Feb 17, 2006, 01:51 PM // 13:51
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#1
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Ascalonian Squire
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An infinite way to Res an inmortal monk
I don't know if theres anyone that has ever posted this.
But anyway, i want to share with everyone the way to res an inmortal monk infinite times, Iwant to thank "Dare San" for the smart thinking.
It's easy but it took quite long to think about it, Its been very usefull in our farming in UW.
Just need any res habilities + Vengeance. I use rebirth so that i can teletransport the dead body.
Use Vengeance and with that you have 30 secs to change your grim cresta after that, you'll die, then just use Rebirth.
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Feb 17, 2006, 02:04 PM // 14:04
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#2
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Frost Gate Guardian
Join Date: Dec 2005
Location: In a Distant Land Called Canada EH!
Guild: Blazing Dragons
Profession: Mo/Me
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NICE good job i will keep this in mind
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Feb 17, 2006, 03:07 PM // 15:07
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#3
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Jungle Guide
Join Date: Oct 2005
Location: Sept-Iles, QC, Canada
Guild: Les Tricératops Sont Nos [Amis]
Profession: Mo/
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lol this is no news. When you res with 55 hp, you'll have 1 hp if you are ressed with 100% health. This is only if you are resurrected from a signet or a group respawn.
Resurrect, Light of Dwayna, Rebirth, Restore Life bring you back to life with a certain % of your health, and is rounded down. Meaning if you use Rebirth on a dead 55 monk, he will come back with about 30% of 1hp, rounded down = 0 hp.
Resurrection through Vengeance takes off all death penalty meaning you are resurrected with 55 hp, but die in 30 seconds. During that 30 seconds, the monk will switch a piece of armor (or his offhand) so that when you res him, he has more than one health. That's called a hard resurrect.
Edit: BTW, all you need is a signet in UW. If you need your partner to change his secondary profession because you die too much, then you're probably not worthy of UW.
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Feb 17, 2006, 03:26 PM // 15:26
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#4
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Ascalonian Squire
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Well, lets see, i've never seen this before in the forum, thats why i posted it, and reffering to my hability to survive in UW...we do something more than the smites... so I die some more, in fact i can do the Smites run alone whenever i want, so just because you think you are the best it doestn't mean others suck.
If someone else likes the post, be very wellcome to post replies.
And something more, everybody knows about the res signet, and if I wrote this it's because of an INFINITE way to res, res signet has never been everlasting...
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Feb 17, 2006, 03:53 PM // 15:53
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#5
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Lion's Arch Merchant
Join Date: Oct 2005
Guild: Fortune Cookie [LucK]
Profession: N/
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Seriously this is not new. The reason why no one is using rebirth + vengenace is simply because you are asking the SS necro to use a monk secondary? How effective is that against smites if your 55 is a monk/warrior (without SV). The possible combination that you can have SV in your 2 man team is that your 55 tank has the mesmer profession hence SV is available. If your team doesnt use SV, please kindly enlighten me how you go about killing smites with smite hexes. If you do managed to kill how long does it take?
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Feb 17, 2006, 04:08 PM // 16:08
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#6
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Academy Page
Join Date: Sep 2005
Guild: Mile High Club [mile]
Profession: Mo/
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Who said you need an SS necro?
Duo-monk setups are more effective, imho, with the other monk carrying SoJ - they can take on larger mobs since the knockdowns buy time for HoT like breeze.
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Feb 17, 2006, 04:13 PM // 16:13
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#7
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Lion's Arch Merchant
Join Date: Oct 2005
Guild: Fortune Cookie [LucK]
Profession: N/
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If we are talking about farming, does SS kills faster or SoJ? Which one is more time efficient? Correct me if i am wrong, what you are trying to say ist that SoJ with its knockdown effects kills faster than SS.
Please kindly elaborate how SoJ kills the mobs faster than SS. Thanks.
