Jun 08, 2006, 02:20 AM // 02:20
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#1
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Frost Gate Guardian
Join Date: Dec 2005
Location: US
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What can be done with a pound of flesh?
What different types of things can be done to Flesh Golem {E}?
Things that readily come to mind for me:
Death Nova + Taste of Death
Sympathetic Visage?
Zealot's Fire + Healing?
Judges Insight?
Can someone let me know anything else they may have found, and or if some of the ones above work? Most of what i put here is speculative.
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Jun 08, 2006, 04:15 AM // 04:15
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#2
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Jungle Guide
Join Date: Jun 2005
Location: Atlanta
Guild: GONG
Profession: W/E
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All of those things can be done to any minion.
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Jun 08, 2006, 04:53 AM // 04:53
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#3
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Frost Gate Guardian
Join Date: Dec 2005
Location: US
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Exciting, i will have fun tonight ^_^.
Anyone else tried anything, or have any ideas?
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Jun 08, 2006, 04:59 AM // 04:59
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#4
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Jungle Guide
Join Date: Jun 2005
Location: Atlanta
Guild: GONG
Profession: W/E
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A new trick is Dwayna's Sorrow on minions. When they die, you get a heal party. Minions probably make pretty good smite bombs too, a la Balth's Aura.
Golem doesn't really add anything different but its own corpse and more HPs from other miniions.
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Jun 08, 2006, 06:01 AM // 06:01
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#5
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Forge Runner
Join Date: Jan 2006
Location: By the Luxon Scavenger
Guild: The Mentalists [THPK]
Profession: N/
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hummm zealots can't be used to add damages to golem's b/c he has to cast to trigger zealots, which he's not
if the point is to deal damages to foes near you, well...why not
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Jun 11, 2006, 08:02 PM // 20:02
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#6
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Ascalonian Squire
Join Date: Mar 2006
Profession: N/Mo
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Dark Bond
With minimal (or no) investment in Blood Magic, I've found success with Dark Bond in conjunction with Flesh Golem. With the golem's resilience for absorbing damage (augmented by V.S. or B.O.M.), continuously renewing Dark Bond on yourself hands 75% of the damage to your golem. If you're any kind of caster build, I'm pretty sure he can take it better than you!
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Jun 12, 2006, 05:19 AM // 05:19
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#7
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Academy Page
Join Date: Apr 2006
Location: Perth Aus
Guild: vanguards forsaken
Profession: W/
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i saw someone say they making smite golem cant remember exactly but he said he uses judges and strentgh of honor...could be real powerhouse
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Jun 12, 2006, 05:44 AM // 05:44
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#8
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Banned
Join Date: Nov 2005
Guild: United Scribes of Cantha (USoC)
Profession: N/
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well.. I like the following....
Flesh Golem + Death Nova
cast another Flesh Golem which kills the old dealing the AOE from DN. keep replacing your golems.... nothing like sitting there with a detonator!!!
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Jun 12, 2006, 12:19 PM // 12:19
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#9
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Wilds Pathfinder
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Golem is sometimes fun to adding Retribution and/or strength of honor.
Mainly retribution b/c you generally get tons of enemies attacking it at once. Only problem there is the nrg maintainence.
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Jun 12, 2006, 01:01 PM // 13:01
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#10
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Wilds Pathfinder
Join Date: Dec 2005
Guild: Leather Rebels, (LR)
Profession: W/
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have another necro cast tainted flesh on it?
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Jun 12, 2006, 01:47 PM // 13:47
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#11
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Wilds Pathfinder
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nah, it's easier to just use tainted flesh on your minions and skip golem all togather.
At least, from my experiences.
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Jun 13, 2006, 09:50 AM // 09:50
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#12
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Desert Nomad
Join Date: Dec 2005
Location: Hawaii
Guild: ----- 15^50[Rare] ---- Alliance: ----- [SMS] -----
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Quote:
Originally Posted by derenault
With minimal (or no) investment in Blood Magic, I've found success with Dark Bond in conjunction with Flesh Golem. With the golem's resilience for absorbing damage (augmented by V.S. or B.O.M.), continuously renewing Dark Bond on yourself hands 75% of the damage to your golem. If you're any kind of caster build, I'm pretty sure he can take it better than you!
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for fun try it out with infuse condition...
