Aug 27, 2005, 04:15 PM // 16:15
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#121
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: Mo/Me
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Balth aura and zealots fire: casting breeze, bonetti's, spirit, zealots and balth aura as soon as they recharge for maximum damage.
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Aug 27, 2005, 10:37 PM // 22:37
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#122
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Ascalonian Squire
Join Date: Jul 2005
Profession: Mo/W
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Quote:
Originally Posted by =HT=Ingram
Sometimes the answer is in your blood, and other times its in the Glorious wells of the fallen... Have your monk 55 105 builds seek knowledge in the desert from the Grace of past Heroes. Your path will be illuminated to new protection combinations.
Without this change of path, another option is Aide from others with Peace and Harmony as your guide. Or skillfully changing your abilitites to match your adventuring spirt..
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I think someone up in Alaska is smoking a little too much Northern Lights
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Aug 27, 2005, 11:49 PM // 23:49
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#123
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Frost Gate Guardian
Join Date: Apr 2005
Location: Indianapolis, In.
Guild: Order of the Setting Sun
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Quote:
Originally Posted by V-Pi
I think someone up in Alaska is smoking a little too much Northern Lights
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I thought it was rather informative in the way he worded his discourse.
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Aug 28, 2005, 10:42 AM // 10:42
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#124
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Frost Gate Guardian
Join Date: Jun 2005
Guild: The Enforcing Cows of Denyle
Profession: E/R
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Kudos people, this thread is informative yet not as easy to follow to the weak minded ie: copy/paste newbs.
I like the way everybody works together as a team to figure out a good build under current circumstances.
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Aug 28, 2005, 10:52 AM // 10:52
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#125
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Frost Gate Guardian
Join Date: Jun 2005
Guild: The Enforcing Cows of Denyle
Profession: E/R
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Speaking of which: I gathered up the following:
-With Bal. Spirit and no Prot. Bond there is no need now to have Blessed Signet and maybe Bonetti's, according to some people.
-Zealot's Fire is back to its former glory being now more effective in comparison with SoJ.
-There's no need to have Watchful spirit, as long as you have Zealot's and H.Breeze equipped. L13 Mending is still a big help though.
OK, so, I'm one of those that think Bonetti's still has a use here blocking attacks and preventing interrupts, but tbh it's the only skill that's attaching me to Warrior seccondary. Is there anything similar yet more efficient that let's say a mesmer or necro secondary can use?..
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Aug 28, 2005, 11:04 AM // 11:04
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#126
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: Mo/Me
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Channeling. but tbh with balth spirit and essence bond i have enough energy...
2 secs just gunna try summit
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Aug 28, 2005, 11:15 AM // 11:15
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#127
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: Mo/Me
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Okay This Build works too, but its FAR more difficult:
Channeling
Balth Aura
Devine Boon
Zealots Fire
Prot Spirit
Essence Bond
Balth Spirit
Mending
Inspiration Magic 3
Healing 13 (10 + 3)
Smiting 15 (12 + 3)
Protection 10 (7 + 3)
Divine favor 3 (0 + 3)
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Aug 28, 2005, 12:31 PM // 12:31
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#128
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Frost Gate Guardian
Join Date: Aug 2005
Profession: Mo/
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Here is mine (works great in uw, can handle huge amount of monsters):
- heling 9 (12)
- smiting 12 (16)
- protection 8 (11)
- divine 5 (8)
- tactics 2
Spells: breeze, port spirit, bonettis, balths aura, zealots, mending and both spirits. Before casting mending wear +1 healing scalp ofcoz
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Aug 28, 2005, 12:47 PM // 12:47
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#129
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: Mo/Me
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That build was previously posted.
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Aug 28, 2005, 12:59 PM // 12:59
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#130
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Lion's Arch Merchant
Join Date: Jun 2005
Guild: Guardians of the Black Curtain [GBC]
Profession: N/Me
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Is there a single way to do with without the Bonettis..?
