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Old Jun 21, 2006, 09:50 AM // 09:50   #21
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hmmm havent tried it but make ss/fire ele put mark of rodgert on or w/e the burning one is counts as cover and then u can just flare them so ur doing damage to them and there doing damage to them
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Old Jun 21, 2006, 10:08 AM // 10:08   #22
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Quote:
Originally Posted by Ole Man Bourbon
I don't like stacking things like Reckless Haste and Price of Failure with SS. Seems redundant, unnecessary, outside of covering SS. All you need to do is Enfeeble + SS + Parasitic Bond and the W or R or A or whatever is most likely a goner. I like to save my other skill slots for a little caster hate, like enchant-stripping and interrupting. Bringing blood skills like Well of Blood and Blood Ritual can benefit your team, too.
Reckless Haste + SS = a 25% increase in SS damage with a possible 35% reduction of incoming damage (at 16 Curses). The benefit of using these two skills together should be obvious.

I'm not sure how Reckless Haste + Price of Failure stack, but however it works out will greatly reduce the damage from one target. Of course, there's only one target in the game that's really worth stacking all three, at least in PVE. In PVP, you'd expect most enemies to notice the hexes stacked on them, or their teammates to remove them.

As for arcane echo, I find in some fights that I can have up to 4-5 SS active if necessary. It doesn't happen all the time, but even three is fairly good.
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Old Jun 21, 2006, 10:19 AM // 10:19   #23
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Quote:
Originally Posted by Carinae Dragonblood
Spiteful Spirit
Reckless Haste
Arcane Echo
Enfeebling Blood <------Important


Make your enemies miss alot, but attack more often. When they attack they hurt themselves and their friends, when they miss they hurt themselves some more, and even if they do hit you, it won't hurt.
Add Barbs (best with a MM in the group, nice for taking down single targets) and Mark of Pain (only used sparingly and when the enemies will most likely be dead before they get a chance to scatter), and you got my exact Curses necro build.
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Old Jun 22, 2006, 01:22 PM // 13:22   #24
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I just started a necro two days ago. Its now level 16 and ascended. I know SS doesn't count as AoE but does Reckless Haste trigger AoE?
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Old Jun 22, 2006, 09:22 PM // 21:22   #25
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Quote:
Originally Posted by Kali Magdalene
Reckless Haste + SS = a 25% increase in SS damage with a possible 35% reduction of incoming damage (at 16 Curses). The benefit of using these two skills together should be obvious.

I'm not sure how Reckless Haste + Price of Failure stack, but however it works out will greatly reduce the damage from one target. Of course, there's only one target in the game that's really worth stacking all three, at least in PVE. In PVP, you'd expect most enemies to notice the hexes stacked on them, or their teammates to remove them.

As for arcane echo, I find in some fights that I can have up to 4-5 SS active if necessary. It doesn't happen all the time, but even three is fairly good.
Wow. I'm gonna have to try reckless Haste with SS. That sounds awesome. I also like the combo of Enfeebling Blood + Oppressive Gaze. You can do a lot of damage to a group of enemies With that.
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Old Jun 23, 2006, 12:57 AM // 00:57   #26
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is energy out of fashion? cos the majority of the posts are liberally throwing around 2-3 15energy spells and rest being 10.

You do not every talk about how you plan to support that kind of output.
Not all of us have a spirit spammer to help us with out energy.


PD/leech is a bad idea since it synergies very poorly with all your attack skills, insideous/SS/Empathy is targeted at warriors, so your focus is not on the casters. Backfire requires completed spells so PD is very counter productive.


I have seen a few nice uses of these dangerous hexes. Backfire will tend to get the monks to CoP quickly, where then you can try sneak the diversion before the boon recasting or even before the CoP.
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Old Jun 23, 2006, 05:26 AM // 05:26   #27
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Quote:
Originally Posted by jummeth
is energy out of fashion? cos the majority of the posts are liberally throwing around 2-3 15energy spells and rest being 10.

