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Old Jun 11, 2006, 02:25 PM // 14:25   #1
Ascalonian Squire
 
Join Date: May 2006
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Guild: Legends in Blood
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Default Rangers in GVG

Ok I am playing the ranger and loving it. I only do pvp. So looking around the guild battles, i find there are no rnagers, because they are supposed as weak.
There are Cripes, Flag Runners, and Poisoners. So I want to hear your sucess story with a Ranger in gvg or pvp, maybe even post the build
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Old Jun 11, 2006, 03:29 PM // 15:29   #2
Lion's Arch Merchant
 
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R/W Bunny Thumpers, R/X Spikers, R/Me Poison Cripshot Blackout, R/Me Flaggers, maybe even trappers though with less flexibility
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Old Jun 11, 2006, 10:49 PM // 22:49   #3
Ascalonian Squire
 
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I wonder why not R/W runners? Bunny Thumpers are good, but why not runners?
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Old Jun 11, 2006, 10:49 PM // 22:49   #4
Ascalonian Squire
 
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I wonder why not R/W runners? Bunny Thumpers are good, but why not runners?
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Old Jun 11, 2006, 10:49 PM // 22:49   #5
Desert Nomad
 
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Watch WM sometime, they always use a ranger with poison, cripshot, and interrupts. They aren't uncommon at all if you look in the right places

I don't PvP alot, other than 12vs12, and I always use a ranger there, but I've seen plenty when watching guild battles in observer.
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Old Jun 12, 2006, 11:29 AM // 11:29   #6
Ascalonian Squire
 
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Thats good to know.

Why is there not a Ranger/Warrior flagrunner
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Old Jun 12, 2006, 12:32 PM // 12:32   #7
Lion's Arch Merchant
 
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Most R/Me flaggers use distortion over whirling because of the flagger's sporadic nature to be in enemy combat in which whirling's long recharge will probably screw you over...
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Old Jun 12, 2006, 02:25 PM // 14:25   #8
Ascalonian Squire
 
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you could though use sprint, rush and all that other good stuff+shouts.
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Old Jun 13, 2006, 05:18 AM // 05:18   #9
dgb
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Why on earth would you use sprint or rush over storm chaser or dodge?

The reason why ranger runenrs are R/Me is because distortion is very powerful and blackout means they can contribute at the flag as well.
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Old Jun 13, 2006, 10:16 AM // 10:16   #10
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Why would anyone use blackout as a cripshotrunner?

Either you go complete runner; Escape/BiP/Poison Arrow, dodge, pin down, whirling, res, troll, storm/applypoison

Or you go cripshot: Crippling shot, storm, troll, whirling/distortion, res, apply poison, distracting shot
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Old Jun 13, 2006, 10:57 AM // 10:57   #11
dgb
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So you can contribute at the flag, with a comparatively low investment of attribute points.
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Old Jun 13, 2006, 11:30 AM // 11:30   #12
Ascalonian Squire
 
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How about touch rangers, what about them? Could I have a list of skills for touch?
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Old Jun 13, 2006, 12:27 PM // 12:27   #13
Zui
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Touch rangers are an easily beaten gimmick. You won't see them in GvG unless the ladder is locked, or you're playing a rank 1000+ team. You'll find them in RA and ABs, because they thrive on bad players and bad teams, both are in abuncance there.
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Old Jun 13, 2006, 09:05 PM // 21:05   #14
Ascalonian Squire
 
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OK bunny thumpers, I enjoy the name and working on the char, how do they fare in the gvg, what should I go for, expertise and wilderness, or beastmaster?
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Old Jun 13, 2006, 09:15 PM // 21:15   #15
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Quote:
Originally Posted by Forsaken Druid
OK bunny thumpers, I enjoy the name and working on the char, how do they fare in the gvg, what should I go for, expertise and wilderness, or beastmaster?

This thread here will give you a very good Thumper build. It was just a few threads down from this one.
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Old Jun 13, 2006, 11:42 PM // 23:42   #16
Ascalonian Squire
 
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Ranger running builds Includes skills to attack or fight the other flag runners on a 1v1 situation , and the use of blackout is to blackout a monk during a spike which helps cut off healing and warriors to cancel out their adrenalen[bad spelling]. Cripshot ranger help spread out degen for pressure or degen builds as well also to slow down certain enemies.
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Old Jun 14, 2006, 11:38 AM // 11:38   #17
Ascalonian Squire
 
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ok so there is enough room for wilderness and beastmastery?
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