May 22, 2006, 04:02 PM // 16:02
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#21
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Desert Nomad
Join Date: Oct 2005
Guild: None, free and clear
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Yeh, I used to kill Assas in randoms like that. Just wait patiently at the location they used it at and have breakfast rdy when they come back.
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May 22, 2006, 04:35 PM // 16:35
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#22
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Jungle Guide
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
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Be sure to set the table =p
(with traps of course; precasting aoe etc.)
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May 22, 2006, 05:53 PM // 17:53
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#23
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Ascalonian Squire
Join Date: Mar 2006
Location: Bath, UK
Guild: Heroic Order
Profession: Me/E
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Quote:
Originally Posted by SkyeFerina
I'm sure it doesn't work like this in practice
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I realise it has a glaring weakness as you've described. It just provided me with an amusing daydream being that I'm at work and can't play! I reckon it would still be fun for a significant numer of warriors...do they really have enough savvy to wait where you cast it?
As an aside, does anyone have any experience using water magic for defence? I'm Me/E Domination and use GoR as my elite at the moment, but am sorely in need of something to keep the W's off my case. Every skill not in Dom weakens the build, but I'm going to see how I go with one defensive skill.
I was thinking along the lines of Ice Prison...with a few points in Water Magic it gives 10s of slowdown for 10 energy, recharge 30. If a warrior was particularly persistent then double cast, he'd hopefully be very bored by that point. Negation when struck by fire is huge drawback....from Illusion line Imagined Burden is 15 energy and Ethereal is just too slow to cast; Distortion is very energy intensive at low levels and also doesn't solve the problem of putting some distance between you and your nemesis.
Sorry it's a bit off topic, I can make a new post if needed.
Last edited by SkyeFerina; May 22, 2006 at 05:55 PM // 17:55..
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May 22, 2006, 06:38 PM // 18:38
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#24
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Krytan Explorer
Join Date: Mar 2006
Location: U.K
Guild: Intensive Care Unit [ICU]
Profession: Me/A
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SkyeFerina, several options.
In GvG when I play domination mesmer I don't take any healing or defense but when I'm getting bashed by a warrior (we use TS) I tell my mesmer buddy to wack -10 degen on him + images of remorse. Muhahaha. I also like blackout to piss off warriors soo much they leave you alone.
In HA or some other PvP, I'm seriously considering auspicious parry at the moment. Its quite spammable only requiring one adrenaline and 1 second recharge and will block the next attack used against you.
As water ele, I'd boost water attri and use armor of mist and shard storm or something, to make you run faster (+ armor) and make them run slower, so you can get away.
Another option for GvG, is that your team has a crippling shot ranger. (Using TS) when your gettin' bashed by warriors, tell your ranger and he can cripple them allowing you to get away. Crippling and running away is the best anti warrior (other than blinding or hexing) and it usually pisses them off so they'll target someone else.
Bit off topic - mehh not really. Who says a mesmer needs stances anyway if they're well supported. For HA stances are probably more recommended though.
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May 22, 2006, 08:29 PM // 20:29
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#25
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Jungle Guide
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
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If you are going to use water magic; make sure you have duel attunments to back it up.
Blinding mist is the best answer to a warrior without slowing him down (due to its hex status instead of condition) while staying in the water magic line.
Armor of the mists is a powerful skill; but I would give armor of frost another look.
The important thing to keep in mind is that you don't have to dodge "all" of the warrior's attacks; only the ones that hurt like hell (evisricate; etc.). 9 out of 10 times; he is going to have an adren spike ready. Cry of frustration the "evil" attack then disable him (mists whatever) if he catches you off guard (via poping out of no where). If you see him running towards you; A. make sure he never gets there, or B. make sure he can't accomplish his goal when he gets there.
Personally I like option A; as you are not in "panic mode" if he is cured of hexs/conditions and in your face with an adren spike.
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May 22, 2006, 09:56 PM // 21:56
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#26
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Krytan Explorer
Join Date: Mar 2006
Location: U.K
Guild: Intensive Care Unit [ICU]
Profession: Me/A
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I just prefer to spam blackout till he or she gets bored of not having any adrenaline
They think they're finally got enough adrenaline for eviscerate/executioners combo e.g. death on a stick so they run upto you for the finishing blows but oh dear whats that you blacked them out first and they've lost all adrenaline awwwwwww, what a sad story. Muhahahahahahaha.
Its not actually that good warrior management but its great fun
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May 23, 2006, 12:54 AM // 00:54
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#27
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Jungle Guide
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
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True that is.
Doubt they will make the same mistake twice though.
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