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Old Jun 07, 2006, 08:32 PM // 20:32   #1
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Default Usefulnes of Bestial Mauling?

This is the description, and see if there is anything wrong with it....

Your animal companion attempts a Bestial Mauling that deals +5..17 damage. If the attack strikes a knocked-down foe, that foe is interrupted and Dazed for 5..17 seconds.

Since when do they use skills you could interrupt while they are knocked down?

Ret.

P.S. It doesn't show on Guildwiki, but it does show up ingame.
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Old Jun 07, 2006, 09:36 PM // 21:36   #2
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You do have secondaries ya know. =P

=========================================
My Dog Hates Monks (As/Ra)

Critical Strikes: 8
Dagger Mastery: 14
Deadly Arts: 10
Beast Mastery: 10

Charm Animal: Let's you bring a pet to the match

Dancing Daggers: Three Lead attack earth Daggers do 14 damage each to a nearby foe (spell)
Entangling Asp: Spell follows a lead attack, KDs foe and Poisons him for 15s
Mantis Touch: Off-Hand spell casues 15s Cripple on target

Bestial Mauling: Pet does 15 damage and causes Dazed on KD foe for 15s
Disrupting Lunge: Pet does 9 damage and disrupts skill use, causing +20s additional recharge

Heal as One {E}: You and pet heal for 105 HP each if health <75%.
Predatory Bond -or- Rez: +22 HP every time pet attacks
=========================================

Not perfect, but you get the idea. Simply use Bestial Mauling the moment your Entangling Asp spell finishes casting and it Dazes before the target falls down. I wish there were better heal/defense options, but in these Att. lines the pickings are slim.


EDIT: I see your question now... stances can be used during KD, but I'm not sure how they can be interrupted.

Last edited by arredondo; Jun 07, 2006 at 09:40 PM // 21:40..
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Old Jun 07, 2006, 10:44 PM // 22:44   #3
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Anything that can be used while KDed can't be interrupted.

Hence, Why have a skill that interrupts KDed foes?

It's Almost really useless. If it didn't have the dazed, this would be the one of the most useless skills ever.

Thanks for the build. I'll have to use that. I've been looking for a good A/R pet build.
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Old Jun 08, 2006, 12:53 PM // 12:53   #4
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Doesn't Daze always come with the description "the foe is interrupted"?

(Even if it doesn't mean anything with this skill?)
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Old Jun 08, 2006, 03:29 PM // 15:29   #5
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no. It doesn't.

You shoot a broad head arrow that moves slower than normal. If it hits, target foe is dazed for 5...17 seconds, and if target foe is casting a spell that spell is interrupted.

See, Bestial mauling is got a really funky twist.
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Old Jun 08, 2006, 03:57 PM // 15:57   #6
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Quote:
Originally Posted by Retribution X
Anything that can be used while KDed can't be interrupted.
It removes the precast skill on the KDed foe, nothing more if you interrupt that foe. Some players do that in PvP. with this skill, you can remove it so they must recast it.
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Old Jun 08, 2006, 04:08 PM // 16:08   #7
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Um, Explain please. I don't really understand that post.
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Old Jun 08, 2006, 04:26 PM // 16:26   #8
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Lets take an example a W/R against a Monk Healer. The monk you use his wand to attack and W/R use counter blow. The monk is KD and while he is KD, he cast Healing touch (he cant use it now but when he will stand up, this skill will be cast. So, its the effect of precast). Off course de W/R will use BM because the monk is kd. When the monk got interrupted (and daze), his precasted healing touch is removed and if he wants to use HT, he must recast it.
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Old Jun 08, 2006, 04:52 PM // 16:52   #9
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Actually, No, It's changed. THe skill won't show until he activates it.
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Old Jun 08, 2006, 05:11 PM // 17:11   #10
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Quote:
Originally Posted by Retribution X
Actually, No, It's changed. THe skill won't show until he activates it.

This is what I want to mean to you

Quote:
Originally Posted by NatalieD
If you get hit with an interrupt while a skill is in pre-cast mode, it gets cancelled, but it doesn't start recharging. Just like if you changed your mind and did something else. At least, that's how it works if you're running into range and get interrupted. I don't know if it's the same when you're knocked down, but I assume so.

Anyway, the point of Bestial Mauling is the dazed, not the interrupt. I can't imagine any use for it outside of a thumper build, and even there I think there are plenty of better choices, but I guess it can work well sometimes.
Even without skill show, you can interrupt it his precast skill

Last edited by Francis Demeules; Jun 08, 2006 at 05:13 PM // 17:13..
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Old Jun 08, 2006, 05:19 PM // 17:19   #11
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Well, I tested it in 1 vs 1, today, and the guy I whomped said it didn't do that.

So, Really, it isn't a very useful addition to the skill.
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Old Jun 08, 2006, 05:23 PM // 17:23   #12
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Then Anet must makes some correction on it. Anyway, BM is used to Daze the foe and not to interrupt.


Maybe to stand up faster and try cast like crazy to heal themself lol
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Old Jun 08, 2006, 08:00 PM // 20:00   #13
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Hammer KD
Bestial Mauling
Tiger's Fury
Call of Haste

And for 18 seconds in the sorts of Thumpers I experiment with, or until the Dazed is removed, you put the caster in question through a living Hell of neverending interrupts. Even takes down Warriors through the inability to do squat. Beyond brutal in RA.
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Old Jun 09, 2006, 02:32 AM // 02:32   #14
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i find this skill an incredible waste:
sure you could get it to work wacking a training dummy but try in in organized pvp and you have a problem
when you do hammer knockdowns its often on a new target to catch them off guard before they get prot'd, trouble is your pet often takes quite a bit of time to change targets and hit the guy you knocked down.... well after he already got up
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