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Old Jul 05, 2006, 12:35 PM // 12:35   #21
Ascalonian Squire
 
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Join Date: Jun 2006
Profession: W/
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please stop calling warriors in pvp tanks. Tanks do not exist in pvp. Warriors in pvp are meant to kill things, not to tank.

I imagine this build could work in random arena but in any other form of pvp it will get stomped by the Tab-button. No intelligent warrior or sin would attack after seeing Sliver Armor come up (I for sure never do, as those are my main professions). If the enemy melee fighters ignore you you have basically only shockwave and obsidian flame to do any damage and thats not a lot of damage to add to the fight. The other team can just ignore you and kill you after your team dies...

Last edited by Cursed Steelbringer; Jul 05, 2006 at 01:16 PM // 13:16..
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Old Jul 05, 2006, 03:45 PM // 15:45   #22
Ascalonian Squire
 
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Join Date: Sep 2005
Location: United Kingdom
Guild: [VII] The Midgar Zolem
Profession: E/Mo
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Sliver
sliv·er (slĭv'ər) pronunciation
n.

1. A slender piece cut, split, or broken off; a splinter: slivers of broken glass.
2. A small narrow piece, portion, or plot: a sliver of land.
3. (also slī'vər) A continuous strand of loose wool, flax, or cotton, ready for drawing and twisting.

It's meant to be Sliver and not Silver. :P


Strictly speaking from RA, from what i've tried with E/W think it's great to give the elementalist upclose pressure presence of a warrior and having players fleeing.
This build does sound intresting so i think i'll be giving it a go later.

Last edited by Sakashi; Jul 05, 2006 at 03:48 PM // 15:48..
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