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Jun 13, 2006, 10:20 AM // 10:20
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#13
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Frost Gate Guardian
Join Date: Jan 2006
Profession: Mo/Me
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Quote:
Originally Posted by Turbobusa
hummm zealots can't be used to add damages to golem's b/c he has to cast to trigger zealots, which he's not
if the point is to deal damages to foes near you, well...why not
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Zealot's triggers when the person with the enchantment targets someone and the damage is done adjacent to the target not the caster (unless the caster IS the target). Please don't spread misinformation like that. With that said it's not a great idea because zealot's will trigger AoE flee unless you do it very slowly.
Also tainted is really only useful in PvP because disease spreads between creatures of the same type (PvP = all human). Rotting Flesh is the better choice in PvE unless you happen to be fighting creatures the same type as your minions, although I'm not sure there are any.
Edit: using Zealot's and Tainted together could actually make using them worthwhile. Tainted has no recharge so that could be your spammable spell to trigger Zealot's. You'd have to leave pauses between casts though to avoid fleeing and draining your energy.
Last edited by Jestah; Jun 13, 2006 at 10:45 AM // 10:45..
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Jun 13, 2006, 12:09 PM // 12:09
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#14
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Wilds Pathfinder
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Quote:
Originally Posted by Jestah
Also tainted is really only useful in PvP because disease spreads between creatures of the same type (PvP = all human). Rotting Flesh is the better choice in PvE unless you happen to be fighting creatures the same type as your minions, although I'm not sure there are any.
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Minions have no flesh and cannot be the target of disease.
Not sure on golem, but I've never seen disease affect my golem.
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Jun 13, 2006, 12:18 PM // 12:18
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#15
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Lion's Arch Merchant
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Quote:
Originally Posted by xenoranger
Minions have no flesh and cannot be the target of disease.
Not sure on golem, but I've never seen disease affect my golem.
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I'm pretty sure Flesh Golem can be affected by any condition.
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Jun 13, 2006, 12:35 PM // 12:35
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#16
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Wilds Pathfinder
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Well, they all can be affected by most conditions. It's an oddity in the game. Only disease requires flesh. Otherwise, all considtions can be applied to any creatures. We were doing Tanahi Temple last night (where you fight the star creatures). The warriors were using sever artery and other bleeding inducing skills on the star creatures and they were bleeding. How can stars bleed? Well, it just so happens that disease is the only condition that's limited to flesh creatures. I would assume flesh golem could be diseased, but not sure.
The whole condition thing is an oddity in GW>
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Jun 13, 2006, 01:13 PM // 13:13
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#17
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Forge Runner
Join Date: Feb 2006
Location: Thornill, ON, Canada
Guild: THE CANUCK MONKS (TCM)
Profession: W/R
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Quote:
Originally Posted by xenoranger
Well, they all can be affected by most conditions. It's an oddity in the game. Only disease requires flesh. Otherwise, all considtions can be applied to any creatures. We were doing Tanahi Temple last night (where you fight the star creatures). The warriors were using sever artery and other bleeding inducing skills on the star creatures and they were bleeding. How can stars bleed? Well, it just so happens that disease is the only condition that's limited to flesh creatures. I would assume flesh golem could be diseased, but not sure.
The whole condition thing is an oddity in GW>
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Nope. Some creatures that have no flesh cannot be affected by the following:
Disease
Poison
Bleeding
Monsters that don't leave a corpse have no flesh:
Fist of the Titan
Hand of the Titan
Skeleton Ranger
Those Shadow guys (black creatures that come from the ground, I can't remember their names)
Bone Fiends
Bone Minions
Bone Horrors
Vampiric Horrors
Phantoms
Sand Elementals (or whatever those rock guys are called in the desert)
Seige Ice Golems (and their kin)
etc.
I've tried poison and bleeding on them all and it kept telling me, Target has no flesh. So anything that leaves no corpse has no flesh.
I've never noticed my flesh golem being affected by bleeding or poison or disease, but in the heat of battle, I rarely ever check.
The monsters called "Star ..." have flesh on them, so you can create minions from them. But the Kirin, Turtle, Dragon, and Pheonix have no flesh, as they leave no corpse, except for the bosses (I don't know why that is).
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Jun 13, 2006, 01:36 PM // 13:36
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#18
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Wilds Pathfinder
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Quote:
Originally Posted by Pick Me
Nope. Some creatures that have no flesh cannot be affected by the following:
Disease
Poison
Bleeding
Monsters that don't leave a corpse have no flesh:
Bone Fiends
Bone Minions
Bone Horrors
Vampiric Horrors
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I don't believe that to be accurate. If it where so, then why can you pull bleeding from a minion using verata's sacrifice? I've pulled every condition but disease from minions (excluding golem, havne' tried vsac with golem).It's still in effect, so obviously there's something you can do to them for poison and bleeding. This is ofcourse, unless they've patched it recently (haven't MMed in almost 2 weeks now).
