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Old Feb 08, 2006, 06:38 PM // 18:38   #1
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Cool Soul Barb CA Build ~~

Wastreal Worry (hex spam + cover hex)
Mind Wrack (hex spam + cover hex)
Spiteful Spirit [e] == OR == Feast Of Corruption (Final Thrust ! 124 DIRECT damage)
Defile Flesh (gain less heal)
Parasitic Bond == OR == Malaise (rejected Fragility)
Soul Barb
Enfeeble (protection from warrior)
Rez

16 Curse
11 Domination
6+1 SR

This build make use of Soul Barb to deal major dmg.
I have to point this out, Soul Barb will be triggered by the SAME hex even if this hex isnt expired
therefore, u will do 31 dmg everytime u cast Parasitic Bond on target, no matter Para Bond is expired or not

It is very funny to see my target getting panic, they either stop attack and killed by Wastreal Worry or keep attacking and killed by spiteful

only problem is enemy team has 2 monks
otherwise its works well !

Last edited by pearhk; Feb 08, 2006 at 07:36 PM // 19:36..
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Old Feb 08, 2006, 06:47 PM // 18:47   #2
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Just one qeustion with this build....what in the world are you using fragility for? as it stands now you are only using one condition...make fragility almost worthless. If i were you i would put in parasitic bond as another spam hex. That way you are hitting the target with 3 spam hexes and you would save those 6 points in illusion making your other stuff stronger (albeit not by much). Other than that it looks like a decent CA build and i may have to try it out.
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Old Feb 08, 2006, 06:50 PM // 18:50   #3
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i admit it isnt perfect, so i need some input to perfect this build !

u got a good idea, i will try it out now !
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Old Feb 08, 2006, 07:18 PM // 19:18   #4
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w00t !
i believe this build is moving very close to perfection !

Thanks to ApOcAlYpSe ~
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Old Feb 08, 2006, 09:39 PM // 21:39   #5
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This build is for Arena right, cause I don't rally see this work in HoH. This is what I should change. I think my version is a bit stronger, but I can't test it right now, busy busy busy...

Build:

Attribs:
Curses - 12+3+1
Domination - 10
SR - 8+1

Skills:
1. Wastrels Worry
2. Mind Wrack
3. Parasitic Bond
4. Enfeeble
5. Soul Barbs
6. Arcane Echo
7. Feast of Corruption [E]
8. Rez Signet

Weapon
Insightfull Staff of Fortitude [+5 energy, +30hp]
Vilnar's Staff [+5 energy, +30hp]

Runes
Sup. Vigor
Sup. Curses
Minor Soul Reaping

-
This is great cause you can cast Feast of Corruption twice and with all the hexes you'll do loads of dmg. Enfeeble is good against Ws, but it's also a good spam hex.
You could also get Spiteful Spirit, but when you spam all the hexes I think FoC is more usefull.

Last edited by Hendorr; Feb 08, 2006 at 09:42 PM // 21:42..
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Old Feb 09, 2006, 05:29 AM // 05:29   #6
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Yes, as i have said in the title, its a CA build
it wont work in HoH due to mass healing

i think it would work in TA too
2 Hexor
#1 Soul Barb N/Me
#2 Migrane/Wrack/Malaise Me/N
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Old Feb 09, 2006, 07:46 AM // 07:46   #7
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You said your build is getting close to perfection... tell me how it looks now, plz.
Do you like my ideas?
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Old Feb 09, 2006, 11:07 AM // 11:07   #8
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actually my build is hard to be interupted due to most hex casting time are within 1 sec.

Your idea works well if enemy team got no interupt,
target down pretty fast by 2 FoC (i.e. 252 Shadow dmg)

dont suggest Arcane Echo due to casting time and energy problem

#1 cast Soul Barb
#2 cast FoC
#3 spam hexes
#4 cast FoC again when target's health is below 33%

Last edited by pearhk; Feb 09, 2006 at 06:02 PM // 18:02..
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Old Feb 11, 2006, 05:10 PM // 17:10   #9
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I just tested my build ( yes... I know it's a bit late). Arcane echo isn't good here, you're right about that. So.. I made a mix between out builds and I think this is the best thing we can do with our ideas.

This is how my build looks now:

Attribs:
Curses: 12+3+1
Domination: 10
Soul R: 8+1

Skills:
1.Wastrel's Worry
2.Mind Wrack
3.Soul Barbs
4.Enfeeble
5.Parasitic Bond
6.Insidious Parasite [ you can also use: Desecrate Enchantments ]
7.Feast of Corruption [ you can also use: Spiteful Spirit ]
8.Rez Signet

I only tested this build in the arena, it works great there. Don't know if it works good in the HoH.
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Old Feb 12, 2006, 07:14 PM // 19:14   #10
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Don't you also gain the health from PB everytime you re-apply it? Because the one before it ends when the new one is applied...

Because if so you could swap in Rend Enchantments and OoB and not worry about the health loss as much, making this a good anti-monk/pressure type of build with a little work.
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Old Feb 12, 2006, 08:05 PM // 20:05   #11
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Thats not true what you said pagansaint. I know that would sound great cuase you could get 126hp every 2 seconds, but well that doesn't work.
Too bad thought.
Your idea sounds good, but it can't work cause you don't gain the health.

Does anyone else have some good ideas for the build Pearkh and I created?
If no one has any more ideas I think I'm gonna post this build.
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