Aug 26, 2005, 06:57 PM // 18:57
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#101
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Lion's Arch Merchant
Join Date: Jun 2005
Guild: Symphony of Darkness [SoD]
Profession: W/Mo
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Use protective spirit??
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Aug 26, 2005, 07:20 PM // 19:20
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#102
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Frost Gate Guardian
Join Date: May 2005
Guild: Never guilded ;-)
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Quote:
Originally Posted by Therm
Fenixxor where exactly is that +5 en sword? Cant find it neither inside nor outside of maguma.
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It may also be from a collector at Maguuma but you can get one in Henge of Denravi for 2k plus 4 Steel and 20 Iron.
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Aug 26, 2005, 07:47 PM // 19:47
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#103
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: Mo/Me
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Oh sorry i didnt notice your post, its on the weaponsmith in maguuma.
Edit: Omg whats my advice doing today its on the weaponsmith in Henge of Denravi
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Aug 26, 2005, 08:00 PM // 20:00
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#104
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Wilds Pathfinder
Join Date: Apr 2005
Guild: I forget. Really. I don't know.
Profession: Mo/
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Quote:
Originally Posted by Bloodyblackthorn
Use protective spirit??
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Shhhhhhh... Before MOD come in a closed the thread
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Aug 26, 2005, 08:10 PM // 20:10
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#105
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: Mo/Me
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Quote:
Originally Posted by funbun
Shhhhhhh... Before MOD come in a closed the thread
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Confused
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Aug 26, 2005, 08:27 PM // 20:27
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#106
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Pre-Searing Cadet
Join Date: Aug 2005
Guild: Lightning Strikes
Profession: Mo/W
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Just a wild thought.... has anyone tryed Mark of Protection along with Protective Spirit?
I know its an elite, but SoJ could be changed by something else....
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Aug 26, 2005, 08:33 PM // 20:33
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#107
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: Mo/Me
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Quote:
Originally Posted by DarthKhabal
Just a wild thought.... has anyone tryed Mark of Protection along with Protective Spirit?
I know its an elite, but SoJ could be changed by something else....
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Its pointless using a healing spell that has a duration significantly shorter than its cooldown, your gunna end up diying before you can recast.
If by some miracle u can survive the gap without diying its likely you dont need it.
Last edited by The Fenixxor; Aug 26, 2005 at 08:35 PM // 20:35..
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Aug 26, 2005, 10:03 PM // 22:03
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#108
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Frost Gate Guardian
Join Date: May 2005
Location: Tombs of Primeval Kings.
Profession: W/
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Too bad prot bond can't get to 1 energy anymore. gg.
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Aug 26, 2005, 10:07 PM // 22:07
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#109
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Pre-Searing Cadet
Join Date: Aug 2005
Location: London
Guild: Sweet Revenge
Profession: E/Mo
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I spent allot of money on this build, and they nerfed it 2 days after got 2 ectos ..... But now p-bond is at 3 ... But still figured out a way to solo it
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Aug 26, 2005, 10:24 PM // 22:24
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#110
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Pre-Searing Cadet
Join Date: Aug 2005
Guild: Lightning Strikes
Profession: Mo/W
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Sorry Fennixor i didn't make myself clear... you use mending at +4 and watchful spirit. Then prot spirit...and mark of prot when the going gets tough. You can be right,of course but can't it work?
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Aug 26, 2005, 11:07 PM // 23:07
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#111
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Forge Runner
Join Date: Jun 2005
Location: Inside
Guild: Fifteen Over Fifty [Rare]
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Quote:
Originally Posted by Bloodyblackthorn
Yes, but wouldnt a Mo/N version of this work?? Blood Ritual could give back the lost energy of prot bond.......
