Jul 03, 2006, 08:49 PM // 20:49
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#1
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Forge Runner
Join Date: May 2006
Guild: Wolf of Shadows [WoS]
Profession: P/
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Pve armor suggestions.
I know everyone has their own opinions for the "best" armor. I also know that most likely people will say a pair of absorbption so let's just say I get absorb boots.
What armor would be the best for a pure pve warrior? I guess that would mean most of the time I would be a tank for missions so I would be thinking the +100 armor with 13 strength. But, if I want to go farming with the warrior I probably wouldn't have 13 strength so I am guessing a platemail armor would be a good choice?
I know glads gives +energy, but warriors hardly ever use energy from primary skills and if I needed some a zealous weapon could help keep it up better then +5ish energy.
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Jul 03, 2006, 09:06 PM // 21:06
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#2
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Jungle Guide
Join Date: Feb 2006
Location: London
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EDIT* It screwed up my drawing and i can't fix it
I'd say the difference between glads and plate in terms of being able to sucessfully farm is negligible. Furthermore, I think have the benefit of glads energy is important on many farming builds (skim through the sticky on farming builds on the farming page)...and in the future if you ever change your mind and do pvp glads is the best choice. That said, here is a general setup with plate or glades inserted where appropriate, (and as a bonus, with the lamest symbol drawing ever)
[**] --------> Hat: wepon of your choice helm and same rune*
| --------> Chest: Glads/Plate + rune of absorb
---|--- --------> Mittens: Glads/Plate** Tactics rune/Str rune
| ---------> Leggings: Glads/Plate Tactics rune/Str rune
_/ \_ ---------> Boots: Ascalon damage reduction Vigor Rune
* Having the wep hat +wep rune allows you to nicely swap between hats when you change wepons to get your +4. I have a hat for every season!
** You might also have a pair of stoneskin guantlets on the side for KDs should you ever want to do them
Have fun
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Jul 03, 2006, 11:49 PM // 23:49
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#3
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Forge Runner
Join Date: May 2006
Guild: Wolf of Shadows [WoS]
Profession: P/
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But I am guessing for helping groups with missions that having an extra 10al vs elemental damage and other stuff than physical would help more then the extra 7 energy since a lot of the warriors skills require no or little energy.
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Jul 04, 2006, 12:20 AM // 00:20
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#4
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Jungle Guide
Join Date: Feb 2006
Location: London
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I don't find that to be the case. For the purposes of most pve stuff other than the maybe the occasional farming run, the +10 doesn't matter. You can do the missions just as well with glads and I'd rather have the energy hands down so i can have more flexibility in how I build my character. Pve is too easy for the 10 armour from plate to matter generally. Its really diminishing returns imo. Even if I farm straight ele damage areas, like ice imps etc., i don't really bother switching out of glads. It does make a difference statistically, but I don't find that the stats bear on the difference between your life and death in most cases.
Its really not true that warriors never use energy. Its true that the majority of their attacks are not energy based, but that doesn't mean you won't be using energy based skills from within the warrior class and importantly from your secondary class.
Last edited by Winstar; Jul 04, 2006 at 12:29 AM // 00:29..
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Jul 04, 2006, 10:56 AM // 10:56
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#5
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Frost Gate Guardian
Join Date: May 2006
Location: England Baby!
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Farming With Under 13 Strength?... Where is your Dolyacks Son!!!
100AL with 36AL from Dolyacks at 13?
then get your Tactics up to 14
Keep your Swordsmanship at About 10 - 11 with that.
All with 1 Super and 1 Major Rune.
Praise be the Sentinals, may it forever show you the way!
... Oh yeah Dreads is awesome 2... or Gladz... wouldnt touch anything else personally.
*bows*
Gladz is good... but my thinking on the matter is... I can Regen the energy if i have a good enough build and good enough armor to stay alive.
Take Bonettis it is your friend.
As much as i enjoy my gladz and enjoy the extra armor and understand sometimes it is VERY useful... on a whole... for a Warrior i think its a little weak.
(Dont get me wrong, i love gladz... but it just doesnt compare for me. )
Armor lasts throughout EVERY battle... your Energy rises on its own. Armor Good!
Last edited by Draxx; Jul 04, 2006 at 11:03 AM // 11:03..
