Jun 18, 2006, 09:41 AM // 09:41
|
#1
|
Pre-Searing Cadet
Join Date: Jun 2006
Guild: JADE
Profession: W/Mo
|
Shove
where can i cap shove?
|
|
|
Jun 18, 2006, 09:58 AM // 09:58
|
#2
|
Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
|
Ferndale, Tarnen (something like that) The Bully. Exit south from House Zu Heltzer, keeping heading south hugging the west wall until you see a bridge to the east. Hold ctrl (or however you have it assigned to see enemies) and you should see his name.
It takes I'd say less than a minute to walk to him, and you'll only have to kill a few mantis groups before him.
|
|
|
Jun 18, 2006, 10:59 AM // 10:59
|
#3
|
Desert Nomad
|
Just a quick warning, this guy is tough, and not only that, he has a few melee mobs and two healers backing him up.
A little trick is to have him fight it out with the Mantids who patrol around that area. They're hostile to each other, and so they'll fight if you aggro them together. If you gather enough Mantids, they'll overpower the Dredge, leaving you with a dead Tarnen and an easy cap.
|
|
|
Jun 18, 2006, 09:35 PM // 21:35
|
#4
|
Grotto Attendant
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
|
Yes, fighting just his group is MURDER with Henchies...
He spawns with 2 Gardeners, and a couple more melee mobs.
Gardeners are unusually good monks. 2 gardeners can annoyingly heal each other very nicely even with your whole group of henchies pounding on one.
All of that, while him and his melee friends just pick out random targets and WTFPWN your henchies, because since he is a boss, he gets a hefty little damage upgrade.
Your going to need to either divert the mobs attention to fighting mantisses while you take out the gardeners, or some how Daze or interupt the gardeners long enough to kill them off before Tarnen there rapes your henchie group.
|
|
|
Jun 22, 2006, 03:42 AM // 03:42
|
#5
|
Academy Page
Join Date: May 2005
Guild: Durance Of Fate [DoF]
Profession: W/
|
Actually, the dredge guardeners use Life Bond, which they start to cast on their allies the second you can see them with ctrl. Normally it's not too much a problem, kill the gardeners first... but with two of them in his group, they bond each other so, like said above, you either need to lure them to fight mantids, or you need enchant removal then spike the gardeners down.
|
|
|
Jun 23, 2006, 12:59 PM // 12:59
|
#6
|
Frost Gate Guardian
Join Date: Jan 2006
Guild: KoH
Profession: W/E
|
It's possible even with henches only anyway, you just have to hit hard and fast.
|
|
|
Jun 23, 2006, 01:03 PM // 13:03
|
#7
|
on a GW break until C4
Join Date: Feb 2005
Location: In your shadow
Guild: Servants of Fortuna
|
Quote:
Originally Posted by Talic
Actually, the dredge guardeners use Life Bond, which they start to cast on their allies the second you can see them with ctrl. Normally it's not too much a problem, kill the gardeners first... but with two of them in his group, they bond each other so, like said above, you either need to lure them to fight mantids, or you need enchant removal then spike the gardeners down.
|
Or you can clean up the enchantments first.
__________________
|
|
|
Jun 24, 2006, 01:54 AM // 01:54
|
#8
|
Ascalonian Squire
Join Date: Jan 2006
Guild: The Nocturnes Dream
Profession: W/
|
Or you can not worry about dying and fight til you die. You respawn about 100 feet away and it's pretty easy to run back and fight again. And if you hate dying so much, just picture yourself slamming your head into a brick wall over and over and over again, until it falls over.
For the record, this is how I capped Shove and it didn't take me anymore than 5 minutes. Good luck if you haven't already gotten it.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 04:47 PM // 16:47.
|