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Old Feb 21, 2006, 05:28 AM // 05:28   #1
Ascalonian Squire
 
Join Date: Feb 2006
Guild: the paranoid legion
Profession: W/Mo
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Default w/mo build-tell me what u think

I have been trying to get a to get a good pvp build set up for a hammer warrior.
right now i am using this-

w/mo

Tactics- 9
Hammer mastery-13
Healing prayers-9
Strength-9

skills-

1. Devastating hammer

2. Belly smack

3. Berserker stance

4. Defensive stance

5. endure pain

6. healing breeze

7. healing sig

8. open- mending/ rez/ bonetti 's defence

I am also planning to put flourish in there once i cap it, probly for 8. that will help a lot with the long recharge of endure pain, berserker stance, belly smack, and defensive stance.

So in Pvp i do usually well against other warriors and can sometimes take on 2 for awhile. I first us berserker stance for the +33 speed and for the double adrenaline, then devastating hammer- belly smack. then they are out for a while with blind. This is when i usually kill them. if not i use endure pain first for health. and if i am getting beat up ill use defensive stance and i am protected from atks for like 10 seconds. thats when i'll use healing sig like twice. since isn't a skill won't cancel it. before defensive stance ends i'll put in healing breese to keep me through till skills recharge. Then starts again

I find this to work good agaisnt warriors who are all offensive oriented and really can't come back with heals.

but this is where i need help- hexes/conditions. conditions don't really affect me to much but hexes bring me down. I need to know wat skills i can get rid of, and which will keep me alive when being hexed a lot.

ty
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Old Feb 21, 2006, 06:08 AM // 06:08   #2
Perfectly Elocuted
 
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Join Date: Sep 2005
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Healing breeze isn't all that great, I'd drop it completely (heal sig should be enough). Slot 8 should not be anything but Rez sig. I'd use something like Watch Yourself over endure pain.
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Old Feb 21, 2006, 06:15 AM // 06:15   #3
Krytan Explorer
 
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Join Date: Aug 2005
Location: Sunshine Coast, Australia
Guild: Soul Crusaders
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a spike chain is very useful. the only extra damage you really get here is...no...nothing. (unless belly smash has +damage)

you could go

backbreaker (or devastating, in pve earthshaker goes well)

irresistible blow

hammer bash (if you want heavy blow..only with devastating though)

beserker stance can suck, so flurry, frenzy or for great justice help. i personally use crushing blow/belly smash here

healing sig

sprint/IAS (IAS in pve)

holy strike

res sig (pve- monk res of your choice)

that's just a pretty simple build, but you barely do any damage there. You could change irresistible out for defensive stance or something, backbreaker keeps em down long enough with a crushing/holy strike (4 secs of them being useless)

and flourish doesn't work with hammers...even if you switch to a sword just to cast it. It only recharges attack skills, and the only attack skill there is belly smash.
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