Quote:
Originally Posted by Pick Me
I've tried poison and bleeding on them all and it kept telling me, Target has no flesh. So anything that leaves no corpse has no flesh.
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Might be thinking of necro spells that apply these. There are warrior skills that will cause bleeding and such on creatures that have no flesh. Don't ask how b/c I'm not sure. But, it works and works well.
Quote:
Originally Posted by Pick Me
The monsters called "Star ..." have flesh on them, so you can create minions from them. But the Kirin, Turtle, Dragon, and Pheonix have no flesh, as they leave no corpse, except for the bosses (I don't know why that is).
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Yeah, I was referring to Kirin and them. Even the essence of _______ (kirin, turtle, dragon, or phoenix) can bleed. Don't ask me how it works, but I was using disobedience last night. Warriors were using sever artery (again) on these celestrial creatures.They did bleed, and I was able to use discord on them (they self enchanted quite a bit).
It is either a glitch or an oversight by ANet. Or perhaps the celestrial beings bleed care bears and rainbows, but ANet didn't add that animation b/c it'd ruin the game. Either way, try it. Last night, it worked.
Quote:
Originally Posted by Pick Me
Those Shadow guys (black creatures that come from the ground, I can't remember their names)
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Azure Shadows (Shiver Peaks)
Nightmares (most other areas)
FYI, in case you were still wondering
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Jun 13, 2006, 02:28 PM // 14:28
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#19
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Forge Runner
Join Date: Feb 2006
Location: Thornill, ON, Canada
Guild: THE CANUCK MONKS (TCM)
Profession: W/R
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Thanks for the info on the names Xenoranger.
So only Necro's can inflict bleeding on minions? I see. Yeah, I've been using warriors and rangers to inflict bleeding and poison on undead minions controlled by Necro riders and Skeleton Necros. It kept telling me no flesh. I've never drawn any condition onto myself that my minions when I use VS, so I just thought they were immune just like enemy undead were. I guess when I use it, my mininons never had any condition to draw from.
I know Poison and bleeding work on some undead, but not on others. I've never tried to poison or make the celestial creatures bleed, but since they don't leave a corpse, I figured they were just like all other monsters that leave no corpse.
Lol, I think that would be a pain if they did bleed Care Bears. Just think small cute little bears that have the ability to cast spells on you. Then there would be more monsters spawn when you make the celestial monsters bleed. Almost as bad, are the monsters that DO spawn other monsters when they die.
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Jun 13, 2006, 04:16 PM // 16:16
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#20
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Wilds Pathfinder
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Quote:
Originally Posted by Pick Me
So only Necro's can inflict bleeding on minions? I see. Yeah, I've been using warriors and rangers to inflict bleeding and poison on undead minions controlled by Necro riders and Skeleton Necros. It kept telling me no flesh.
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I didn't say that only necros could. I said that necros can't directly inflict those conditions on no flesh creatures.
I'm not sure how it works exactly, but in PvP and alot of PvE, when I've brought minions in and verata's sacrifice, I use VSac to heal them and all of a sudden, I'm Poisoned, bleeding, cripple, deep wound, weaken, and/or blind. If my minions can get those conditions, then there must be some way it can be applied. Possibly a glitch or unresolved loophole. But, I've pulled every condition (except disease) off of my minions using Verata's Sacrifice. That means that somewhere in the game, it must be possible to inflict them on minions.
Quote:
Originally Posted by Pick Me
I know Poison and bleeding work on some undead, but not on others. I've never tried to poison or make the celestial creatures bleed, but since they don't leave a corpse, I figured they were just like all other monsters that leave no corpse.
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I have no clue how it worked, but the warriors and assassin in my group managed to poison and cause bleeding on Kirin and the other celestrials. At the time, I only had enfeeble on my skill bar. I saw their life bars turn the darker red (indicating bleeding) and green (indicating poison) at some time during the mission. I used that and their incessant self enchanting to launch discord on them for 79 dmg. I love disobedience for spiking.
Quote:
Originally Posted by Pick Me
Lol, I think that would be a pain if they did bleed Care Bears. Just think small cute little bears that have the ability to cast spells on you. Then there would be more monsters spawn when you make the celestial monsters bleed. Almost as bad, are the monsters that DO spawn other monsters when they die.
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But, so long as the care bears are flesh, you could animate from the cute little bloody messes they leave behind. =p
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