introduction
Greetings from Shikoku San, some may know me from another thread, called General Use of Ranger, and need assistance on this warrior build I'm making. The purpose is for fun and farming simple as that as well as for anyone looking for something to learn. Also, I don't know if this has been tried before. Therefore I haven't seen any other builds similar in use for this creature from warrior. And wish to claim this build as my own.
Builds Purpose:
- This build is being created to further the use of Warriors in the desert.
- For anyone looking to learn and then try out, adapt ot their needs, and profit.
- Something to test my mind and my skill as a Guild Wars builder.
Creature being Hunted:
- Sand Giant
Location:
- Destiny Gorge - The Scar
Profession:
- Warrior/Monk
Gear:
1st Armor Set
- Knights Helm: +3 Superior Swordsmanship Rune and +1 Strength
- Knights Curiass: Major Vigor Rune
- Knights Gauntlets: +1 Minor Tactics Rune
- Knights Leggings: Major Absorption Rune
- Knights Boots: +1 Minor Strength Rune
2nd Armor Set
- Knights Helm: +3 Superior Swordsmanship Rune and +1 Strength
- Gladiators Hauberk: Major Vigor Rune, Energy +3
- Gladiators Gauntlets: +1 Minor Tactics Rune, Energy +1
- Gladiators Leggings: +1 Minor Strength Rune, Energy +2
- Gladiators Boots: Major Absorption Rune, Energy +1
Weapon and Shield
-Set 1: Fiery Diado's Sword- Req9 Sword, Max Damage, 15%>50, Fiery Malinon's Shield- Req9 Tactics, Max Armor, +45 (enchanted), -2 (enchanted)
-Set 2: Sundering Butterfly Sword of Fortitude- Req9 Sword, Max Damage, 14% (enchanted), 20/19, +29 Malinon's Shield
-Set 3: Poisoner's Longbow of Fortitude- Req8 Mark, +13% (enchanted), Lengthens posion duration on foe by 33%, +30
Footnote You will se the purpose of the bow later in the build description.
Attributes
Healing Prayers: 10
Smiting Prayers: 3
Strength: 6 +2 (Knights Helm) or 6 +1 (Minor Strength Rune)
Swordsmanship: 6 +3 (Knights Helm)
Tactics: 10 +1 (Minor Tactics Rune)
Note This is without the two +15 attribute quests. I may have messed up on my attributes but once I'm home I'll correct them.
Skill Selection
1: Hundred Blades [E] - Capped from Prine Rurik, HP Mission, Ring of Fire.
2: Deadly Ripsote
3: Defensive Stance
4: Bonnetti's Defense
5: Sprint
6: Healing Signet
7: Live Vicariously
8: Balthazar's Spirit
Running
- Follow the path in green. Beware you will run into Desert Griffons and asorted creatures during your run. Which is purpose behind Sprint. Also the occasional Sand Wurm.
- Stop at the red dot just outside of Desert Griffions range and cast Balthazar's Spirit. Sit and regenerate your energy fully then cast Live Vicariously.
- Continue on passed the griffons in 2 directions. Both ways you will find Sand Giants.
- After you have completed your run simply map out back to Gorge.
Proceeding to Attack
Step 1: After you have casted your enchantments your ready to fight. Find your first group of Sand Giants.
Step 2: Look to see how many is in the group. 2-3 is not to hard for this build. If more then 3, use the Longbow described in Weapon and Shield and pull.
Step 3: Enagaing into close combat.
Step 4: Open with Hundred Blades.
Step 5: Use Deadly Ripsote once fully charged.
Footnote Use Deadly Ripsote every time it becomes available. To cause your target damage as well as bleeding.
Step 6: Alright by now the Vile Touch skill that Giants have is starting to wear you down. Use Defenseive Stance to lower your chances of being hit.
Step 7: Cast Healing Signet after you have Defensive Stance up. That way you won't take a large amount of damage while healing.
Step 8: Re-use Hundred Blades.
Footnote To some it up and take less space use Hundred Blades when it becomes available.
Step 9: Alright by now Defensice Stance if wearing off and/or is off. Use Bonnetti's Defense. Giving you the chance to get your energy back up for using Hundred Blades and Defensive Stance.
