the stupid thing is that fire magic still works just fine (shover, rodgots, fireball still nail mobs like nothing), it is spells like maelstorm and eruption got massive kick in the nuts, due to fact that their original energy cost and casting time was justified by secondary effects...
Im sorry, I dont feel like wasting 25 energy and 3-4 seconds just to make mobs run, and that is very sad...
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