Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire

Notices

Reply
 
Thread Tools Display Modes
Old May 30, 2006, 08:23 PM // 20:23   #1
Ascalonian Squire
 
Shadowolf's Avatar
 
Join Date: Mar 2005
Location: In My House
Guild: Gods Of Korruption
Profession: R/Me
Advertisement

Disable Ads
Default What do you think? (Running build)

Ok, I'm asking people's opinion on my build for droks run. Any advice or tips is very appreciated. Ok here's my char:

W/Mo-Lvl 20

Attributes
Tactics: 13
Strength: 14

Skills
Charge
Sprint
Balanced Stance
Endure Pain
Smite Hex
Purge Conditions
Holy Veil
Heal Sig

Armor
Gladiator's Boots
Gladiator's Cuirass
Gladiator's Gauntlets
Gladiator's Leggings
Lieutenant's Helm


Ok, so what do you guys think?
Shadowolf is offline   Reply With Quote
Old May 30, 2006, 08:35 PM // 20:35   #2
Ascalonian Squire
 
Join Date: Dec 2005
Guild: Running On Dial Up [お石K]
Profession: Mo/E
Default

looks pretty standard
crazyfool689 is offline   Reply With Quote
Old May 30, 2006, 08:38 PM // 20:38   #3
Ascalonian Squire
 
Shadowolf's Avatar
 
Join Date: Mar 2005
Location: In My House
Guild: Gods Of Korruption
Profession: R/Me
Default

Well most people like to put points into healing or a weapon choice, but I figure if you have to stop long enough to use monk healing spells or fight, you're pretty much dead anyway So, anyone else have any advice?
Shadowolf is offline   Reply With Quote
Old May 30, 2006, 11:39 PM // 23:39   #4
Academy Page
 
Join Date: Jan 2006
Guild: Error Seven Operators [Call]
Default

You probably won't hear many runners saying this, but I've always thought the Lieutenant's Helm is a bit overrated...-1 second on Mind Freeze, -2 on Deep Freeze, both of which should be quickly removed anyways. Don't get me wrong, it's a godsend in those really hex-infested areas, but for Drok running I've always found that you'll do fine/better with a Gladiator Helm.

Also, consider swapping out your boots for Knight's Boots, as high damage reduction is the key to surviving those really tough areas.
Eternity is offline   Reply With Quote
Old May 31, 2006, 12:05 AM // 00:05   #5
Ascalonian Squire
 
Shadowolf's Avatar
 
Join Date: Mar 2005
Location: In My House
Guild: Gods Of Korruption
Profession: R/Me
Default

Quote:
Originally Posted by Eternity
You probably won't hear many runners saying this, but I've always thought the Lieutenant's Helm is a bit overrated...-1 second on Mind Freeze, -2 on Deep Freeze, both of which should be quickly removed anyways. Don't get me wrong, it's a godsend in those really hex-infested areas, but for Drok running I've always found that you'll do fine/better with a Gladiator Helm.

Also, consider swapping out your boots for Knight's Boots, as high damage reduction is the key to surviving those really tough areas.
Ok cool, so Gladiator helm and knights boots...got it Thanks...Any more advice from anyone?
Shadowolf is offline   Reply With Quote
Old Jun 01, 2006, 12:49 AM // 00:49   #6
Desert Nomad
 
Join Date: Dec 2005
Location: around the corner and up the block
Guild: Hero
Default

what???? Gladiator helm now??? gives you energy too?
Riken Chrono is offline   Reply With Quote
Old Jun 01, 2006, 01:05 AM // 01:05   #7
Wilds Pathfinder
 
Join Date: Mar 2006
Location: London
Guild: Diary of a Madman [SiKK]
Default

Glads is +1 tactics and +1 energy IIRC
jummeth is offline   Reply With Quote
Old Jun 01, 2006, 01:06 AM // 01:06   #8
Banned
 
Evilsod's Avatar
 
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
Default

Quote:
Originally Posted by Shadowolf
Well most people like to put points into healing or a weapon choice, but I figure if you have to stop long enough to use monk healing spells or fight, you're pretty much dead anyway So, anyone else have any advice?
Obviously you've never done an FoW chest run... monk spells are alot quicker to cast than Healing Signet or Troll Unguent (if your using a ranger). Dropping 8 or 9 points into Healing Prayers gives you roughly the same heal from Heal Area as Healing Signet does, in half the time without the -40 armour. Without healing you simply can't run past Ancient Skales or areas with extremely large amounts of groups 1 after the other.
Evilsod is offline   Reply With Quote
Old Jun 01, 2006, 02:58 PM // 14:58   #9
Krytan Explorer
 
Farrell-Zander's Avatar
 
Join Date: Aug 2005
Location: Switzerland
Default

Armor
Gladiators Helm
Sentinel Chest
Sentinel Legs
Sentinel Arms
Sentinel Feet

Attributes
14 Tactics
13 Strength
3 Healing

Skills
Charge
Sprint
Balanced Stance
Endure Pain
Heal Signet
Healing Breeze
Holy Veil
Purge Conditions

I have 14 Tactics rather then Strength to get +1 sec for charge and balanced
I use a +5 Energy +30 Health Axe and the stance desest collecters shield.

Its just the best build in the world :P

Last edited by Farrell-Zander; Jun 01, 2006 at 03:00 PM // 15:00..
Farrell-Zander is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:44 PM // 18:44.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("