Footnote Use Bonnetti's while your waiting for Defensive Stane to recharge. Allowing you time to heal and/or take less damage as well as get energy.
- You will be getting energy and adren from Balthazar's Spirit.
Step 10: Repeat til all your foes lay at your feet.
General Comments
Ok. Your probably thinking this might not work or I feel like trying it. Well if you use it and find that it does well in battle please post here and let people know what you think. If you use the build but come across problems or faults. By all means adapt the build to your preference. If you find a skill that works better then displayed feel free to reply and let others know.
All in all I myself am still trying the build out. Currently doing fine with minor troubles. Such as large numbers of Giants and Healing Signet being disrupted by "Giant Stomp". Forming this build didn't take long because I was curious to see if a Warrior could in fact farm Sand Giants besides the traditional 55 Monk.
If anyone finds a build similar to this posted, please leave the link for me to check out. I don't want any trouble over someone saying, "Hey! (Insert name here) has already made this build. You thief, wheres the credit." And if in fact someone else has made this build I will gladly give them credit and supply a link for others to see.
Thanks to:
GuildWarsGuru.com - for the map, information on skills, and armor.
|
|
|
May 10, 2006, 07:10 PM // 19:10
|
#2
|
Forge Runner
Join Date: Jul 2005
Location: Communistwealth of Virginia
Guild: Uninstalled
Profession: W/Mo
|
I usually farm Sand Giants with my Monk due to Vile Touch spike, but I've found that I can solo groups of 3 or less with my Warrior pretty well.
The key with them is to kill them as quickly as possible while still healing yourself as fast as you can. Since they are melee, Gladiator's Defense + Riposte + Deadly Riposte works best. Hundred blades isn't going to do as much DOT as Gladiator's defense, and if you don't have all your enemies in the right position, its effect is wasted. Gladiator's will damage them as they attack you, regardless of their positioning. You will also need Dolyak Signet to keep from getting knocked down. Falling down from Giant Stomp while trying to heal will get you killed real dead real fast.
Whether you use Deadly Riposte or the Sand Giants use Signet of Agony, sooner or later they will Plague Touch bleeding onto you. For this reason I recommend Healing at 8 and using Mending for your permanent enchantment. Use Vigorous Spirit for health-per-attack; it's much better energy management. 5 energy per 30 seconds is above and beyond losing a pip of energy regen. Drop the 75% stances; you can't block Vile Touch, and a Zealous sword will give you all the energy you need.
How you set up your runes is up to you (though 12 Tactics, 12 strength, and 8 healing are strongly recommended), but this is your ideal skillbar:
Mending
Vigorous Spirit
Healing Signet
Dolyak Signet
Gladiator's Defense
Riposte
Deadly Riposte
{whatever you want- Heal Breeze wouldn't be a bad idea, or Balthazar's Spirit if you go with a non-Zealous sword}
You will find out quickly that most of your time will be spent healing yourself. 3 Giants each hitting you for 56 damage with Vile Touch every 4 seconds is downright mean. +3 Mending (will offset the bleeding) and constantly spamming Heal Sig as soon as it's ready will keep you alive. You won't have much time to attack, obviously, which is why you want Gladiator's Defense + the 2 Ripostes. Those are passive damage dealers (though you need adrenaline for Riposte, thankfully not much). Giant Stomp and Vile Touch are armor ignoring, so if you have a -2 while enchanted shield (I use Malinon's), that will help a little. If you do bring Healing Breeze, it'll buy you time to do a little more attacking than healing.
This setup will also do very nicely against Sand Drakes, Griffons, Sand Wurms, and Rock Scarabs. For Jade Scarabs, you have to drop all your enchants or else they will cast Chilbains and then transfer the poison to you.
|
|
|
May 11, 2006, 11:05 AM // 11:05
|
#3
|
Academy Page
Join Date: Apr 2006
Location: Reality is a great place to visit, but I couldn't live there.
Profession: Mo/N
|
Upon trying the changes tha was mentioned I found it was slightly easier. Ripsote and deadly ripsote do help nicely. On sand giants and griffion. I've also been experimenting with other sets. I've changed my weapon and wow does it make a difference. Now I use a: Zealous Falchion of Shelter Req8 max damage 15%>50 1/-1 +7 armor vs physical attack.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 07:12 PM // 19:12.
|