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Silly, neither BR nor BiP can be self-cast. They are both Target Other Ally
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Aug 27, 2005, 09:45 AM // 09:45
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#112
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: Mo/Me
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Quote:
Originally Posted by DarthKhabal
Sorry Fennixor i didn't make myself clear... you use mending at +4 and watchful spirit. Then prot spirit...and mark of prot when the going gets tough. You can be right,of course but can't it work?
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Mending +4 and watchful spirit (+2) is only going to give you +3 regen (due to bleed), thats not enough (when your taking 5 damage per hit) to keep yourself alive. You would end up using mark of protection right at the start and then ur a bit buggered later on. the key to the build is healing breeze, mending +4 and breeze should be enough to keep yourself alive, if you find yourself steadily losing life you may want to put a few skill points in devine favour so that when you cast protective spirit (which has a low cooldown) your healing yourself fully. Again i say a spell like mark of protect has a cooldown that is too high and therefore wont work effectively, your better off using something else.
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Aug 27, 2005, 10:43 AM // 10:43
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#113
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Ascalonian Squire
Join Date: Jul 2005
Guild: The Order of the Skull
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just dropped two skills from my Mo/W 55hp build and replaced them, hint is....two friendly spirits :P Works perfectly, cant take on giant mobs like i used to, but its like being back with the original 105 build, have to take things a little slowly and only take 3-4 aataxes at a time
good to see its not been completely nerfed, already gotten 2 ectos on this run
C
Xxx
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Aug 27, 2005, 11:57 AM // 11:57
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#114
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: Mo/Me
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I'd be interested to see if a elementalist monk can solo UW. Prot spirit, mending essence and balth spirit wud be a good place to start, then with something like firestorm or meteor shower... anyway i dont have an elementalist so if anyone's tried it i'd like to hear about it.
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Aug 27, 2005, 12:26 PM // 12:26
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#115
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Frost Gate Guardian
Join Date: Aug 2005
Profession: Mo/
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It wont work becouse of huuge racharde time of meteor shower and a fire storm is very similar to balths aura but the aura got shorter recharge time i think
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Aug 27, 2005, 12:27 PM // 12:27
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#116
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: Mo/Me
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Ah well nevermind then.
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Aug 27, 2005, 12:38 PM // 12:38
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#117
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Frost Gate Guardian
Join Date: Aug 2005
Profession: Mo/
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But im wondering if not trying to use this +3 prot bond... Essence bond gives me +1 each time im taking dmg and the balthazars spirit gives me some enegy too but i dunno the amount of it. So i only have to find another energy regen spell to become invinci again... Anyone know how much energy flows from balths spirit?
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Aug 27, 2005, 01:46 PM // 13:46
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#118
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Ascalonian Squire
Join Date: Aug 2005
Location: Texas
Guild: Headless Horsemen
Profession: N/Me
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Ok...Getting to Mineral Springs will be a problem for me unless some1 will run me for free
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Aug 27, 2005, 03:27 PM // 15:27
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#119
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: Mo/Me
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Quote:
Originally Posted by Therm
But im wondering if not trying to use this +3 prot bond... Essence bond gives me +1 each time im taking dmg and the balthazars spirit gives me some enegy too but i dunno the amount of it. So i only have to find another energy regen spell to become invinci again... Anyone know how much energy flows from balths spirit?
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Balth spirit gives +1 energy every time your hit, its only the amount of adrenaline that changes according to your smiting level. There are no other skills that give you energy when your hit... thats why prot bond is so useless now
Quote:
Originally Posted by SwitcH
Ok...Getting to Mineral Springs will be a problem for me unless some1 will run me for free
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Why do you need to goto mineral springs? If its for SOJ (shield of judgement) i find SOJ a bit useless tbh, balth aura is much more useful
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Aug 27, 2005, 03:53 PM // 15:53
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#120
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Ascalonian Squire
Join Date: Aug 2005
Guild: [Boo] Monsters Inc.
Profession: Rt/Mo
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Fenixxor: I'm just curious what you are using for damage skills. Or only B.Aura. Thanks.
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