Quote:
Originally Posted by Sinjin
Duo-monk setups are more effective, imho, with the other monk carrying SoJ - they can take on larger mobs since the knockdowns buy time for HoT like breeze.
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And apparently you dont know how to fully utilise bonetti to handle large mobs.
Last edited by Eve; Feb 17, 2006 at 04:26 PM // 16:26..
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Feb 17, 2006, 04:30 PM // 16:30
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#8
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Banned
Join Date: Dec 2005
Guild: Afk Mac N Cheeze Dun [LOOL]
Profession: Mo/N
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Quote:
Originally Posted by cerb
lResurrection through Vengeance takes off all death penalty meaning you are resurrected with 55 hp, but die in 30 seconds. During that 30 seconds, the monk will switch a piece of armor (or his offhand) so that when you res him, he has more than one health. That's called a hard resurrect.
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WRONG, Vengenance does NOT take off all death penalty, it just doesn't add to your death penalty when you die while under the effect of vengenance:
Bring target dead ally back to life at full health and full energy. After 30 seconds, or if this enchantment is removed, the enchanted ally dies. Deaths while enchanted with Vengeance do not incur a death penalty.
EDIT: Maybe before you tell people who and who isn't worth of UW you need to learn what monk skills actually do! Just a suggestion.
So the monk still has a DP when he comes up through vengenance, however he comes up with full health and full energy long enough so he can remove some armor and such.
Last edited by Linsys; Feb 17, 2006 at 04:42 PM // 16:42..
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Feb 17, 2006, 04:33 PM // 16:33
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#9
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Lion's Arch Merchant
Join Date: Oct 2005
Guild: Fortune Cookie [LucK]
Profession: N/
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Aye! But the DP do come in useful though 13 hp or 33 hp ftw
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Feb 17, 2006, 04:34 PM // 16:34
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#10
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Banned
Join Date: Dec 2005
Guild: Afk Mac N Cheeze Dun [LOOL]
Profession: Mo/N
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Quote:
Originally Posted by Eve
Seriously this is not new. The reason why no one is using rebirth + vengenace is simply because you are asking the SS necro to use a monk secondary? How effective is that against smites if your 55 is a monk/warrior (without SV). The possible combination that you can have SV in your 2 man team is that your 55 tank has the mesmer profession hence SV is available. If your team doesnt use SV, please kindly enlighten me how you go about killing smites with smite hexes. If you do managed to kill how long does it take?
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WRONG, people do use this combo all the time, some people actually try and do more then just MINDLESS smite runs over and over and over and over and over again, which by the way require NO skill..
Unless you clear UW using 2 people? If so please show me how.. please explain this build 1337 build. As the poster stated he does more then just smite runs.
Don't bash people because they post this, not EVERYONE knows this, I tell people about it and they are like OMG I didn't know that... so... thanks for posting this info... GJ!
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Feb 17, 2006, 04:39 PM // 16:39
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#11
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Ascalonian Squire
Join Date: Dec 2005
Guild: PuNk
Profession: W/
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Quote:
Originally Posted by cerb
lol this is no news. When you res with 55 hp, you'll have 1 hp if you are ressed with 100% health. This is only if you are resurrected from a signet or a group respawn.
Resurrect, Light of Dwayna, Rebirth, Restore Life bring you back to life with a certain % of your health, and is rounded down. Meaning if you use Rebirth on a dead 55 monk, he will come back with about 30% of 1hp, rounded down = 0 hp.
Resurrection through Vengeance takes off all death penalty meaning you are resurrected with 55 hp, but die in 30 seconds. During that 30 seconds, the monk will switch a piece of armor (or his offhand) so that when you res him, he has more than one health. That's called a hard resurrect.
Edit: BTW, all you need is a signet in UW. If you need your partner to change his secondary profession because you die too much, then you're probably not worthy of UW.
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OK First of all he NEVER said this was just a tactic for a duo team.... just a useful method to know. I find your post sounding pretty arrogant for someone who doesn't even realize THAT.
