Aug 26, 2005, 10:05 AM // 10:05
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#81
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Ascalonian Squire
Join Date: Jun 2005
Guild: KoB
Profession: Mo/W
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i see an energy prob there...i think it's time for 2 man runs....good aswell...
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Aug 26, 2005, 10:07 AM // 10:07
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#82
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: Mo/Me
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Energy problem? your gaining +2 every time your getting hit and +5 with bonettis, unless ur game is bugged and ur breeze costs 30 energy to cost, and even then, i think your mistaken.
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Aug 26, 2005, 10:12 AM // 10:12
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#83
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Lion's Arch Merchant
Join Date: Jun 2005
Location: UK - IGN: Ara Dax
Profession: E/Me
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I have trialed a build with grifs and trolls., you do not even need bonettis. I have ditched it and moved all my att points back from tactics to smiting.
My energy does not fall below about 15-20, even when spamming skills with zealots.
With the 3 running enchants, you still have 1 pip of energy, plus the energy gain from attacks, as Fenixxor has pointed out., Healing breeze and mending gives, wot, 12 hp regen (8+4).
I think it's easier without Pro Bond.
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Aug 26, 2005, 10:14 AM // 10:14
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#84
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: Mo/Me
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I agree, the neccesity to recast protective spirit is more of an advantage that a hinderance due to zealots fire. bonetti's can probably easily be replaced by channeling (mesmer) and then maybe replace essence bond with divine boon... but tbh the build i mentioned works very well.
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Aug 26, 2005, 10:25 AM // 10:25
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#86
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Lion's Arch Merchant
Join Date: Jun 2005
Location: UK - IGN: Ara Dax
Profession: E/Me
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I am currently running with RoF instead of Bonettis, every hit gives X amount of health back to you, with a 3/4 casting time and 2 Sec recharge. Happy days.
Making it another spam skill with P/Spirit and H/Breeze.
Seems to work for me.
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Aug 26, 2005, 10:34 AM // 10:34
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#87
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: Mo/Me
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Devine boon is probably a better option as it will increase the HP you receive when u cast spells aswell, plus it has a lower CD.
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Aug 26, 2005, 10:41 AM // 10:41
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#88
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Lion's Arch Merchant
Join Date: Jun 2005
Location: UK - IGN: Ara Dax
Profession: E/Me
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Quote:
Originally Posted by The Fenixxor
Devine boon is probably a better option as it will increase the HP you receive when u cast spells aswell, plus it has a lower CD.
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That is true, but with a 9 in divine aura, you get +29 hp for each skill you cast anyway. And with D/Boons -1 Regen, I decided not to use it.
And on a 55HP build, 29 is quite a lot.
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Aug 26, 2005, 10:46 AM // 10:46
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#89
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: Mo/Me
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Quote:
Originally Posted by Ara Dax
That is true, but with a 9 in divine aura, you get +29 hp for each skill you cast anyway. And with D/Boons -1 Regen, I decided not to use it.
And on a 55HP build, 29 is quite a lot.
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Yea, well its an option its up to people what they wanna use, i find i kill them fast enough with my build and i like to keep bonetti's incase i get silenced + its useful to stop the aataxe interrupt.
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Aug 26, 2005, 10:48 AM // 10:48
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#90
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Lion's Arch Merchant
Join Date: Jun 2005
Location: UK - IGN: Ara Dax
Profession: E/Me
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yeah, i suppose there will be different variations. Swings and roundabouts.
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Aug 26, 2005, 10:54 AM // 10:54
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#91
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Frost Gate Guardian
Join Date: Apr 2005
Location: England
Profession: Rt/N
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Quote:
Originally Posted by The Fenixxor
lol, unfortunatly for anet they seem to be useless at screwing builds... they actually get paid for this?
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Well, they did quite effectively screw over the spirit spam build (thank god for that)
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Aug 26, 2005, 10:59 AM // 10:59
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#92
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: Mo/Me
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Quote:
Originally Posted by Kaldor Meshekal
Well, they did quite effectively screw over the spirit spam build (thank god for that)
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Yea they get it right sometimes but cmon, it was obvious people would use prot spirit instead.
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Aug 26, 2005, 11:39 AM // 11:39
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#94
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: Mo/Me
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Quote:
Originally Posted by Witchblade
what do u think..it may sound weird..
Droknar Collector wand 20%smite reload replaced with a +20% ench weapon
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Use the +5 energy sword from maguuma stad and put a +20% enchant upgrade on it.
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Aug 26, 2005, 01:43 PM // 13:43
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#96
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Academy Page
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I can confirm that Protective Spirit is quite an effective replacement. It's not nearly as safe as the Prot bon build and your bars move around quite a bit but you can take pretty large mobs with a degree of safety. I just tested and could do 7 darkness at once and 5 ataxes at once and a mixed ataxe/darkness group.
It's also nice you can get a lot more energy because you don't have to pay the bond costs for each hit. But you are very busy casting now. Pretty much just cast as soon as anything is available so you don't let anything run out, because losing your spirit is fatal.
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Aug 26, 2005, 02:27 PM // 14:27
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#97
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Lion's Arch Merchant
Join Date: Jun 2005
Guild: Symphony of Darkness [SoD]
Profession: W/Mo
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Yes, but wouldnt a Mo/N version of this work?? Blood Ritual could give back the lost energy of prot bond.......
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Aug 26, 2005, 02:35 PM // 14:35
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#98
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Frost Gate Guardian
Join Date: Aug 2005
Profession: Mo/
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Fenixxor where exactly is that +5 en sword? Cant find it neither inside nor outside of maguma.
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Aug 26, 2005, 02:38 PM // 14:38
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#99
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: Mo/Me
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Anyone tried Mo/N build with aura of the lich?
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Aug 26, 2005, 02:42 PM // 14:42
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#100
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Academy Page
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I've been toying with the idea. The only thing that bothers me is that I can't use AotL and Spiteful Spirit at the same time, and I would want them both to be a good necro. Also Bonettis does wonders for dodging interrupts and it's hard to give it up especialy for a bunch of 2-second cast time spells that will most likely never get cast because of interrupts.
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