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Old Jul 04, 2006, 11:32 PM // 23:32   #21
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Quote:
Originally Posted by Epinephrine
Costs round, thus not bothering with even numbers. 1.8 off a 5 cost skill is 3.2, rounded to 3. Likewise, 3.6 off of 10 leaves 6.4, which rounds to 6.

As for bears, don't use them :P Unless you really like the look they are simply reduced damage pets.
Oh thats right, that was the update that nerfed B/P farming

And yeah, I know the whole bear thing (actually, there could be some bonus to the attack, even though it hasn't been found yet)... But they fit my guild theme and are just really fat

Imagine group of four or five hearty bears running down a target. Its a beautiful thing...
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Old Jul 05, 2006, 12:11 PM // 12:11   #22
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Quote:
Originally Posted by IIIBNIII
Oh thats right, that was the update that nerfed B/P farming
Er... nothing in what you quoted was a part of any nerf (at least not one that happened after the original release).

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(actually, there could be some bonus to the attack, even though it hasn't been found yet)
No there couldn't, because Epi and I have personally tested it. It's simply a slip on ANet's part.

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Imagine group of four or five hearty bears running down a target. Its a beautiful thing...
I bet it'd be more beautiful if they were dire.
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Old Jul 05, 2006, 02:05 PM // 14:05   #23
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Quote:
As for bears, don't use them :P Unless you really like the look they are simply reduced damage pets.
I havent tested it myself but someone brought to my attention that casters may use a pet bear with interupters, since mobs will interupt the bear attack instead of their spells. I don't think the benefit is worth the 2 slots lost for that, but hell that's the one advantage of having a bear as a pet. Of course this is useless for a ranger.

However, ain't bears sexy?

*Cough*
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Old Jul 05, 2006, 02:56 PM // 14:56   #24
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What an interesting observation. I'll have to make sure that the bear does get targeted, but if so it could suck up some of the Cries of Frustration that otherwise would hit a player - worth a mention in the guide if true.
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Old Jul 05, 2006, 04:19 PM // 16:19   #25
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Quote:
Originally Posted by Jenosavel
Er... nothing in what you quoted was a part of any nerf (at least not one that happened after the original release).
Hmmm... I may have confused it with the recharge times... Anyway, stop making me look bad at this technical stuff

Quote:
Originally Posted by Jenosavel
No there couldn't, because Epi and I have personally tested it. It's simply a slip on ANet's part.
In addition to what Sir Mad wrote, I believe someone mentioned the bear attack skill coming out of the mauling was faster to land. But still this special attack makes bears unique out of all the other pets

Quote:
Originally Posted by Jenosavel
I bet it'd be more beautiful if they were dire.
No one digs regualar sized bears...
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Old Jul 05, 2006, 11:41 PM // 23:41   #26
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Quote:
Originally Posted by IIIBNIII
No one digs regualar sized bears...
Dire, like Hearty, is a larger than normal pet. As in, the two are exactly the same size.

I believe the reason people think Hearty pets are the only large ones is because Hearty pets are so much more common than Dires (especially in the earlier GW days, though that may now be starting to change) and so the screen shots everyone saw of giant pets almost always were accompanied by, "Hey, this is my Hearty pet."
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Old Jul 06, 2006, 07:54 AM // 07:54   #27
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Quote:
Originally Posted by Jenosavel
Dire, like Hearty, is a larger than normal pet. As in, the two are exactly the same size.

I believe the reason people think Hearty pets are the only large ones is because Hearty pets are so much more common than Dires (especially in the earlier GW days, though that may now be starting to change) and so the screen shots everyone saw of giant pets almost always were accompanied by, "Hey, this is my Hearty pet."


A bunch of guides I've stumbled upon, including this one hosted here, said "A Hearty pet is much larger then an Elder or Dire."

If you are correct, I'm gonna have to retrain Bill...
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Old Jul 06, 2006, 12:02 PM // 12:02   #28
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Most pet guides are full of assumptions and things copied from the Prima Guide. Unfortunately, after rigorous testing in game it was proven that the Prima Guide was painfully inaccurate and pets operated differently than most had assumed since the game's release. You can find that research in guide form here or here.
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Old Jul 07, 2006, 02:17 PM // 14:17   #29
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Quote:
Originally Posted by Jenosavel
Most pet guides are full of assumptions and things copied from the Prima Guide. Unfortunately, after rigorous testing in game it was proven that the Prima Guide was painfully inaccurate and pets operated differently than most had assumed since the game's release. You can find that research in guide form here or here.
Thanks, though I feel like suing somebody now...
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Old Jul 11, 2006, 07:37 PM // 19:37   #30
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On every game forum I've ever visited it was regularly noted that the (official) printed guides were often wrong. You obviously know your way around forums and fansites, so I'd suggest using those rather then guides, and use the $ for more fun things, like more games

Most builds look good, solid, I think, though I see a lot of people running with 15+ BM and 9 Expertise. Not sure how that can work, since I've actually upped my Exp to 13, or even 14 (with [email protected] and [email protected]), to be able to have a pet attack at each of his (hasted) attack cycles. Perhaps I need to play a bit more.

I am feeling a bit ambivalent towards Symbiotic Bond myself, I just don't like my character dying, and nothing I can do, because my pet is getting beaten up. I suppose it's rare, and it does take the heat away from spikes, it's just... creepy. And I think I would take CoP over Symb.Bond
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