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Old Feb 04, 2006, 07:22 AM // 07:22   #21
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6 barrage ranger with pet ,1 order 1 mm 1 monk = 50 min
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Old Feb 06, 2006, 09:26 AM // 09:26   #22
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Quote:
Originally Posted by geminisaga
6 barrage ranger with pet ,1 order 1 mm 1 monk = 50 min
Uh, that's 9 people

Can someone talk about the Barrage ranger build a little? I would like to try and set this up for down there but not sure what the typical is (apart from having barrage in the line). And the strategy. No tank to hold them in place?
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Old Feb 06, 2006, 09:45 AM // 09:45   #23
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there should never be a wammo going down there, NEVER
and with pugs barrager/BMs are by for the fastest, but i bet there are guilds out there running faster builds
5 barragers with with pets is key, pets are your "tanks" for added protection you could bring a MM who knows what they are doing, and not just massing fiends, minions and death nova can really speed things up, but i like bringing my W/E down there, use wards before the melee mobs reach me, and then stick to adrenaline skills and signets
1 order nec is needed for barrage groups and 1 monk, yes 1 monk, a heal monk, i have had runs take about 45 minutes, some even less that were nonstop but lots of dying this way and therefore more dangerous
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Old Feb 07, 2006, 01:04 AM // 01:04   #24
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6 Barrage/pet Rangers.
spirits-FW and Winnow (the others are nice, but not necessary)
1 Mo <----yes only one is needed
1 MM minions and pet bombs!

orders are nice, but with the extra Ranger, not very necessary. 2 runs in under 2 hours with a 15-min break in between.
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Old Feb 07, 2006, 09:02 AM // 09:02   #25
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an orders necro is more effective then an extra ranger
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