I really don't see this working well in pvp due to spell spiking, R/N touch spike... and the fact that you're too vulnerable to enchantment removal. You have no hex or condition removal at all, meaning that if anyone so much as throws a minor hex on you (like backfire), you're doomed. If you get crippled and enchantment shattered, you can't save yourself.
Please keep pvp posts to the pvp forums...
I would suggest that you drop both heal area and heal party, as heal area will heal the whammo who is attacking you and heal party is far too easy to interrupt. Drop mending, no questions asked. Mending is utterly pointless as a monk, whammos use it because they don't want to worry about healing. Switch Holy Veil out for Mending and Mend Condition/Mend Ailment for Healing Breeze. Heal Area should become Healing Touch and your "energy management" montague should be Orison of Healing. Mist Form is an acceptable skill, but I prefer to use SoJ or Spellbreaker if you need an elite defense for pvp.
Can we get a mod to move this to the pvp forum where it belongs please?
EDIT: Mistform can be capped outside of Camp Rankor from the elementalist boss, it will be in the first mob. Just go in and out until you find it. I suggest using spellcasters to take it out as the thing gets very annoying when you can't smack it. I just killed it with SoJ.
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