I think there are lots of useful skill sets for a W/Mo
Just, for PvP especially, the mentality of not dying is incorrect. Since if they can't kill you in one spike the opponent will generally leave you be. Especally if you lack any skills to actually pose the opposing team much difficulty.
eg: low weapon mastery warrior, defensive stances warrior, etc etc.
The fact that you have HH as your elite means you probably lack good reliable KD skills and/or heavy damage skills.
Therefore in an arena environment, if you do not pose a threat, then the opponent will not target you. They will target your support members and after they are dead will come and kill you. Since you lack heavy damage skills (from your HH / passive skills) you cannot capitalise on the fact that you are ignored.
RA is typically a bad reason to say that your build needs adequate self healing, since anywhere else, where you have choice, you can bring dedicated healing team members. RA is a good place to test builds out but in the end, GW is a team game so the lowest level to practice certain builds is TA.
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