Quote:
Originally Posted by Eve
Seriously this is not new. The reason why no one is using rebirth + vengenace is simply because you are asking the SS necro to use a monk secondary? How effective is that against smites if your 55 is a monk/warrior (without SV). The possible combination that you can have SV in your 2 man team is that your 55 tank has the mesmer profession hence SV is available. If your team doesnt use SV, please kindly enlighten me how you go about killing smites with smite hexes. If you do managed to kill how long does it take?
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This elitist BS really irks me... once again, you are ignoring the fact that the OP never said it was for a duo team.... and BTW, killing smites without Sv is pretty easy if you aren't using hexes to do it...
Quote:
Originally Posted by Eve
If we are talking about farming, does SS kills faster or SoJ? Which one is more time efficient? So you trying to say that SoJ with its knockdown effects kills faster than SS?
Please kindly elaborate how SoJ kills the mobs faster than SS. Thanks. Apparently you dont know how to fully utilise bonetti to handle large mobs.
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Who said it was for farming? Who says its faster or more efficient? You're going off topic just to sound intelligent, give me a break. And that last line is a totally uncalled for and unwarranted dig at someones ability that you don't even know.... get some manners
To the OP, I do not believe this method has been posted before, or at least not recently. Its not useful for many common team setups but it does have its uses. Appreciate you sharing the info with the community.
BTW Eve: Why would you slam this method when I've SEEN you use it?!
That's MY 2 cents for what it's worth.
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Feb 17, 2006, 04:48 PM // 16:48
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#12
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Lion's Arch Merchant
Join Date: Oct 2005
Guild: Fortune Cookie [LucK]
Profession: N/
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Quote:
Originally Posted by Face Smashery
Who said it was for farming? Who says its faster or more efficient? You're going off topic just to sound intelligent, give me a break. And that last line is a totally uncalled for and unwarranted dig at someones ability that you don't even know.... get some manners
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Well read the OP's first post, it mentioned UW farming.
Last edited by Eve; Feb 17, 2006 at 04:50 PM // 16:50..
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Feb 17, 2006, 04:55 PM // 16:55
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#13
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Ascalonian Squire
Join Date: Dec 2005
Guild: PuNk
Profession: W/
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Quote:
Originally Posted by Eve
For someone who used to come from LucK, You know that LucK dont run a SS necro/monk. Just ask all the customers that we have ran, we dont run with a 2 man team. Btw hows your new guild coming along? Still surviving?
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Well last I knew it was standard to run a 3 man team with another monk standing backup with 16 Healing and Restore Life/rebirth. But how many runs did we do when no Monk was available and we brought an Ele/Mo with Rebirth/Vengeance instead?
Last edited by Face Smashery; Feb 17, 2006 at 04:58 PM // 16:58..
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Feb 17, 2006, 04:57 PM // 16:57
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#14
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Lion's Arch Merchant
Join Date: Oct 2005
Guild: Fortune Cookie [LucK]
Profession: N/
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Quote:
Originally Posted by Linsys
WRONG, people do use this combo all the time, some people actually try and do more then just MINDLESS smite runs over and over and over and over and over again, which by the way require NO skill..
Unless you clear UW using 2 people? If so please show me how.. please explain this build 1337 build. As the poster stated he does more then just smite runs.
Don't bash people because they post this, not EVERYONE knows this, I tell people about it and they are like OMG I didn't know that... so... thanks for posting this info... GJ!
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With all due respect, i believe 55 tanking is requires some form of skill. Just check out the necro sections and see the complaints about they have about 55 monks and vice versa. The reason why the 55 monk/warrior + necro/mes combi is so popular is because it has proven itself over time that it is the most efficient party build to do farming. And the OP didnt mention anything more than smite runs. He just mentioned "Its been very usefull in our farming in UW".
