Jun 08, 2006, 10:30 AM // 10:30
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#21
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Ascalonian Squire
Join Date: Jun 2006
Guild: So Long And Thanks For The [Fish]
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Well I have to say that Neriandal Freit is right, but it is somehow annoying though. But that's not a problem anymore for me, cuz I bought Prophecies today Im absolutely sure im gonna love it
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Jun 08, 2006, 01:23 PM // 13:23
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#22
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Wilds Pathfinder
Join Date: Nov 2005
Location: London, UK
Guild: Rite Of Passage [RP]
Profession: E/Mo
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I can understand why your all annoyed, but seriously. Meteor Shower? So what? It looks nice sure, and knocks down to, big deal. It takes 5 seconds to cast. Doesn't strike straight away, giving the enemy fair warning it's coming. Cost 25 mana. Takes and un-godly 60 seconds to recharge, and causes exhaustion. In PvP or PvE. It's a poor skill.
This is probably highly controversial but Meteor Shower does indeed suck. Simple Meteor is a far better skill. If you need proper AoE knockdown so badly, use Earthquake/Dragonstomp. It causes knockdown 'when' you need it. It casts in 3 seconds. Recharges in 15 seconds. Sure it give exhaustion also, but it can also be spammed (compared to Meteor Shower anyways') every 15 seconds when you need constant oppression more than high max energy. If your just after suppressive constant nuking, simple.
get dual attunements up and running, then.
Incendiary Bonds> Fireball> Rodgorts Invocation - repeat.
[Btw, Aura of Restoration; At 12 E. Storage, that's 52> 35> 87 healing. Not insignificant and a nice way to ease the pressure off of monks healing petulant wammos]
Due to the differing recharge times, you will have to stagger the casting (unless you use Serpents Quickness). Great time for using a glyph (concentration if you fear interrupts, power for extra Rodgort damage). This is pretty standard stuff.
I'm sure most of you know it. I'm sorry to say it, but I just think Meteor Shower sucks. You get like 3 knockdowns every 60 seconds? Rubbish...
Anyways, Earth line ftw :P.
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Jun 08, 2006, 05:43 PM // 17:43
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#23
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Have you ever been to FoW? Yes, Meteor Shower in most cases sucks, but against a Shadow Monk that *shouldn't* be moving its the end of all creation. Against anything that has a range in a high level area (with few interrupts obviously) the chances are it aint gonna move out of its path. Its only when you start casting it on Warriors that are chasing targets it becomes useless. Its simple, you can't take 2 Shadow Monks down without an incredible DPS (like Barrage teams) or knockdown. Meteor just doesn't cut it.
I don't get what you mean, only the players who buy every chapter should be allowed to kill things effectively? Sorry, but giving everyone Firestorm and only Prophecies owners Meteor Shower just doesn't cut it, its nothing but bullshit. Anyone whos anyone should know that Firestorm sucks completely and utterly, even a new player would be dropping it as soon as they get a full set of skills they can use and need more slots. Meteor Shower has a viable use in killing high level monks, Firestorm has no use, full stop.
All the people who start arguing that Firestorm is great for clearing agro.... perhaps you should try MOVING instead. Personally i hate the recharge on Meteor Shower, hence why i always take GoR with me if i take it. The rest of the team can cover for your lack of energy if you don't take Ele Attune, they can't cover for that Shadow Monk that still isn't dead and is power healing everything your team just did.
Doesn't matter anyway. lumii has Factions so he's ready to find some decent Fire skills
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Jun 08, 2006, 06:15 PM // 18:15
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#24
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Desert Nomad
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
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Firestorm= Scatter mobs= Trigger Fleeing= Always Critical hit = "None Shall Pass"= "Coward"
The way of the Force
The time changes since Faction. Even Water Ele started to show out in PvE.
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Jun 08, 2006, 07:15 PM // 19:15
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#25
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Forge Runner
Join Date: Nov 2005
Location: Spiral of The Red Rose, Kryta (Columbus, IN)
Guild: Heros of Titans Realm [HotR]
Profession: E/
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Actually Franics, I think all the ElementalSides have been showing in PvE since Factions has came about, for now there are more choices (for all classes) and is enabling more choice.
But yes, the Water Ele is beginging to get what he needs.
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Jun 08, 2006, 07:32 PM // 19:32
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#26
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Quote:
Originally Posted by Francis Demeules
Firestorm= Scatter mobs= Trigger Fleeing= Always Critical hit = "None Shall Pass"= "Coward"
The way of the Force
The time changes since Faction. Even Water Ele started to show out in PvE.
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Meteor Shower = Scatter Mobs = Actually does damage first = Critical Hits = Why are you using Coward/None Shall Pass in a situation where Earthshaker or Meteor could do the same thing. Coward is 1 target, None Shall Pass is adjacent = VERY close range = VERY limited use.
Quote:
But yes, the Water Ele is beginging to get what he needs.
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A use? Other than snaring a Water Ele can't do much to compete with a Pyros DPS (except maybe Ice Spear). And the problem is way too many people refuse to move anyway, making snaring a bit useless. As for Maelstrom, you might aswell just bring an interrupter unless your definatly gonna be fighting grouped mobs of casters that for some reason your team doesn't feel the need to Meteor Shower?
As much as i'd love to play as something other than Renewal Nuker when i go to FoW, its just not happening. I'd probably leave Meteor Shower at home and go for Dual Attunements IF i knew the rest of the team where good, but as i play PUGs as my guild is empty, i have no choice. A trustworthy Mesmer interrupter can work miracles (Need i say Power Block?) but as most groups don't take Mesmers, even though they can practically eliminate healing, there is little choice other than to go Pyro.