You do not every talk about how you plan to support that kind of output.
Not all of us have a spirit spammer to help us with out energy.

I have 7 points in Soul Reaping. I also use plus energy armor, a +12e offhand, and a +5^50 Wand.
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Old Jun 23, 2006, 06:39 AM // 06:39   #28
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For pve necromancers should just about never run out of energy. Most groups use a MM so that is 1 set of 10 extra bodies degening around you, then all the monsters that die from party and your SS's. I have stuck with collector armor and have never had energy problems.
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Old Jun 23, 2006, 07:50 AM // 07:50   #29
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Still, you will find that you will be drained of energy.

Personally even only using arc echo SS and the odd desecrate enchants, I find that you start bottoming out regularly.

Insidious is counter productive to use with SS since you typically want to make the SSed monster live for as long as possible.


ROFL @ Shadow spirit, still doesn't solve the problem, and you kinda just missed my point. Yoiu get 7 energy per death, which means that after you bottom out you need to wait for 2 deaths before you get energy again.

For most people this is hardly enough, although for PvE you don't have to be active the whole time, so you might be able to get away with it, however its a bad habit to get into.
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Old Jun 23, 2006, 01:27 PM // 13:27   #30
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Quote:
Originally Posted by jummeth
Still, you will find that you will be drained of energy.

Personally even only using arc echo SS and the odd desecrate enchants, I find that you start bottoming out regularly.

Insidious is counter productive to use with SS since you typically want to make the SSed monster live for as long as possible.
Yes, SS + Archane Echo does drop your energy by a lot. That is one of the reasons why I don't bother with the combo anymore.

Insidious Parasite is NOT COUTNER PRODUCTIVE. It works well with SS. Recklace Haste and Price of Failure is counter productive with Insidious Parasite though.

The idea is to attack the ones beside the foe hexed with SS, so the target is hexed longer, while the other monsters are hit with SS AoE and your party.
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Old Jun 23, 2006, 04:51 PM // 16:51   #31
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If you have the 40% skill recharge with the wand and focii, you don't really need to a/c ss anyway, just takes more of your energy, when all the others like price of failure, reckless haste, enfeebling blood, insidious, etc.. are much better skills to spam around and boost the damage of ss.
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Old Jun 23, 2006, 05:50 PM // 17:50   #32
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Quote:
Originally Posted by jummeth
ROFL @ Shadow spirit, still doesn't solve the problem, and you kinda just missed my point. Yoiu get 7 energy per death, which means that after you bottom out you need to wait for 2 deaths before you get energy again.
LOL. Glad you found my post amusing. But between armor and weapons, I'm starting with 54 energy. Then with the damage that SS + Enfeebling Blood + Oppressive gaze does to a mob:



By the time my energy bottoms out, all of those enemies are dead and I gain 7 energy through soul reaping off of all of them. Now I mostly PVE, so it's true that I really don't know how this would work for PVP. But using this setup, I really haven't had a problem with energy.
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Old Jun 24, 2006, 04:54 AM // 04:54   #33
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Quote:
Originally Posted by Shadow Spirit
Wow. I'm gonna have to try reckless Haste with SS. That sounds awesome. I also like the combo of Enfeebling Blood + Oppressive Gaze. You can do a lot of damage to a group of enemies With that.
I was doing the Enfeebling Blood + Oppressive Gaze thing yesterday, and ... yeah, good times.

My favorite build was when I capped Feast of Corruption and had two AoE curses (Reckless Haste and Suffering) along with SS. It was fun for some really crazy damage. Too bad it had to end.
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Old Jun 24, 2006, 04:59 AM // 04:59   #34
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Quote:
Originally Posted by jummeth
is energy out of fashion? cos the majority of the posts are liberally throwing around 2-3 15energy spells and rest being 10.

