Jan 16, 2006, 04:44 PM // 16:44
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#21
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Forge Runner
Join Date: Sep 2005
Location: Uk,Wales
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ok my build its super easy super efffective
healing 11
axe 16 (+4)
rest of strength (+1)
flurry
disrupting chop
deep wound
cleave
executioners strike
vigeerious spirit/pentrating blow (only pen for groups of 3)
live vicarously
sprint
easy as pie , u just attack ,flurry charge up all adreniline skiils fast , wait for the healing sigit and do the attacks in row and woah they have like less than 100 health left or even kiss them on that spike dmg , usualy takes 1 cleave to finish them off , it can take from 10secs to 20 secs to take one down , easy as pie.
Last edited by dont feel no pain; Jan 18, 2006 at 08:37 PM // 20:37..
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Jan 18, 2006, 08:26 PM // 20:26
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#22
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Lion's Arch Merchant
Join Date: Jun 2005
Guild: Guardians of the Black Curtain [GBC]
Profession: N/Me
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I've been farming these ettins as of last night. After about 10 tries I got bored with not getting a single sup rune.
But I tried again today and just now (Farming the ones by the Ascalon settlement) I got a sup necro death rune (2.5k) and I also got one of the monk sup runes. =)
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Jan 18, 2006, 09:19 PM // 21:19
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#23
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Banned
Join Date: Jul 2005
Location: wales
Profession: W/Me
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Best way to farm is the old way and just run straigth to ascalon settlement and work your way to scoundrels then back, as for skills you should be using differnet, bring healing hands and healing breeze and you can take on 5-10 if you can find that many, dismember/executioners/disrupting chop/healing sig/sprint are vital. Ettins paid for half of my warriors fow with there nice absorbs and vigors, hell i got superior vigors today and 10 10 sundering axe haft in 30 mins of farming so i had a good 30 mins
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Jan 19, 2006, 12:36 AM // 00:36
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#24
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Krytan Explorer
Join Date: May 2005
Location: SSSJ
Profession: W/Mo
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: o which ones near ascalon settlement?
Last edited by vncanadian; Jan 19, 2006 at 12:41 AM // 00:41..
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Jan 19, 2006, 04:27 AM // 04:27
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#25
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Ascalonian Squire
Join Date: Nov 2005
Location: Indianapolis Indiana
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My personal build for Ettin Farming.
Character Name : Teh Guy
Class: Warrior/Monk
Attributes
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Healing Prayers: 8
Strength: 12 (11+1)
Axe Mastery: 12 (8+4)
Tatics: 11 (9+2)
Remaining Attribute Points: 1
Skills
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Cyclone Axe (To charge some Adrenalin)
Dismember (Causes Deep Wound. -20% Max Health on Target)
Executioner's Strike (Damage Dealing Skill)
Bonetti's Defense (To regain energy, due to -1 regen from Mending)
Gladiator's Defense {E} (75% Chance to block, Deals damage to blocked foes)
Dolyak Signet (Since both Bonetti's and Gald's Defense are blocking skills, and the Ettin's Irrestiable Blow causes knockdown if blocked)
Mending (Constant +3 Regen)
Healing Breeze (+6 Regen for 10 Seconds)
Weapon
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Cruel Chaos Axe of Fortitude 6-28 (Req 9)
Damage +12% >50% Hp
Lengthens Deep Wound
Health +25
Shield
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Eternal Shield (Req 9 Strength)
Recieved Damage -2 (While Enchanted)
Health +34 (While Hexed)
Not the greatest setup but still works for Ettin farming. I managed to pick up a pair of Superior Monk runes (Smiting and Healing) in one run and a Major vigor during the same day.
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Jan 30, 2006, 05:11 AM // 05:11
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#26
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Ascalonian Squire
Join Date: Oct 2005
Location: New Zealand
Profession: Me/
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Quote:
Originally Posted by kicks66
heres what ive been using for the ettins:
sword build (any sword will do but enchant and health bonuses help)
gash
sever artery
galrath slash
sprint
healing breeze
vig spirit
balths spirit
mending
healing: 10
strength: as high as possible
swords: 15/16
tactics: 9 (for shield)
rest in smite (if any)
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Wonderful build for the first time farmer. I tried this out and it worked first time. It is a bit slow for me because I am not using a max sword or sup swordmanship rune. And if you're worried about the cost of runes, the most I spent was 4.9k on major vigor from rune vendor (I'm lazy). Then I used minor tactics on the ascalon helm and got a Major Swordsmanship to brind swordsmanship up to 14.
