^^
what he said. You need a boon/prot or an infuser with *very* fast fingers. If your monk sees 4 Me/E coming at you, you should already have a RoF on you or something to mitigate damage.
You could try going W/Mo or W/E and (if W/Mo) bringing Prot Spirit / Mark of Protection / Healing Hands. Prot Spirit and Mark of Protection would probably be my prime choices since when combined you can only take up to 1/10th of your hp in dmg from a single attack...and Mark of Protection reduces all incoming damage and heals you for the same amount (i.e. reduce by 40 dmg, heal for 40. If you're hit by an attack that would do 20 dmg it does 0 and you're healed for 40). PS + MoP would be your best bet to be able to take them out.
For W/E Bring Obsidian Flesh...this would only save you vs casters, but would be just as effective for a lower cost. However, if an assassin came after you, it wouldn't do anything to stop them.
I would use the W/Mo build simply because it stops *everything* (except vamp, which nothing stops).
Edited to correct skill name for Obsidian Flesh.
Last edited by Bloodied Blade; Jun 05, 2006 at 10:23 PM // 22:23..
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