Say like a necro/monk. It's possible. Not nearly as good. But it works.
Bal's Spirit, Heal Breeze, Prot Spirit, mending. And then for damage.
Dark Aura, Dark Pact, touch of agony/some other sac life skill.
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Aug 28, 2005, 02:54 PM // 14:54
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#131
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Frost Gate Guardian
Join Date: Aug 2005
Profession: Mo/
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Quote:
Originally Posted by The Fenixxor
That build was previously posted.
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Show me where
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Aug 28, 2005, 03:36 PM // 15:36
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#132
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: Mo/Me
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Quote:
Originally Posted by The Fenixxor
Bonetti's
Balth aura
Healing breeze
Zealots fire
Prot Spirit
Mending
Balth spirit
Essence bond (unneccessary)
max smite, enough heal for +4 mending and the rest in protect. Aggro the aataxes, kill them all then get the Q and aggro the creeps.
Edit: Nevermind, its just as easy to aggro everything as before, just takes a bit more practise.
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Here
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Aug 28, 2005, 04:00 PM // 16:00
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#133
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Frost Gate Guardian
Join Date: Aug 2005
Profession: Mo/
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Heh sry but its different. Your proposition is to put "the rest in protection" and i think protection is not as important in this bulid becouse u re spaming protection spirit anyway--> thats why i posted this set up. There re no attrubite points left also
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Aug 28, 2005, 05:00 PM // 17:00
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#134
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: Mo/Me
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i see no reason not to put the rest in protection, with that level healing u get the max +bonus from breeze, you already have the max smite and mending is at +4 anyway, therefore the builds are essentially the same.
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Aug 28, 2005, 05:23 PM // 17:23
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#135
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Frost Gate Guardian
Join Date: Aug 2005
Profession: Mo/
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Ok so ill show U the reason Points in healing re giving me nothing besides +x secs to healing breeze (same as points in protection for prot spirit). Im spaming both of these skills (so it doesnt matter as much how long they last) and when i get 8 points in divine whenever im casting prot spirit etc im healed for 26 (thats almost half of what i have) so... i can fight more monsters at the same time so.... runs re taking me less time to do soo.... im earning more ectos per hour
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Aug 28, 2005, 07:42 PM // 19:42
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#136
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: Mo/Me
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Okay but either way, your build is only different 'cos you heal more, i dont die so essentially theyre the same.
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Aug 28, 2005, 07:45 PM // 19:45
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#137
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Frost Gate Guardian
Join Date: Aug 2005
Profession: Mo/
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I have no problem with that mate
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Aug 28, 2005, 08:53 PM // 20:53
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#138
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Ascalonian Squire
Join Date: Aug 2005
Location: Texas
Guild: Headless Horsemen
Profession: N/Me
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Ok now i have Mineral Springs and Shield of Judgement but i need to know more.
If you could PM me with everything i neeed to do i would greatly apreciate it!!! I have those skills but Protective bond takes 5 of my energy and i think that is two much...BTW i have the +27 energy -1 regen +30hp...where do i get a good 1 with good stats?I need so much help..Mentaly too... ( if u Pm me i would like to know the armor type u need and everything..i have the droks Tats)
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Aug 28, 2005, 10:31 PM // 22:31
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#139
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: Mo/Me
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First you need the -50 Hp focus item from the cities of ascalon quest which you get from Symon the Scribe in, you guessed it, ascalon city. Then set up ur skillbar as stated above, and attributes as stated above. then its just a matter of practise. oh, remember u need 5 SUPERIOR monk runes aswell.
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Aug 28, 2005, 11:54 PM // 23:54
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#140
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Krytan Explorer
Join Date: Aug 2005
Location: Australia
Guild: Hall Of Zeroes
Profession: W/Mo
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whats the point since the prot bond was nerfed? i find that balth spirit is still highly useful, zealots fire has def regained its former status, but im still unsure about bonettis? is it really that useful?im kinda put of by warrior, cus im investing skill points into a secondary that im only using for one skill!
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