This build is so easy to use, just set it up and go!
2 runs and 4 major runes, so not special yet...but I'm patient
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Jan 30, 2006, 05:34 AM // 05:34
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#27
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Krytan Explorer
Join Date: Jan 2006
Location: Wisconsin
Guild: dth
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Looks about like my thread, some people say that the ascalon settlement drop more, thats totall bs. I farm back and forth, one after another, and I get runes either way, Actually I have found all my vigors and absorbtions in the zone nearest beetletun. And dealing with bog scales isn't as good as a clean slate full of ettins.
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Jan 30, 2006, 05:50 PM // 17:50
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#28
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Ascalonian Squire
Join Date: Dec 2005
Profession: W/Mo
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as some may know im in a pickle, see ive a lv 17 warrior and a lv 11 monk i want them both so farm be cause im poor and as u can understand getting good weapon and armor for either is no easy job. so waht im asking is wot could i do with my warior at his currnet level to farm what armor where to get wot perferd wepon mods . im curetly using wyvern armor set form lions yes i kno its shit but hey i cant even afford to get a run to droks which i here is the armor ill be needing ?
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Jan 30, 2006, 05:58 PM // 17:58
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#29
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Forge Runner
Join Date: Sep 2005
Location: Uk,Wales
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Quote:
Originally Posted by kicks66
heres what ive been using for the ettins:
sword build (any sword will do but enchant and health bonuses help)
gash
sever artery
galrath slash
sprint
healing breeze
vig spirit
balths spirit
mending
healing: 10
strength: as high as possible
swords: 15/16
tactics: 9 (for shield)
rest in smite (if any)
gladiators armour (1.5k/15k) one with super swords, preferably a vigor and absorb, and either a helm +1 swords or ascalon helm
now cast balths spirit and mending, run to the mergoyles and let them hit you, this will recharge all your energy and do no damage. now you run forward and just before you reach the birds, cast vig spirit and run through them (they will remove vig spirit) or after reading the OP, maybe kill them. when you get to the ettins gather round however many you want, then cast vig spirit and healing breeze. first thing is to make them bleed, then deep wound and then galrath slash, you should get the ettins down to about 1/3rd health before they use heal signet, just carry on and cast hb and vig whenever you need it. when you only have 2-3 left you wont need hb or vig but if you want you can use them.
you can do this build with an axe as well, just replace with any skills you think would kill them fastest and make sure you have disrupting chop. also, a good idea is to hit the lynxs once so they attack you (doing no damage) but will give you adrenaline and energy (due to balths)
there!
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drop breeze for victory is mine
drop vigerous spirit for final thrust
>_< and take healing down to 8 and put remaining on tacitcs and u got a much better better build
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Feb 01, 2006, 12:06 AM // 00:06
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#30
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Lion's Arch Merchant
Join Date: Jun 2005
Guild: Guardians of the Black Curtain [GBC]
Profession: N/Me
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=P In honesty ettins are easy to kill no matter what build you use unless you want a few more seconds of haste in killing them.
I now use:
disrupt chop
Dismember/ Penetrating Blow
Executioner's Stike
Cyclone Axe
Sprint
Balthazar's spirit
Healing Hands
Heal Breeze, Heal Sig (anything that you can spam heal..)
Heal 9
Smite (left overs) 3
Strength 9+2 = 12
Axe 12+3 = 15
It's not maxed out at attributes simply because I can't noticed a huge difference on 2dmg if axe was 16.
I wield:
F1= Razorstone, Tanzit Defender
F2= Razorstone, Thorgall's Shield (I mainly use this sense I have bal's spirit on me all the time.)
I also have victo's battle axe but it's not as useful with the sundering as getting the extra adren from the razorstone to disrupt the ettins healsig.
It's not the best but after selling greens and monk sup runes and what not I have enough cash than I ever had. 222k in storage. Not a lot for some people but It's all I need. =P
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