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Jul 04, 2006, 03:20 PM // 15:20
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#6
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Jungle Guide
Join Date: Feb 2006
Location: London
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I'm just saying there have been more cases in which my energy has been of greater concern to me than the difference between the armour level of Glads and plate or even sentinals. I said this before, but I think its false that energy doesn't matter for warriors. Most of their attacks are adrenaline based, but there are a lot of 2ndary prof and non attack warrior skills you may want that require it. I've farmed pretty much everything there is to farm, and I've never found a situation where glads was inadequate, but I've found a number of situations where the energy was important. I find 10-11 in my weapon to generally inadequate, or at least inefficient in a lot of cases and I prefer 14-16 in my weapon. Dolyaks is fine with 11 or so str. Its not on 100% of the time, but its not necessary.
That said, I don't think Glads is a MUST for Pve either. If you have a different preferred playing style that fits with other armours go for it. My general opinion is that any pve element of the won't really test the mettle of armour distinctions enough for it to matter. So go for the game experience you want, just keep in mind flexibility which I think is better with a set of glads.
Last edited by Winstar; Jul 04, 2006 at 03:44 PM // 15:44..
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Jul 04, 2006, 04:18 PM // 16:18
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#7
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Frost Gate Guardian
Join Date: May 2006
Location: England Baby!
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I do agree it is not a must... i understand what your saying, i do enjoy gladz, although i guess in my gaming experience i take ALOT more damage with Gladz Armor.
And with a base armor of around 160 now in game (with dolyacks shield and sword.) i find myself stupidly hard, even without stances... this gives me time for energy regen.
i think u are right about the energy concern. but ive found that keeping a higher base level of armor gives u alot more benefit than the energy.
we disagree but i get the feeling we understand each other, but have differing opinions based on our own gaming experience.
so to anyone reading this decide which is more important to you. as a player... as both solutions either gladz or dreads or sentinals are workable fantastic options for a warrior.
Energy is important to me as a farming warrior but sentinals would be my ultimate choice then gladz then dreads to be honest
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Jul 04, 2006, 04:43 PM // 16:43
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#8
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Jungle Guide
Join Date: Feb 2006
Location: London
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^cheers
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Jul 04, 2006, 07:59 PM // 19:59
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#9
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Forge Runner
Join Date: May 2006
Guild: Wolf of Shadows [WoS]
Profession: P/
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I think I might get sentinels then. I like the extra armor but the only thing I am not sure of is if I will always reach the requirement for farming. I guess though most builds mainly focus on ripostes though right? So around 12+tactics with runes then enough for my sword req 8-9 then 13 for strength could be easily possible I guess.
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Jul 04, 2006, 08:29 PM // 20:29
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#10
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Jungle Guide
Join Date: Feb 2006
Location: London
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Well, farming builds tend to vary quite a bit. Some are ripost based but keep in mind that only works when you are fighting melee mobs. They simply won't be triggered if you are facing mixed or non melee groups. As such some of the best standard builds are high wepon damage based (Fow spiders and many canthan areas). There are loads of times where you are looking to go 14+ in your weapon.
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Jul 05, 2006, 12:50 PM // 12:50
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#11
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Frost Gate Guardian
Join Date: May 2006
Location: England Baby!
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Well as Standard (For Farming) i keep
14 strength
14 tactics
10 Swordsmanship
obviously i fiddle with this often, some very good builds do make it very hard to keep 13 strength. which is generally why i have several sets of armor.
but it is viable to have your strength at 13 and get your weapon skill up to 14 but you will be sacrificing probably down to 10 with tactics
... i mean my swordsmanship is never something i keep to high when farming, because the skills i generally use are not weapon based. with sentinals armor i do recommend signet of strength (and maybe strength and honor... but im a bit iffy about that.) also, with drunken and desperation blow. not much is left when your done. which means your dealing alot of damage while keeping your tactics and your strength up.
It DOES work very very well
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Jul 06, 2006, 12:22 PM // 12:22
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#12
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Jungle Guide
Join Date: Feb 2006
Location: London
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I think this is just another place where we disagree fundamentally about how to play warriors.
You can't rely on tactics for farming or in pve generally although its useful on occasion. Str based attack skills are not as good nor do they give you as much variety as weapon based attack skills. I'm not saying you can't do some farming with such setups, just that you might be painting yourself into a corner with such setups. There are imo many cases where it is simply better to have high weapon, and this armour severly limits your ability to do that.
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