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Feb 17, 2006, 05:05 PM // 17:05
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#15
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Lion's Arch Merchant
Join Date: Oct 2005
Guild: Fortune Cookie [LucK]
Profession: N/
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Quote:
Originally Posted by Face Smashery
Well last I knew it was standard to run a 3 man team with another monk standing backup with 16 Healing and Restore Life/rebirth. But how many runs did we do when no Monk was available and we brought an Ele/Mo with Rebirth/Vengeance instead?
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Note the difference in the scenerios? One is for spider runs and one is for 2 man farming. Firstly I am highlighting the fact that if this build is gonna to be used for farming, efficiency is definitely going to be sacrificed if necro is using a monk secondary. And secondly, we do use the method of vengenace + rebirth but note again its 3 man not 2 man. We can afford to bring a resser along for our spider runs. I believe most people would want to do a 2 man farm run not a 3 man farm run.
Bottomline: What i did was just to point out the fact that its not going to be efficient. If others want to go about using a necro that packs along vengenace + rebirth so be it.
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Feb 17, 2006, 05:12 PM // 17:12
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#16
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Frost Gate Guardian
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Quote:
Originally Posted by Eve
And the OP didnt mention anything more than smite runs. He just mentioned "Its been very usefull in our farming in UW".
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Can you tell me where you see "smite runs" in the sentence "Its been very usefull in our farming in UW".
Maybe i need glasses.. but in my opinion there's more to UW than smites!
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Feb 17, 2006, 05:13 PM // 17:13
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#17
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Ascalonian Squire
Join Date: Dec 2005
Guild: PuNk
Profession: W/
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Quote:
Originally Posted by Eve
Note the difference in the scenerios? One is for spider runs and one is for 2 man farming. Firstly I am highlighting the fact that if this build is gonna to be used for farming, efficiency is definitely going to be sacrificed if necro is using a monk secondary. And secondly, we do use the method of vengenace + rebirth but note again its 3 man not 2 man. We can afford to bring a resser along for our spider runs. I believe most people would want to do a 2 man farm run not a 3 man farm run.
Bottomline: What i did was just to point out the fact that its not going to be efficient. If others want to go about using a necro that packs along vengenace + rebirth so be it.
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Yes i did note the difference in scenarios actually. Did you note that he never said it was for 2 man farming? Maybe he has 2 friends and they all like to go down at the same time. Maybe he just prefers having more company than one person. If less people are more desirable on a farm run why wouldn't people just do solo runs all the time? Because it takes twice as long? Well that's fine cause you get twice the stuff...
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Feb 17, 2006, 05:32 PM // 17:32
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#18
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Desert Nomad
Join Date: Aug 2005
Guild: Scars Meadows [SMS], Retired Officer
Profession: W/
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even though this may be old news to most, i don't think i've ever seen it posted on the forums before, either. everyone i have told about it is always surprised to find out that it works.
so, thanks zombico for trying to help the community.
as for the rest of you, please take your flaming/personal grudges elsewhere.
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Feb 17, 2006, 05:36 PM // 17:36
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#19
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Ascalonian Squire
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Hi, I'm the original Poster, when i posted this i just wanted to show people how to rebirth a Imonk. We do a 2 people run at UW, the other guy its a Ne/M, and he covers SS very well.
I didnt know everybody knew, I just wanted to be helpfull.
Well, in UW we never go too far, it takes too long and we dont have much time to play, but we can get the spider to any of owr friends easily with no extra help.
If i posted this it was because I found this info usefull, and i've never seen anybody use it, so just because we just try new things and post it, please dont get too offensive into me, maybe its not new, but it was to me.
I'm happy anyway, this post its been helpfull at least for the first guy to reply.
People keep telling everybody about how brainless its just taking other's builds and not trying new things, I thought nobody posted it before so i did it, so please dont take me as a fool just because i want to help
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Feb 17, 2006, 07:24 PM // 19:24
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#20
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Jungle Guide
Join Date: Nov 2005
Location: Derka-Derka Land
Guild: Steel Phoenix (StP)
Profession: E/
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this is quite a funny thread
and to the OP, i didnt know that.
Thanks for sharing
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