Jan 25, 2006, 12:03 AM // 00:03
|
#21
|
Wilds Pathfinder
|
I have tried using a sword (PvE only) and found that the dmg output was consistently lower than either an axe or my (preferred) hammer. my immediate conclusion was that the conditions were the way to go, and then I decided that a healthy mix of conditions and final thrust was better...
In the end I found that stuff just died quicker when I used my hammer (of course I am much more familiar with it).
I have had no problems in CA/TA with my hammer either. Usually I end up on a winning team. I do bring some type of self heal to CA usually ether feast or heal sig, but it is rarely needed as I am never attacked first.
Also I have decided that Devastating hammer is good (4 sec KD), but Dwarven battle stance is better (12 sec shutdown).
|
|
|
Jan 25, 2006, 02:20 AM // 02:20
|
#22
|
Academy Page
Join Date: Sep 2005
Location: Venezuela
Guild: Lord
|
Quote:
Also I have decided that Devastating hammer is good (4 sec KD), but Dwarven battle stance is better (12 sec shutdown).
|
I think you meant Backbreaker (+dmg and 4 sec knockdown) Devastating hammer causes a normal knockdown and weakness.
Personally I've never liked sword very much, I find I do more damage with my axe Eviscerate just rocks, while HB only really works to gain some adren for the hard hitting sword attacks (that and I haven't found a good sword to use ).
Last edited by Fabius Cunctator; Jan 25, 2006 at 02:23 AM // 02:23..
|
|
|
Jan 25, 2006, 05:13 AM // 05:13
|
#23
|
Perfectly Elocuted
|
I like desrupting chop over savage slash as well.
|
|
|
Jan 25, 2006, 06:49 AM // 06:49
|
#24
|
Lion's Arch Merchant
|
Quote:
Originally Posted by BigTru
Alright, here are more observations I've made:
Much of the Eviscerate-Executioner's spike damage comes from Deep Wound. The main spike combo with Sword Warrior's is Galrath-Final Thrust. Think about it, with Sever Artery-Gash, shouldn't the target already have Deep Wound on it by the time you're ready to do a Galrath-Final Thrust spike?
|
No, because applying the Sever/Gash combo will alert the opposing monk that a damage spike is coming in and allow them tons of reaction time. A good spike will have the adren built up on an off target, the switch for the spike. Staying on the target is a pretty good chance that the monk will already be watching that target and ready to act.
|
|
|
Jan 25, 2006, 08:07 PM // 20:07
|
#25
|
Banned
Join Date: Oct 2005
Location: Cali!!!
Guild: cdxx/the420th.com
Profession: Mo/N
|
Axes FTW!!!!!!!!!!!!
|
|
|
Jan 25, 2006, 08:58 PM // 20:58
|
#26
|
Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
|
The reason why a sword might be good is if you have a non-sword elite to back you up.
From Victory is Mine! to Virulence, there's quite a few off-set elites that a swordie can use.
Final Thrust is all the spike you'll need at 16 swordsmanship.
Problem? Getting them to 50% hp in 2 hits. Which is what Eviscerate + Exe. Strike can do.
I reset my warrior so that I could give swords a run through from the beginning of the game and now, I'm glad I changed my name... lol
At any rate, I found the sword simply NOT doing the damage I'd like due to there being about 70% of the enemies I run into NOT bleeding and I don't get Galrath/Final Thrust quickly enough at the beginning of the game to do the damage I want.
Dismember + Executioner's Strike, and later, Eviscerate + Exe. Strike are the Dmg Lords of the axe and sadly, with high axe mastery and a crit pair landing, no other weapon combo can match Axe for sheer damage.
Quite ironic it is though, since Hammer "supposed" to do more damage in the general sense anyway...
|
|
|
Jan 29, 2006, 08:01 PM // 20:01
|
#27
|
Pre-Searing Cadet
Join Date: Jan 2006
Profession: W/Mo
|
Ok well there was a lot of posts i dint read, (lol). but if u look at the weapons damage itself, and not the skill axes CAN do more damage . for example. a axe might do 8 - 16 damage, and a sword might do 10 - 14. (this is just a example cuz i have no idea how much damage dif. there is)
|
|
|
Jan 29, 2006, 08:16 PM // 20:16
|
#28
|
Wilds Pathfinder
Join Date: Dec 2005
Location: Southern California
Profession: R/Mo
|
Max is:
Sword 15-22
Axe 6-28
Hammer 19-35
|
|
|
Jan 29, 2006, 11:03 PM // 23:03
|
#29
|
Pre-Searing Cadet
Join Date: Dec 2005
Location: Pacific NW
Guild: Aphotic Legion
Profession: W/
|
I use both swords and axes. Honestly it is just different builds and tactics. I tend to prefer swords not just because of looks, but also because it allows me to throw on say Warrior's Endurance for some of my skills and still be able to do high damage.
People tend to overlook Thrill of Victory (axes can use that too I know) and Pure Strike when they use swords, prefering to run just Galrath Slash and Final Thrust. Even Savage Slash (which is better than disrutpting chop IMO simply because it can be used whenever you have energy which tends to be more than when i have the adrenaline for Chop) is useful to throw on at times. Plus (other than Final Cut which you wont be using until your target is below 50% health anyways) you can use some of the sword adrenal skills more often than the axe ones.
Of course with axes you can do some obscene damage and unless the other monk (if there even is one) is hands free to help your target you'll probably kill him faster. I know I have to just run an axe build occasionally because of how fun that is occasionally. But with swords in my experience you can do more damage over a period of time than with axes. Axes are for the quick kill and if its a drawn out fight are more easily overcome.
Course I could be just 100% noob but thats my 2 cents anyways.
|
|
|
Jan 30, 2006, 12:33 AM // 00:33
|
#30
|
Krytan Explorer
Join Date: Sep 2005
Guild: Storm Bearers[SB]
|
Galrath+Final is awesome considering it doesn't require an elite. Sword warriors don't require an elite from the sword line(almost every axer has Eviscerate and hammer guys take Devastating), so they can run with stuff like "Charge!".
|
|
|
Feb 16, 2006, 03:01 PM // 15:01
|
#31
|
Pre-Searing Cadet
Join Date: Feb 2006
Guild: Deldrimor Bowl Smokers
Profession: W/Mo
|
Another combo is warriors cunning w/ beserker stance....(could use w/ vigurous spirit ...
|
|
|
Feb 16, 2006, 03:24 PM // 15:24
|
#32
|
Jungle Guide
|
swords are useful since artery/gash/galrath/final is not too without even including an elite while being "not that much" inferior to stuff like evis/executioners/rake/penetrating
|
|
|
Feb 16, 2006, 03:39 PM // 15:39
|
#33
|
Wilds Pathfinder
Join Date: Oct 2005
Location: A long time ago, in a galaxy far far away...
Guild: Frank Ought To Monk [FotM]
Profession: W/
|
Degen baby. And like I said in my earlier, post, conditions are the way to go.
|
|
|
Feb 17, 2006, 08:07 AM // 08:07
|
#34
|
Krytan Explorer
Join Date: Jun 2005
Location: Seattle
Guild: Faces of Death [Tye]
Profession: R/W
|
I've always like the idea of swords better than axes. The damage is more normal, and the techniques seem to be more techincal.
|
|
|
Feb 23, 2006, 10:09 AM // 10:09
|
#35
|
Pre-Searing Cadet
|
A sword warrior in pvp is seldom the only warrior.
The combination unload from Eviscerate + Final Thrust is better than 2 eviscerates.
That, and Charge! is really a fantastic skill to have on your team.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 02:54 PM // 14:54.
|