You do not every talk about how you plan to support that kind of output.
Not all of us have a spirit spammer to help us with out energy.
My main hand has +5 energy>50% health. My offhand has +12 energy. I'm wearing Cabalist's Krytan 1.5k armor. This gives me 54 energy. I have 5-10 Soul Reaping. I normally run this build with henchmen in Tyria, so no Ritualists. I also do this in PVE, so I'm not even trying to make claims about PVP.

My usual casting is Awaken the Blood, Arcane Echo, SS, SS, Reckless Haste, Defile Enchantments. I might end up casting SS three or four times straight instead, or not casting Defile and Reckless for various reasons.

Quote:
Originally Posted by jummeth
Still, you will find that you will be drained of energy.

Personally even only using arc echo SS and the odd desecrate enchants, I find that you start bottoming out regularly.
Maybe you're doing something wrong, then? What kind of gear do you have?

Quote:
Originally Posted by jummeth
Insidious is counter productive to use with SS since you typically want to make the SSed monster live for as long as possible.
I cast SS on one target, and then cast IP on one near it. Somehow, this means the SS monster lives as long as one would expect. I don't normally use IP, but it's not hard to come up with this tactic.

Last edited by Kali Magdalene; Jun 24, 2006 at 05:03 AM // 05:03..
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Old Jun 24, 2006, 09:38 PM // 21:38   #35
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arcane echo + SS + reckless haste, why would you use insidious or price of failure on your SS target? You want him to live as long as he can while killing everything around him. Any more is kinda a waste, you need all your energy to be using SS every 10 seconds + arcane echo anyway.
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Old Jun 25, 2006, 07:45 PM // 19:45   #36
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Quote:
Originally Posted by TadaceAce
arcane echo + SS + reckless haste, why would you use insidious or price of failure on your SS target? You want him to live as long as he can while killing everything around him. Any more is kinda a waste, you need all your energy to be using SS every 10 seconds + arcane echo anyway.
You would stack these hexes if you're fighting a single target, like Shiro or Glint.

You would also not be using SS + Arcane Echo when fighting them.
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Old Jun 26, 2006, 06:26 AM // 06:26   #37
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try
ss + faintheartedness + parastitic bond + weakness

take well of blood ande veritas whatever to block mms

only good for pvp but it gives other team a right run for there money
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Old Jun 26, 2006, 05:13 PM // 17:13   #38
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Quote:
Originally Posted by Conan Soulreaver
try
ss + faintheartedness + parastitic bond + weakness

take well of blood ande veritas whatever to block mms

only good for pvp but it gives other team a right run for there money
Don't you mean either Insidious Parasite or Reckless Haste, and not Faintheartedness?

Faintheartedness slows your attacks, and SS only affects you if you attack or use a skill.
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Old Jun 26, 2006, 07:14 PM // 19:14   #39
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Since this is a pve forum, i would say we can all assume we are talking pve.

For UW 2-man i go monk secondary and use ess bond on the 55. then just spam the 2 quick covers of para bond, and malaise on a single smite target, follow up with desecrate and you have a bunch of dead smite, this also give you the option to run vengence/rebirth for those accidental deaths.

-ess bond
-insidious parasite
-spiteful
-parasitic bond
-malaise (get your health degen back when para ends)
-desecrate ench
-vengence
-rebirth

Whala

edit: eek forgot awaken, which i would ditch for malaise and a 40% skill recharge on curses

Last edited by gabrial heart; Jun 26, 2006 at 07:18 PM // 19:18..
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Old Jun 27, 2006, 01:46 PM // 13:46   #40
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aww well sincemost of my bbuild is revealed ill put out the last bit of it
here the combo i use w/ SS
i use a n/me
a BS/SS build
vampiric gaze
barbed sig
reckless haste
price of failre
SS
insidious P.
Empathy
energy tap


reckless+PoF ads a 25%speed bonus+70%miss+23 dmg per miss
SS+IP+empathy=50dmg per atack... and u atack 25% faster...take a guess on dmg... foe will take around 75dmg per 3-5 secs
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