I apologise if it looks like i'm a Meteor Shower fanboy Its just over its rivals, its alot more useful imho.
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Jun 08, 2006, 08:11 PM // 20:11
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#27
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Desert Nomad
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
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I stopped being Meteor Shower Fan for a long time............ since players wants only Tanks, Monks, Nuker and MM/SS. I can't do nothing against popularity.
But, seeing always the same thing over and over again is really quite boring.
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Jun 08, 2006, 08:21 PM // 20:21
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#28
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Yes but so is been unable to kill a Shadow Monk. This sorta spell is vital if you want to have a hope of killing the 4 Ranger + 2 Monk groups near the Tower of Strength. You NEED knockdown and massive amounts of damage to even stand a chance. 2 Meteor Showers does defeat the object of the skill though imo. If you want to do high damage you need 1 Meteor Shower and 1 to just spam the hell out of normal AoE spells.
You'd be surprised how useful MS is in UW. The Chaos Planes its practically a gift from god. Block all the Mindblades on a corner and 1 Meteor Shower and you've just drained 95% of there health. The only difficult part is casting a 2nd skill to finish them off when you can't go /Mes...
I haven't played my Ele for a while though, i did use to find Meteor Shower fun, but its lost its novelty recently. I'm back to my reject of an Interrupt Mesmer...
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Jun 08, 2006, 09:44 PM // 21:44
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#29
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Wilds Pathfinder
Join Date: Mar 2006
Profession: W/Mo
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Quote:
Originally Posted by Pick Me
Meteor Shower is not an elite, so if you can't buy it, which you can't, then you can't cap it either.
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Huh ? Are you saying that you can only cap elites ? Because if you are, you're dead wrong.
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Jun 09, 2006, 12:40 AM // 00:40
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#30
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Krytan Explorer
Join Date: Jun 2005
Location: Atlanta, GA
Guild: Girl Power [GP]
Profession: Me/Mo
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Quote:
Originally Posted by Swinging Fists
Huh ? Are you saying that you can only cap elites ? Because if you are, you're dead wrong.
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No. They were saying that it's not an elite skill, which would be the only reason that it wouldn't show up at the skill trainer. Since we know it's not elite, and it's not at the skill trainer, that means it's not in Factions - meaning you can't go kill a Factions boss and get it with a capsig.
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Jun 09, 2006, 05:32 AM // 05:32
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#31
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Academy Page
Join Date: Jan 2006
Location: Brisbane
Guild: MW
Profession: Mo/
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Instead of talking about the fire ele and meteor shower, try to have a look at the earth ele. The skills offerred by NPC will show the difference. Start a earth ele, it is fun as well. (Just personal opinion)
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Jun 10, 2006, 08:38 PM // 20:38
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#32
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Krytan Explorer
Join Date: Mar 2006
Location: Kenya
Profession: Mo/
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i really dont mind them making it a prophecies skill, its only double beneficial to me. first off, i get it, being an owner of prophecies. secondly, it just might convince some people to buy prophecies instead of just factions, which gives ANet more money, and that means less chance of them having to go to monthly fees to continue production.
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Jun 12, 2006, 01:59 AM // 01:59
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#33
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Lion's Arch Merchant
Join Date: Feb 2005
Location: New Mexico
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and btw
Meteor Shower is just outside Lions Arch in The Ascalon settlement. Just hang a left out of portal, cross bridge then hang immediate right. Hit a res shrine and then hang left....when you hit the plain hang right...on the plain intill end of plain then follow the road to the settlement...
and if that fails.... read the signs....road is posted.
Rat
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Jun 20, 2006, 02:50 PM // 14:50
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#34
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Frost Gate Guardian
Join Date: Mar 2006
Location: ...wouldn't u like 2 know...
Guild: Tha Skullz
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I can't really say I like Anet's decision to make Meteor Shower a Prophecies only skill, but I understand it. Without Meteor Shower, the time of the fire nukers, especially echo fire nukers, is fading in Factions. I have both games, and in prophecies, the fire nukers run rampant. In prophecies, 8/10 elementalists are Pyromancers, 0.5/10 are Aeromancers, and 1.5/10 are Geomancers. I have seen maybe 2 Hydromancers the whole time I've played Prophecies. Now, in Factions, you are seeing an improving amount of the other types of elementalists.
Meteor Shower was an undoubtedly awesome skill, but putting it out of the way has really allowed other types of elementalists to shine.
Last edited by Shred Dread; Jun 20, 2006 at 02:52 PM // 14:52..
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Jun 20, 2006, 11:06 PM // 23:06
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#35
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Jungle Guide
Join Date: Jun 2005
Location: Atlanta
Guild: GONG
Profession: W/E
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I'm not a big fan of MS, either. Seems to cause as much trouble as it does damage, and sometimes it misses completely. There are many other was to deal damage and kd/interrupt enemies.
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Jun 21, 2006, 02:13 AM // 02:13
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#36
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Frost Gate Guardian
Join Date: Mar 2006
Location: ...wouldn't u like 2 know...
Guild: Tha Skullz
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Quote:
Originally Posted by Ole Man Bourbon
There are many other was to deal damage and kd/interrupt enemies.
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Actually, for a pyromancer, meteor is the only KD spell besides Meteor Shower, I belive. And not too many fire spells deal damage like meteor shower. Some spells may seem like the do, but they usually cause enemies to run away, and much of the spell's damage is therefore wasted.
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