Mar 17, 2006, 03:59 AM // 03:59
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#2
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Forge Runner
Join Date: Jul 2005
Location: Communistwealth of Virginia
Guild: Uninstalled
Profession: W/Mo
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Oh, the nerf bat will be all over this one...
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Mar 17, 2006, 04:03 AM // 04:03
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#3
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Academy Page
Join Date: Nov 2005
Location: under your bed....
Guild: Keep It Real [Real]
Profession: Me/Mo
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this would get hella annoying.....
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Mar 17, 2006, 04:14 AM // 04:14
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#4
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Academy Page
Join Date: Feb 2006
Guild: [SDC]
Profession: A/
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lol my a/w owned with this skill, i dont want it nefed i need it. FYI my a/w wanst premade crap i used riposite deadly riposite Vipers defens healing sig shadow step Final blow and shadows refuge . Fun build lol.
Last edited by Richie; Mar 17, 2006 at 04:16 AM // 04:16..
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Mar 17, 2006, 04:51 AM // 04:51
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#5
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Wilds Pathfinder
Join Date: Oct 2005
Location: A long time ago, in a galaxy far far away...
Guild: Frank Ought To Monk [FotM]
Profession: W/
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HEY I had fun with this skill in the preview. I loved it. So funny to use.
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Mar 22, 2006, 02:39 PM // 14:39
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#6
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Grotto Attendant
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
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Its usefulness to me would depend on its range for teleporting you.
It says "location NEARBY", and nearby is a hella small range...they'd only have to take 2 steps to catch back up with you...big woop..
But if it can get you out of their range - then I can see use.
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Mar 24, 2006, 04:17 AM // 04:17
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#7
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Krytan Explorer
Join Date: May 2005
Location: Beaverton/OR
Guild: Disciples of Birkler [BIR]
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wow, how would this help anyone. Monks cant use it because they need their secondary for energy managment, most other casters cant use it unless they wanna give up their secondary for something as pointlessly as warping nearby and poisoning, though it really depends on how it works and what other skills are introduced, but it seems like a pointless skill to me.
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Mar 28, 2006, 03:52 AM // 03:52
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#8
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Ascalonian Squire
Join Date: Feb 2006
Guild: Aevum Instaurativus (AI)
Profession: Mo/
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This ability is too good. So nerfed
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Mar 28, 2006, 04:49 AM // 04:49
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#9
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Forge Runner
Join Date: Jan 2006
Location: Toronto
Guild: Hopping
Profession: Mo/A
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Nurfers are gonna come like ants...
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Mar 28, 2006, 10:39 AM // 10:39
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#10
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Wilds Pathfinder
Join Date: May 2005
Location: IA
Guild: Chronicles of Heroes [CoH]
Profession: R/Me
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I don't see this ability being all that great at all. It does not negate the damage of being struck, It only poisons, can only be used once every 10 seconds, the teleportation is such a small range that only Warriors and Assassins will care about it, and even then it's about 2 steps away. Also note that the teleport could take you a few steps deeper into enemy lines, causing a momentary overextention.
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Jun 04, 2006, 10:10 PM // 22:10
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#11
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Academy Page
Join Date: Jun 2006
Location: In a box
Guild: The Living Hell Pheonix
Profession: Mo/Me
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Thats cuz the nerf bat got this one already
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