May 31, 2006, 01:10 AM // 01:10
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#1
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Furnace Stoker
Join Date: Mar 2006
Location: New Zealand
Profession: Me/R
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*gasp* skill updates!!
Arcane Languor doesnt suck as much anymore!!! 1...8 seconds, wo!
I havent used stolen speed yet, but the update sounds pretty cool on that^^
Source:http://www.guildwars.com/support/gam...s-05-30-06.php
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May 31, 2006, 01:55 AM // 01:55
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#2
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Wilds Pathfinder
Join Date: Jul 2005
Location: River Dancing
Guild: Eternal Treachery [TimE]
Profession: Me/E
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Arcane Languor... ya I am worrying about it becoming to powerful now, you can shut down a target for 24 seconds without much trouble. Though it is a hex, so it is vulnerable... only time will tell how this will work out, I know I will enjoy using it
As for SSpeed, I don't see much change as it is basically the same skill.
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May 31, 2006, 02:17 AM // 02:17
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#3
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Ascalonian Squire
Join Date: Apr 2006
Guild: The Black Dye Cartel [幸sad]
Profession: Me/
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Glad to see updates coming though, skill balance is essential.
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May 31, 2006, 02:45 AM // 02:45
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#4
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Jungle Guide
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
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Dang my fav new skill A.Parry got a nerf to the head
Good thing imo; *sigh*
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May 31, 2006, 03:26 AM // 03:26
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#5
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Desert Nomad
Join Date: Oct 2005
Guild: None, free and clear
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Well, Arcane Languor is finally a viable skill. Amazing what 3s can do. Still have to see the exact progression but I'm actually gonna make a build around it now. SSpeed got a nice buff, made it rly spammable. Good stuff. Meh... they fixed Gaze from Beyond.... that's sad (drops Channelling from his Rt builds)
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May 31, 2006, 03:40 AM // 03:40
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#6
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Jungle Guide
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
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Arcane Langour is still not a viable skill =/
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May 31, 2006, 03:43 AM // 03:43
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#7
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Desert Nomad
Join Date: Oct 2005
Guild: None, free and clear
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Says the person who doesn't even respect Diversion. I think I'll stick to my judgement, unless practice shows the skill isn't worthwhile.
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May 31, 2006, 03:58 AM // 03:58
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#9
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Krytan Explorer
Join Date: Nov 2005
Location: Liverpool
Profession: Mo/
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If you can make a build around equinox and arcane languor you might make it worth it but that sounds to me like just a PITA build - my guild tried that and we werent too happy with the field test. But then we might have to try two copies of languor..
Sam
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May 31, 2006, 10:50 AM // 10:50
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#10
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Krytan Explorer
Join Date: Jun 2005
Location: East Coast =D
Guild: Various GvG Guilds...Always Moving
Profession: Mo/
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Quote:
All
Shadow stepping no longer moves you farther than the radius of the radar.
Quote.
Lol, looks like assassins are even worse for the party xD
(sorry for the off topic)
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May 31, 2006, 02:54 PM // 14:54
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#11
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Compared to Diversion its still not THAT effective on its own. Unlike Diversion you can still cast through it once in a while and be totally unaffected. But at least now it can actually be useful as a shutdown. With Arcane Echo it could definatly be a major irritation for any monk. Specially with Equinox around, but as it affects your team too, it could be a double bladed sword if the opponents have AL too.
I'm so happy they buffed the ele with these skill changes/sarcasm
The only updates are making GoSacrifice do what it was suppose to do the last time they updated and changed a spells type...
Also, i'm liking the monk skills, they basically buffed my Barrage/Pet monking build
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May 31, 2006, 06:03 PM // 18:03
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#12
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Jungle Guide
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
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You know...if eles got a divine boon for elemental damage they *might* be viable. Of course Anet would F that up by making it elite of course.
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