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Old Jun 04, 2006, 12:11 PM // 12:11   #1
Frost Gate Guardian
 
Join Date: Jun 2005
Location: Im a live?
Profession: W/Mo
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Default What build to use in RA?

Just been searching the forums and can only find uw/solo ect.
Hey there never played a monk before though I would really like to start one, just wondering whats the best for RA? Prot?Healing? ect and if there any any builds out there, that'll be mint thx


Edit Found a build
Mo/E

Items: Judges Armour: Chest and legs. Rest is tatoo.
Divine Favor Staff w/ +20% enchanting mod and (recommended) +30 hp hale mod.

Sup Divine Favor + Sup Vigor + Minors

Divine 16
Healing 9
Prot 11

Skills:

Holy Veil
Mend Ailment
Reversal of Fortune
Guardian
Prot Spirit
Healing Touch (req.)
Glyph of Renewal {E} (req.)
Divine Spirit (req.)

Is there anyway I can improve on this? keep in mind its for RA/TA

Last edited by nic0008; Jun 04, 2006 at 12:15 PM // 12:15..
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Old Jun 04, 2006, 12:14 PM // 12:14   #2
Lion's Arch Merchant
 
Helll is for Heroes's Avatar
 
Join Date: Dec 2005
Guild: True Cinema
Profession: W/
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boon prot.

contemplation of purity
divine boon
reversal of fortune
mend condition
guardian
inspired hex
mantra of recall
res sig

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Old Jun 04, 2006, 03:02 PM // 15:02   #3
Academy Page
 
Join Date: May 2006
Profession: Mo/Me
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In RA, you could either run some gimmick build and hope that your opponents are too foolish to counter it(or they brought gimmick builds themselves), or you could try the tested-and-true builds, and hope for a balanced team. While the first may gain you more faction(especially true for some gimmicks), the second is the one that will get you streaks more. It just depends what you want, really. Also, running a "balanced" build in RA will give you more experience when you go into organized PvP than running a gimmick.

(Note - a gimmick is a build that has glaring weaknesses and emphasizes on a particular strength. Alot of people in RA seem to rely on the enemy team not having a monk, like the elementalist turret build, the "super-damage-in-a-few-seconds-and-nothing-after" builds, builds that have tons of warrior counters and nothing else, etc).

I'd say, take a build from here, switch out one damage or support skill for more personal survivability, and try running that. After a few games, take the build further, see what works for you and what doesn't, experiment with skills, and tweak it accordingly. A *very* important point though: For example, just because a team of warriors stomps you in one round doesn't mean you should spec out completely in warrior hate. That's the main point in RA, it's random, so if you spec out in one particular direction, you will inevitably get a team that you will be completely worthless against.

Also, always consider either bringing *good* damage to your build, or some form of interruption/shutdown. I can't count the number of times that teams in RA have failed to kill me beacuse they had a bazillion of survival stances, but no real damage/shutdown/interruption to stop one monk...
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Old Jun 04, 2006, 03:07 PM // 15:07   #4
Frost Gate Guardian
 
Join Date: Jun 2006
Guild: [BAN]
Profession: W/
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I usually use life-bond prot or regular w/e --- kd warrior.
Both are solid builds -- great addition to any team.

*Life bond monk --- blessed sig, life bond, guardian, rev of fortune, and so on...
*K/d Warrior ---after shock, counter blow, sprint, gale, and all that hammer skills.
Oh and don't forget your res sig!!! lol
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