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Old Apr 02, 2006, 10:43 PM // 22:43   #61
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Quote:
Originally Posted by Slimcea
If what Ensign and Haggard said is true, then pretty much the build is kinda shot. Nice effort though

On the topic of SoJ vs SS, I feel that SoJ is a much safer damager as compared to SS.

With SoJ, you free up your secondary to use Bonetti's Defence, which synergizes perfectly with Balth's Spirit and serves as an excellent buffer using any long cast time spells. Sure, you can replace it with Guardian, but Guardian has less evasion percentage, doesn't regenerate energy and can be interrupted.

In addition, SoJ allows you the all important window of having casting time when fighting interrupters. Your suggested solutions of Zealot's Fire and Mark of Pain don't work very well at all when faced with ranged enemies e.g. Enchanted Bows, unless you want to run right up to them and cast. SoJ also helps to lower the rate of adrenaline gain for stuff such as Trolls, which prevents them from spamming Disrupting Chop as much.

SS, as has been mentioned, is pretty good for a 55 Nec - you need a Monk secondary, and 55 is more efficient than SoJ given the other options available to you from the Nec and Monk skill lines. Otherwise, for a solo 55 monk, I'd still think that SoJ gives you more farming opportunities. Sure, it may not kill as fast, but it's also a lot safer and more versatile.
What about Spellbreaker (for uw farming)? How do you counteract rend ench of the nightmares?

I actually do 2 man uw runs with a prot bond build Mo/W... It's the typical build for uw farming without spamming prot spirit or worrying to often about casting breeze,ever getting canceled or running out of energy. But regardless, unless you happen to get right on top of a nightmare, your not likely to kill it before it rends you. How do you guys manage an UW run without SB? Isn't a 55 necro pretty useless also in UW farming without divine favor for SB, not to mention not being able to have 2 elites.

Even with the build mentioned using ritualist skills, i don't see a way around having SB as an elite at least for uw. And for sure there is no way your going to survive the inferno (set on fire bit) of the terrorwebs without breeze. As far as not running mending, hrmmm attaxe's bleed you, period. No heal/steal is going to replace a -2 degen of bleeding, even at 105 hp i dont think.

On the surface this might be a good solo build, but i think the duration of VWK is only 11 seconds (as mentioned) with a 20 sec recharge and on top of that another elite.

As far as soj and ss (both elites), doing a single man uw farming run is nerfed (via the AoE nerf) and there is still no way around it....
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Old Apr 03, 2006, 01:16 AM // 01:16   #62
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you can practically use all those skills with a 55 monk, since you bearly touch the ritualist's primary attribute

(i only ready the first post and nothing after it so sry if this was alrdy contridicted or mentioned)

but i guess it helps to get ur other attributes above 12

maybe the ritualist primary would be better but i dont see how it would be the downfall of 55 monks
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Old Apr 03, 2006, 04:15 AM // 04:15   #63
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As someone who had personally tried out VWK during the first ever display of ritualist, I will fill some holes.

It work exactly like the skill description, it also does not trigger from spell damage. It is a item version of holy wrath/retribution that steal health instead of reflect damage.

(I was saying "wtf? 33 sec? did they change it in the 2nd trial of faction class?" to myself, until I get to read what ensign pointed out. And also, Knight Templar rock)

BTW, why do people use those build program? People should be able to memorize it naturally just by playing through the game =/

One more thing, how about a holy wrath + retribution + VWK PvE farming build? vital weapon + vital blessing + symbiosis or something... duo farm of course.

Last edited by Vermilion Okeanos; Apr 03, 2006 at 04:22 AM // 04:22..
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Old Apr 03, 2006, 08:47 AM // 08:47   #64
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great idea, and I tryed VWK in the Preview, It's just like Ensign said, good work man, both of u guys.
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Old Apr 03, 2006, 11:04 AM // 11:04   #65
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I just realize this is actually half month old @_@
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Old Apr 03, 2006, 06:48 PM // 18:48   #66
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First off... I haven't read the entire thread, but I can say this. 55's are useless in PvP.

2 moves will kill any 55 monk. GUARENTEE

Just take a Necro with high curses...

Rend Enchantments (or Well of Profane)

Then hit them with an attack. There are plenty of blood and death attacks that deal direct damage of over 50. THere are also ones that deal damage twice like Shadow Strike that deal under 50, but still enoguh to take them down.


Now, Ritualists have their place.
I've been looking at their skills quite a bit and deciding assassin or ritualist. Notice that they have no protect skills. You can't replace monks with a Ritualist because although Ritualists can heal, they have nothing like Reversal of Fortune, Aegis, and such to protect teammates from harm. A good chunk of ritualist skills are also based around holding ashes. When you hold ashes, you can't keep those items that reduce life, so the 55 build is killed by the holding of ashes (if you're thinking Mo/Rt for the new build).

Overall, Ritualists have a place in teh game. It'd different than the monk's place. How they'll work togather has yet to be seen, but it'll be interesting.
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Old Apr 05, 2006, 03:40 AM // 03:40   #67
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mate, that's kinda off topic, lol.

I agree with thou
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Old Apr 29, 2006, 06:03 AM // 06:03   #68
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(quote from xenoranger) you can't replace monks with a Ritualist because although Ritualists can heal, they have nothing like Reversal of Fortune, Aegis, and such to protect teammates from harm.

Actually, I just played a rit in factions proper and there is a ritual called union
it summons a spirit that takes 15 of the damage that anyone takes within it's range. so there is actually a protection spell, although that's the only one I've seen so far.

Also, sry but I'm not sure how to do quotes :
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Old Apr 29, 2006, 06:27 AM // 06:27   #69
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"I'm using Ressurect on old post!"

Yep i bumped it.
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Old Apr 29, 2006, 07:54 PM // 19:54   #70
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Well, 55 hp monks were never very good in PvP. They are even less good now because of Gaze of Contempt.

Lome
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Old May 09, 2006, 09:28 AM // 09:28   #71
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this was meant to be a topic on PvE Pit Farming, not PvP 55 monking :P
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Old May 10, 2006, 04:43 AM // 04:43   #72
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from reading this whole thread i'm very confused... i really like the ritualist and i don't understand why this build is useless?

i havn't been playing long and would like to have a rit that could farm alone... and i thought this might be my best bet...
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Old May 13, 2006, 12:44 PM // 12:44   #73
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well mate, it seemed that I kinda got VWK mixed up, the damage Variable was mixed up with the Duration Variable, meaning that it lasts shorter, but does more damage.
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